DICE audio director Stefan Strandberg, who’s working on all the sounds in Battlefield 3, show's how BF3 sounds are recorded.
Halo veteran Marcus Lehto's studio, Ridgeline, will now be joined by DICE on the project.
Whether it comes through remakes or a new game with a similar style, DICE should aim to revive the glory days of Battlefield 3 and Bad Company 2.
hmmm I think there will be no old BF glory days for EA since they are loyal to their greediness and laziness :D
You're asking for a miracle with EA that will never happen unless they can exploit the money making schemes behind it.
This Battlefield 3 Reality Mod installation guide will show you step-by-step on how to install the new reality mod by Venice Unleashed.
Now this is what we call true effort and length devs are willing to pursue ... to provide best sound experience to their fanbase.
hope it uses steamworks!
Ah, Awesome.. This guy goes into so much detail, He knows exactly what his doing.
Plus, He worked on Bad Company 2's sound design as well, so They definately got the right guy for the job, again. :)
This game will look, play and sound orders of magnitudes better than KZ3. I've just recently looked deeper into their new Frostbite 2.0 engine and they plan on using all of the PS3's six SPU's.
This game is going to be mental on every platform.
What's Battlefiled 3? Is it a game about combat secretaries?