Cnet: After spending 20 minutes playing Wipeout in 3D at Sony's CES 2010 booth, I'm officially a believer in gaming in the third dimension. It was only after I was made aware of the fine print did I become grounded in reality. But before we get into the gory details about what you'll need to get this working, let's discuss how it played.
Sony had a few games playable in 3D including Super Stardust HD, Avatar, and Wipeout. The experience playing Wipeout in 3D is truly immersive, with layered graphics giving you a surreal sensation of being in the cockpit of a futuristic racing ship. The HUD (heads-up-display) felt almost touchable, and its subtle shake was very realistic.
Discover how to acquire the iconic Cantina Band Jam Track in the Fortnite x Star Wars collaboration. Gear up for an intergalactic musical journey in Fortnite's latest event.
“I thoroughly enjoy retro-style games and with that, Magic Orbz modernises the classic brick breaking formula and it has held up beautifully.” - A.J. Maciejewski from Video Chums.
Kevin writes: "Multi-GPU gaming was one of those things that seemed like a good idea for as long as it lasted. I mean honestly, the idea of a modular approach to graphics upgrades – be that SLI or CrossFire – was brilliant. I repeat, the idea was brilliant."
Im old school... when i hear the term SLI, I immediately think of 3dfx. I still have a pair of 12mb Monster V2's in an old rig. I never tried out the more modern take on SLI or Crossfire for that matter.
I mean, it was mostly for bragging rights. It was a very temperamental tech that improved with newer iterations, for sure. But folks like myself, who have used it, probably recall that troubleshooting was an integral part of the experience and the value that you got out of the setup was really low.
However, none of that mattered because it looked sick as hell on a well-built PC.
I remember doing my research at the time 😂 I got 2 GTX 460's, as they in SLI were meant to be better than the 480 at the time. Not all games were optimised at the time, which meant some games meant setting them up for 1 card alone. Never forget the time I came home from night shift, turned on my computer like normal, went and made a cuppa, come back and it was still off. Tried to turn on again, and one of the 460's caught fire... good times.
I found this part very interesting:
'The HUD (heads-up-display) felt almost touchable'
Now bear with me here. You know in Dead Space, the HUD is like active and dynamic.
Now take a FPS like Killzone and add the 3D effect to where the HUD is similar as explained in the article about Wipeout in 3D. Now add the Playstation Eye and developers could make it appear as if the 'almost touchable' HUD can in fact be touched to manipulate settings for the character.
That would be absolutely amazing.
people just upgraded but many will upgrade again because tech is getting better and i for sure dont want to miss anything
What's crazy is the fact that these games that Sony is demonstrating 3D with were never built from the ground up for the tech but still works so well. I could only imagine how much better it would be if a game was developed from the ground up with 3D in mind. I think PS4 is guaranteed to have 3D support for all games.
Woah. Look at all the hate for 3D. None of the commenters at Cnet had anything possitive to say about 3D. Is it because their box isn't capable of doing it so they drag down the whole industry?