110°

Flaws of the motion controllers

PolarityGamers writes:
All three motion controllers are in fact some form of CGI motion capture. For the Wii, we have two fix IR source for triangulation calculation to find Wiimote's relative position. For the PS3, we have a camera tracking a glowing sphere, and calculate distance base on size of the sphere getting bigger and smaller moving in and out of the camera. And we have Natal, it uses an IR projector to capture a 3D image (much like a radar gun) and use programing to track joints of a person's body.

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polaritygamers.com
Sonyslave35424d ago

Damn Droids are still hatting on NAtal but love their purple dildo magic wand look mamma it turn red with i shove it up my ass.

ahahahahahah droids are going to love their dildo only on f@gstation 3 .

Deviant5424d ago

dude ...its about gaming -.-
so pitiful

DNAgent5423d ago

it turn red with i shove
turn red with i shove
RED WITH I SHOVE

Omegasyde5424d ago

I believe that the "glowing" sphere is also Infa red,I believe that the colors reflect a stance or gaming mode.

Natal has demonstrated 1:1 motion tracking yet and quite some lag. Its still in development but from what I have seen I am not impressed "yet".

Sony's lack of support for the Eyetoy in general makes believe they will only throw mini-games at the motion-wands. Nintendo on the other hand was built from the ground up on the motion controls. Therefore, Nintendo won't be knocked from the top from the casual gamer throne.

Godmars2905424d ago

The odd thing is that this "lack of support" includes voice recognition games that could have lead to a hands free UI.

And while Natal wont be short of "carnival" games, its easy to see where MS can do one better with exercise programs with the inclusion of weights and other physical tools.

Jaces5424d ago

Only time will tell. But as of now I'm not impressed with either.

Godmars2905424d ago

Which doesn't stop stupidly fanboy-orgasmic articles such as this from being written.

Jaces5424d ago

Well they have to cling on to something, a bit pathetic really. They act like its the second coming of Christ or something.

Qui-Gon Jim5423d ago (Edited 5423d ago )

You're getting some disagrees, but i agree with you. I think Sony was testing those waters with the EyeToy, but it got a fairly cool reception. If they had, back then, had the perspective that the Wii has brought to the industry, they could have really captured the casual market that the Wii has now.

There is actually a video from five years ago in which Richard Marks talks about how they were, at the time, working with the exact same technology that Project Natal now uses: the z-camera from 3DV. Perhaps they passed on it because they didn't think it was worth investing in more technology for a market that wasn't (yet) big enough to support it.

If Sony had had the proper vision for it, they would have done a few years ago everything that Microsoft is being praised for "pioneering" now.

+ Show (2) more repliesLast reply 5423d ago
randomwiz5424d ago

"People are lazy, they like to sit on the couch and enjoy their entertainment with a can of beer by their side."

I wouldn't describe us lazy, but I would rather say that most people play video games to relax.

RealityCheck5423d ago

I have a lot of doubts about both Sony and MS motion controllers as far as benefiting non-casual games but at least in both cases it is just an optional add-on.

As long as they also keep making traditional games with the time proven 2 thumbstick controllers, then everybody wins. The casuals get more choice and the traditional players still get to play the way it makes sense for their games.

ngg123455424d ago

So hard. I can't wait to see people reaction 2 years from now. When it gets 5/10 across the board when it releases. Unless microsoft puts in a controller, and has this 'no controller nonsense' it will be eyetoy 2.

Qui-Gon Jim5423d ago

I will agree that it isn't as impressive as shown in the staged promo videos, though.

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40°

"Unlock the Force: Get the Cantina Band Jam Track in Fortnite's Star Wars Event

Discover how to acquire the iconic Cantina Band Jam Track in the Fortnite x Star Wars collaboration. Gear up for an intergalactic musical journey in Fortnite's latest event.

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swtorstrategies.com
60°

PlayStation Plus Hidden Gem: Magic Orbz

“I thoroughly enjoy retro-style games and with that, Magic Orbz modernises the classic brick breaking formula and it has held up beautifully.” - A.J. Maciejewski from Video Chums.

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videochums.com
KentBlake8h ago

This game deserves a remaster for current consoles. It was awesome on PS3.

330°

Games That Were Bad on Release, But Are Now Great

BLG writes, "Some of the most popular games have had a rough start, with some of them being downright unplayable.

Despite that, developers have managed to turn it around for them and make their game worth playing. Here are some games that had a rough start but were pretty great."

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bosslevelgamer.com
Terry_B1d 6h ago

Good list..hoped to see Street Fighter 5 there..and it is.

Vits1d 5h ago (Edited 1d 5h ago )

Sea of Thieves... I'm not disagreeing that the game has improved in terms of content. But I feel that the most significant change between now and its release is actually the public perception. Nowadays, most people are aware that the game is a multiplayer PvP-focused experience first and foremost, and not "Black Flag made by Rare". Consequently, people dismissing the whole experience because the single-player aspect is lacking or the story is plain are much less common.

darthv721d 3h ago

Several years ago, i submitted an idea to Rare that would change up the mechanics of battling opponents in the game. whereby if you died in battle, you turned into a skeleton warrior and had to fight your way back to the land of the living. It was an interesting twist on respawning and would allow the player to experience both sides of a battle.

I keep hoping to see something like that get added to the game.

Kaii1d 5h ago

They consider FO 76 & ME Andromeda to be great now 🤭

anast1d 2h ago

Every game in the last 2 decades...

INMATEofARKHAM23h ago

It's sad that this quick retort is more often than not true... The industry's acceptance of release and patch has gone too far.

gunnerforlife12h ago

Days gone! By the end of the game I couldn't drop it down! I went around so many hours killing zombies! It was addictive by the end.

S2Killinit8h ago

That game was just plain good game. It didnt improve, it was just good.

gunnerforlife6h ago

I don't know, I got it abit late, and struggled for a few days, and then all of a sudden it just got good!!

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