GamersReports writes: "Well, here we are, folks. The game that is supposed to be the end-all, be-all of action titles is about 8 hours away from being released, and we know you are wondering all about it. The game we have all be drooling over with videos and media since way back at the Tokyo Game Show in 2005 is now here. This review will certainly not be your run-of-the-mill fare, I will try to keep the spoilers and specifics to a minimum because, let's face it, half the fun of a Metal Gear Game is the engrossing story and figuring out just what to do. Hideo Kojima has said this is the last of Snake's adventures, and that he is more or less done with this branch of the Metal Gear tree. To that end, Kojima is surely going to wrap up almost all the loose ends that have been flapping around since all of this started, way back when on Shadow Moses island (MGS on the PSX). You will see a ton of familiar faces, and some you may not even recognize, but almost every character that had any significant dealings with the storyline of Metal Gear Solid makes at least a cameo in MGS4: Guns of the Patriots.
Let's get the big concern out of the way, shall we? Yes, MGS4: Guns of the Patriots is pretty much the most visually impressive game you will play to date on your Playstation 3. It is right up there with the Xbox360's magnum opus, Gears of War. Consider the bar raised, and the gauntlet thrown. The graphics in the game are gritty and real, and it really makes you think that someone like Hideo Kojima should be a movie director instead. That is what Hideo does, folks, he tells a story using game consoles instead of a movie screen, and I like it just fine. We will discuss the actual specific graphical details a bit later."
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
An article looking at the symbolic meaning behind the cigarettes in Metal Gear Solid 4: Guns of the Patriots.
Game creator Hideo Kojima is and probably will always be best-known for his creation and stewardship of the Metal Gear series at Konami, which since his departure has been more-or-less on permanent hiatus (don't mention Survive). In his almost three decades these games evolved to the point where they predicted certain problems of the information age (MGS 2), took aim at contemporary topics like Guantanamo Bay (MGS: Ground Zeroes), and ended on a profound sense of sadness about our species' inability to break the cycles of global conflict (MGS V).
It's not clear what sparked this reflection, but Kojima's been thinking about Metal Gear Solid 4, an entry that was (and unfortunately still remains) a PlayStation 3 exclusive. In that entry the player controls an aged Solid Snake in the year 2014, caught up in a civil war being fought between Private Military Companies (PMCs).
He was always ahead with this series. MSG1 taught me about the importance of passing on our genes into future generations but in a responsible way, for they are bound to what we experienced in our lifetime. Sons of liberty taught me about global control and simulation runs to test society in a grand scale, the importance and dangers of control of information. MGS3 taught me about patriotism and how that can blind you into doing things you never would have otherwise, all for the sake of politicians who only see you as another pawn in their grand scheme of things. MSG4 taught me war is inevitable and always orchestrated because it's great for the economy. Soon simulation systems will start dictating who goes to war and why, all run through proxies. Privatization of military company are already here. We already started to see how a small group of elites dictates everything that happens. Nothing is done, nothing happens without strings being pulled.
If it wasn't for the retconning of how FOXDIE works, including clunky scenes with Naomi and Liquid, MGS4 would be a perfect game. There are so many gameplay options. It felt like us PS3 owners got something truly unique and special.
Uncharted raised the graphics bar so they're wrong already.
right up there with Gears of war? no disrespect to that game, but this, for me, blows it out of the water
So, I don't care about reviews
Wow what a crap joke you just made, seriously don't ever become a comedian
Nice when a game doesn't disapoint, looks like you guys will all be in MGS heaven soon enough