Keza MacDonald: ''Hidetaka Suehiro – or SWERY, as he prefers to be known – has had the chance to do what very few game creators get to do: go back to his game after the critics have had their way with it, and make it better. Not THAT much better, admittedly, but then making Deadly Premonition too much better would rather undermine its shonky charm.
The original Deadly Premonition was at once one of the best and worst games I’d ever played back in 2010, an entrancingly bizarre suburban horror-adventure at turns undermined and enhanced by comically dreadful driving and shooting, extraordinarily weird characters and a story that’s totally compelling despite the fact that it makes almost no sense whatsoever. It’s often said that it’s the video game version of Twin Peaks, and it certainly has that destabilising, post-structuralist Lynchian thing going on. I still can’t quite decide whether it’s intentional.''
Is Deadly Premonition 2: A Blessing In Disguise a worthy successor to the cult-hit that was the first game?
Five projects? Get new details on Deadly Premontion 2, The Good Life, a "top secret" mobile game, and more from the one-of-a-kind Swery!
That's cool about DP2, I enjoyed the original mainly because of the Twin Peaks vibe but damn it was as rough as a badgers arse. More of the same but less janky sounds good.
I loved Deadly Premonition! Such an odd wonderful game. Really happy it's getting a sequel!
Suda 51 has been at this for over 25 years and shows no signs of slowing down. Get the latest on No More Heroes III, Suda's horror collaboration with Swery, and more.
Sounds like Suda, completely insane. I can't say I like the open world move though.