490°

Geomerics Founder On Xbox One eSRAM: I’d Be Wary of Rushing to Snap Judgments About The New Hardware

Unless you are living under the rock, the Xbox One's eSRAM has been subject to much debate and controversy regarding it's inability to render 1080p resolution.

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gamingbolt.com
MCTJim3567d ago

in other words..I dont know.

Dudebro903567d ago

If you got that from that statement, you are either illiterate or a jerk.

LordMaim3567d ago

To be fair, Doran didn't give any information, opting for marketing buzzwords instead.

To sum up what he said, "we'll have to wait and see."

dantesparda3567d ago (Edited 3567d ago )

So you didnt read the article you just read the headline. He literally says nothing other than PR speak.

gman_moose3567d ago

To me it sounded like his comment was from before the launch of these consoles. Either that, or he's a moron.

He says:
"You cannot really say anything until the first games are out and consumers have got their hands on both devices"

Ummm... gamers DO have the first games, and have got their hands on both devices. What the hell is the guy smoking?

ABizzel13567d ago

I personally don't understand what MS was thinking of with the XBO. I get unified RAM being convenient for development, but this is one case where they should have went with separate pools of memory.

4GB DDR3 (console RAM) + 4GB GDDR5 (Game RAM) would have been the wiser choice, because Day 1 they would have had a easy to understand set-up, and performance would be nearly as much of an issue. They could have still used the eSRAM if they wanted to, but honestly it would have been better to add more shading units to the APU, to push the console closer to the PS4 in performance.

They went with a theoretical solution that won't show it's best results until late in the generation when the winner has already been decided, when they could have had a near comparable console Day 1, and possibly have price advantage on their side by $50, which was needed all last gen to keep the 360 neck and neck with the PS3 (as well as winning NA).

redwin3567d ago

Interesting you say that. The PS4 was not gonna have the GDDR5 until the last day, the Xbox was twice as powerful as the ps4 was gonna be. Sony reluctantly changed it the last minute. That article was placed here in N4G about 3 months ago. When I read that, lol, the first thing in my head was, corporate espionage . Lol, but of course that's just me playing around. But I know that Sony would like to get to MS for what they did to blue ray.

ABizzel13567d ago

@redwin

Could you please link me this article, because based on facts and not rumors, we know the PS4 was always going to have GDDR5 it only changed to from 4GB up to 8GB the last day. Also the XBO would have had twice the amount of RAM, but not twice as powerful as the PS4 had they gone with 4GB of GDDR5.

Prior to their launch there were tons of rumors claiming the PS4 and XBO were going to be using APUs (which turned out to be true), but the rumors were based on APUs available at that time which were Trinity / Richland (which the XBO is currently just over 2x more powerful than).

The twice as powerful rumor came from the rumor of the XBO being powered by a GTX Titan, but it that was easily shot down by anyone with hardware knowledge considering the Titan was a $1,000 GPU, and was more than 2x more powerful than the PS4.

Regardless MS should have known better than simply going with DDR3, because an APUs performance is greatly affected by the speed of the memory, and looking at any GPU available at the time it was clear that 2GB of GDDR5 was a minimum requirement for the graphics and performance they were trying to achieve.

It was flatout smarter and easier to just drop in 4GB of DDR3 + 4GB of GDDR5, and call it a day. The only downside to this, is that they couldn't dynamically add or reduce memory usage if they ever needed to, which is the benefit of a shared memory pool, but when gaming is suppose to be your main function the graphics memory was the more important of the two, and seeing how Sony had access to a confirmed 4GB, MS should have at least be able to do the same.

TFJWM3567d ago

@redwin Ummm no. Sony had been planning on going with GDDR5 for awhile but it was only going to be 4mb. The last day Mark Cerny went into the meeting and said we really need 8 and they went for it.

3567d ago Replies(9)
mochachino3567d ago

"I’d be wary of rushing to snap judgments about the new hardware. You cannot really say anything until the first games are out and consumers have got their hands on both devices,”

Many games are already out.

Why do I feel that the close EA-MS relationship is somehow behind this. All games mentioned using guys middleware are EA games.

Volkama3567d ago

OK, here's what we've got: EA and Microsoft, in conjunction with the saucer people, under the supervision of the reverse vampires, are forcing middleware developers to provide neutral quotes about the consoles.

Is that about right?

joeorc3567d ago (Edited 3567d ago )

yes because no companies use Astroturfing techniques on the internet..LMAO

A:
http://www.pcworld.com/arti...

B:
http://arstechnica.com/gami...

C:
http://techrights.org/2009/...

D:
http://nintendoeverything.c...

Yes; because No one does it, sure thing is all a conspiracy.

LMAO

Or maybe just maybe you can count on a company to do what a company does in its best own interests!

example:

“Just keep rubbing it in, via the press, analysts, newsgroups, whatever. Make the complete failure of the competition’s technology part of the mythology of the computer industry.” -

–Microsoft, internal document

http://boycottnovell.com/wp...

TankCrossing3567d ago

@joeorc you think MS and EA are teaming up to offer incentives or strongarm middleware developers into giving neutral answers like "From what we are seeing both PS4 and Xbox One are well thought out pieces of kit"

You're in deep, but I am glad you can laugh about it LMAO

Bathyj3567d ago

We're through the looking glass here people.

rdgneoz33567d ago

Yep, a lot of games are out, and the differences have been shown. Games will only get better looking as the gen goes on, but the opposition won't be sitting on their hands. Last gen MS had the console that was easier to make games for off the bat and multiplats looked better on it for a while (the cell was a bit complex to work with). This gen, both systems are similar architecture (x86) and similar CPU, with differences being mainly in ram and GPU. And judging by the games currently available, the shoes on the other foot this gen.

And seeing as MS has called the esram an evolution of the 360's edram, it's not too hard to get a grasp on like it was for developers with the PS3's cell.

http://gearnuke.com/microso...

kingvendrick3567d ago

Its just more damage control. The PS4 sales figures beg to differ.

Sonital3567d ago

Damage control by Geometrics?

Cryptcuzz3567d ago

They are a middleware company and so they would be smart to stay neutral as much as possible. All they want is to promote their middleware to as many developers on all sides as possible.

Gh05t3567d ago (Edited 3567d ago )

So much stupid spin in this article it makes me dizzy.

He really has no opinion yet? He is lying and trying not to make either Sony or Microsoft mad at him by claiming a better console. I am an Xbox One owner but c'mon its okay to say PS4 is easier to make games or middleware for or vice versa... Have an opinion or dont answer the question but to speak this drivel to not alienate one console or another is cowardly.

Why o why3567d ago

Spoken like a champ.

These judgements aren't snap ones

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140°

Why Xbox believes it must cut costs and close studios

Companies, particularly public companies like Microsoft, need to grow.

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eurogamer.net
gold_drake4h ago

i mean its pretty simple, they spent close to 30 billion in acquiring activision, they thought they'd make it bk no problem, and that didnt happen.

its just shit that because of MS's miscalculation alot of people lost their jobs.

Jingsing1h ago

This is exactly what many people said would happen including the CMA and FTC. Lies lies and more lies and they allowed a $69 billion buy out to happen.

gold_drake53m ago

oh yeh it was 70 billion. that was my bad haha even worse.

thesoftware73051m ago(Edited 46m ago)

gold,

You can't be serious, right?

Do you think that MS thought they would make 80bill in a year & Half? They haven't even released titles under MS yet, lol.

But in fact, that A/B revenue is already paying off, look at the last earnings call. That $80 billion is long-term money, my guy, no sane person/company would think they would make that back in any short-term situation, it's a long-term investment.

Let's play silly then. If MS's reason for laying off staff and closing studios was due(which it really was not) to the A/B deal, tell me what Sony's reason was for past studio closures, the recent 900-person layoffs, closing Sony London, shutting down Dreams, and closing Japan Studio? Zipper? Psygnosis? cuts at all their internal studios.

Keep in mind, you are claiming MS's reason is because of the A/B deal; please explain Sony's reason.

Hofstaderman42m ago

You actually still defending them? Sheesh.....

gold_drake40m ago

this is not a sony vs MS debate. dont make it something it isnt.

and of course not, but im pretty sure they thought they'd make more money after the deal. they didnt, and closed off some studios.

its pretty insane to think there is any other reason for the closure of studios in this case.

romulus2333m ago(Edited 33m ago)

(It really was) due to the Activision Blizzard deal and the loss of physical sales due to gamepass. You keep bringing up Sony in all your posts about this, stop deflecting and trying to change the topic, this is about MS and what they are doing.

anast1h ago

They are going to use AI for a large portion of the game development process. Upper management need bonuses and the shareholders need more money. So, people will lose their jobs.

Skuletor52m ago

Maybe they were already using AI to make business decisions, which would explain why they closed Hi-Fi Rush's studio, then said they need more games like Hi-Fi Rush not long after that announcement.

Crows9020m ago(Edited 20m ago)

They shouldn't have bought any studios. Some is okay...but they went on a shopping spree...stupid

60°

Apex Legends Converted Me, A Solos Hater, To Playing Alone

I was sceptical about Apex Legends’ Solos mode. Now I’m engrossed

Read Full Story >>
thegamer.com
210°

All Hopes I Had For A Prey Sequel Have Been Crushed — Well Done, Microsoft

The magnificent Prey was once again abandoned as Microsoft disregarded Arkane Austin's achievements and crucified it just for Redfall.

RaidenBlack1d 5h ago

well, not entirely ... the main Arkane studio i.e Arkane Lyon's still there ...
Its only that, the sequel will take more time now ... after Blade & Dishonored 3

MrBaskerville9h ago

But who knows, Dishonored 3 could have been Austins next project, so might be cancelled.

-Foxtrot1d 3h ago (Edited 1d 3h ago )

Not even this Prey

Still longing for a sequel to the original Prey with Tommy

The studio didn't even want to call this Prey, it was just Bethesda being dicks to them for some reason.

RaidenBlack22h ago

MS closed Roundhouse Studios (ex-Human Head Studios) as well

Yui_Suzumiya12h ago

Yeah, that's who was going to do the original sequel.

bunt-custardly3h ago

Don't worry there are some other games in development that might fill that void. Look up Vigilancer.

isarai19h ago

Came here to say this, my hooes for a Prey sequel died when this "Prey" came out

Profchaos10h ago

Prey 2017 still hurts to play because what could have been looked so incredible

Profchaos10h ago

Same Bethesda basically screwed over the original developer team human head back around 2011 so it was really never going to come despite a honestly amazing trailer. I liked prey 2017 but it always held a stink of disappointment due to what we never got

FinalFantasyFanatic5h ago

I really didn't like this game, tried it because of how loved the original Prey was, played the demo of this one and thought it was garbage, it didn't feel nice/fun to play.

+ Show (1) more replyLast reply 3h ago
LostPotato1d 3h ago (Edited 1d 3h ago )

Keep dreaming then as Prey and Dishonored 2 did not sell well enough to get sequels.

Hence we got Deathloop and Redfall instead.

RaidenBlack22h ago

lol, Deathloop came from Prey: Mooncrash idea

Unknown_Gamer579411h ago

To everyone who cheered MS’s acquisitions, we told you so…

Inverno10h ago

Those people will just argue that Arkane Austin and Tango would've been shut down either way.

MrBaskerville9h ago

Zenimax allready put them in a tight spot by demanding them to do a multiplayer title. So it's not unlikely, considering how bad the game performed. They didn't stand a chance. MS had the money to save them and to correct Zenimax' mistakes.

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