210°

Destiny Beta: The Devil's Lair Strike Mission Exploit Found

Hardcore Gamer: Defeating the Devil Walker in "The Devil's Lair" Strike Mission is arguably the toughest task in the Destiny Beta. Thankfully, an exploit was found that allows you to single-handedly take down the massive tank in a matter of minutes.

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hardcoregamer.com
ValKilmer4001d ago

Welp, now I can finally get back to enjoying Destiny.

Lawboy24001d ago

This is where I stopped at...and I don't think I'll be going back....I'll probably rent the game but it's just not my cup of tea....reminds me a lot of mass effect and warframe....it's a really enjoyable game just not my cup of tea...and the devils lair mission is pretty tough

PeaSFor4001d ago (Edited 4001d ago )

the game is exactly my cup of tea, being a mix between borderland, diablo, mass effect and halo is a perfect mix.

already spent a ridiculous amount of time in the alpha, will also spend a lot of time in the beta, oh and also preordered the game in a heartbeat after playing the alpha.

Lawboy24001d ago

Yeah it's a really good game...it's just my preference is funny...I enjoyed the time I spent in the alpha and the beta so far but after about an hour or two...I put the game down and go play something else....i may try it out again tommorrow...and I'll still probably play the final version but like I said just not my cup of tea

ShinMaster4000d ago (Edited 4000d ago )

I enjoyed it. I played the Alpha and Beta. But I wouldn't buy it.

That Devil Walker took way too long to defeat. One hour of constant shooting the same spots with little variety get's boring and exhausting. So I'm not all that excited to face other bosses with similar or higher HP. Character design was too bland. There are barely any differences between classes gameplay-wise and everyone has access to all the same weapons. All armor looks the same.
It's like Borderlands minus the charm and style.

rdgneoz34000d ago

"and the devils lair mission is pretty tough"

It's a lot easier than the alpha was.... In the alpha, the devil walker and final boss had a lot more hp. Without dying, you spent twice as much time trying to kill it even without wipes. Hell, hard mode in alpha was insane with the number of mobs that spawned and hp of the bosses. Try two or 3 captains spawning on the last boss, when the boss alone could kill you in 3 shots (which it fires fast, though now about a 5 shot in the beta) if you're in the open...

All people have to do with the devil walker, is shoot the legs. Blow a leg off, it cripples it for a few seconds and takes off a chunk of hp. If the other two people in the group die, the remaining person just needs to hide far back and not stand in the open and get shot by the walker. The place is easy, try two manning the place because someone left and you didn't get a replacement... I've had that happen before. That or someone goes afk.

Eldyraen4000d ago (Edited 4000d ago )

Played it last night on hard and was practically a cakewalk. Just some random pug but was so much easier than any alpha attempt.

During Alpha (on Hard) we almost always had to use the balcony during entrance segment every time but we fought on the ground for beta easily (when Ghost unlocks the 3 beams). Tank went smoother (enemies spawned on different sides than just bottom of Ghost's stairs which surprised me but wasn't anymore difficult) and main boss on Hard could often force entrance corridor camping due to quick multi Captain spawns from stairwell to the left. Also I never seemed to get critical damage shooting the boss' "eye" anymore so they take away that when lowered health?

I'm curious if Hard was disabled though or if was just tweaked as in Alpha they had visual icons saying what hp/weapon % was and every time I selected level 8 for the Strike it still said "normal" next to it. During campaign missions though there was a noticeable difference between normal/hard.

Granted difficulty is subjective as I know I had played this part before and could had just had experienced teammates that helps a lot. I still think it was tweaked though.

BiggCMan4000d ago

This is not an exploit, it's a strategy -_- There's another invulnerability area as well that a few of us have found. What a way to get clicks.

Insomnia_844000d ago

Does anyone know if the progress in the beta carries on to the full version?

kurruptor4000d ago

Bungie is still deciding on that. No decision yet.

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110°

Star Wars x Destiny Collaboration: Gear & Cosmetics Launching February 4th

Destiny 2 x Star Wars collaboration is here! Get exclusive gear, cosmetics, and accessories when Heresy launches on February 4th. Don’t miss it!

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swtorstrategies.com
coolbeans153d ago (Edited 153d ago )

Fortnite-ification comes for all live-service games.

Neonridr152d ago

now this is an armor set done right.

40°

Destiny Mobile spin-off will reportedly be revealed very soon

The long-rumoured Destiny Mobile game from NetEase may finally be ready for reveal according to multiple leakers.

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videogamer.com
280°

Xbox Passed On Destiny & Guitar Hero According To Phil Spencer

Phil Spencer talks candidly about missing out on both Destiny and Guitar Hero

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gamersocialclub.ca
anast301d ago

He paid billions for Starfield. This should be the real story.

301d ago Replies(1)
Sciurus_vulgaris301d ago

Microsoft bought all of Zenimax Media for 7 billion, while Sony paid 4 billion for Bungie. I think Microsoft got the better deal due to acquiring Fallout, ElderScrolls and Doom.

301d ago
anast301d ago

This can't be true. They only bought Starfield...

InUrFoxHole301d ago

@anast
Should've thought that one out buddy, lol.

anast301d ago (Edited 301d ago )

Yeah, I thought it out. I'm not sure you did. But since we are buddy's now, you're welcome.

300d ago
anast300d ago

"Clearly your parents didn't teach you"

You know you lost, when you have to resort to this tactic.

+ Show (1) more replyLast reply 300d ago
Profchaos301d ago

So you're saying that Microsoft has missed out on so many huge gaming franchise in the last 25 years from GTA exclusivity to guitar hero and destiny it's just laughable they had so many misses

Reaper22_301d ago

Yea, but they're still 100 times more wealthy than Sony. I would say it worked out well.

Gamingsince1981300d ago

Xbox is dead all that money doesn't help.

Hypertension140300d ago

What has work out well? It sure as hell had nothing to do with Xbox.

andy85300d ago

That isn't because of Xbox though. This is a gaming page, not an I get supplemented by father Windows page

Bathyj300d ago

Microsoft's money has nothing to do with Xbox.
Xbox is a money pit to them they would love to ditch but are after some ROI first.

Let's face it, Xbox is like a red headed stepchild that steals from you to buy drugs.

Hofstaderman300d ago (Edited 300d ago )

MIicrosoft is NOT XBOX. The current situation illustrates this. And Microsoft wants its ROI.

@Bathyj and daddy Satya has just force admitted Phil to rehab.

gold_drake300d ago

you know why MS has so much money, and it aint cause of the gaming xbox branch.

so lets not kid ourselves.

PhillyDonJawn300d ago

Xbox was shown to be more profitable than ps

jznrpg300d ago

@PhillyDownJawn not more profitable. More revenue with ABK acquisition but them going multiplat shows they are not making much profit

ocelot07300d ago

That's great for Xbox gamers ain't it that Microsoft are more wealthy than Sony. Is that really a argument use are using now lol?

Imagine me in my job. Arguing with a fellow security guard at another company. Hahah well the company I work for is worth £800m the one you work for is only work £600m!

300d ago
Knightofelemia300d ago

Microsoft may have more money but Sony has the talented studios and the games to back up those studios.

+ Show (8) more repliesLast reply 300d ago
Chevalier300d ago

Plus turning down Marvel too. Spiderman is only exclusive to Playstation because of that

Hedstrom300d ago

Best deal deal in gaming must be when Sony bought Insomniac for 229 million dollars. They made over 800 millions on Spiderman for the ps4 alone. Thats just crazy!

XBManiac300d ago

More in the 1.000 million now.

gold_drake300d ago

another Interview?

how is he the only one who loves the spotlight as much as he does lol

Futureshark300d ago

Let's not forget he also famously passed on Spider-man, Genshin Impact and GTA3.

However it's almost kind of cute how he can keep that sh1t-eating grin and say he's a 'no regrets' kind of guy, especially when you think how much just these 5 titles could have swung the world in Xbox's favour instead of Sonys.

How he's kept his job I don't know, he must sure be keeping Papa Nadella's shaft warm somehow.

"But, but Gamepass, he introduced that!!!"

Yes he did, and now look at Xbox, all it's exclusives are coming to Playstation now rendering the platform obsolete.

DarXyde300d ago

Honestly, with that kind of track record, you can't convince me Spencer hasn't eaten it from the back in the name of self preservation. Probably unwashed...and at least twice.

That aside, my interpretation of everything here is Xbox has been mismanaged a bit too much and Nadella came down from his throne. The way it is now, I don't believe for a minute the multiplatform move was Spencer's idea. I don't even think the acquisitions was Spencer's work. At this point, I reckon he's got as much power in his role as Hunter Biden at a Ukrainian energy company.

DivineHand125300d ago

You can never tell how things will turn out if he had said yes to those games. Xbox already has access to some great IPs, however, they hardly do anything with them or fail to deliver. It's also possible their presentation wasn't good at the time, and they made sure the next presentation was better.

I believe that part of being successful is releasing things in the right place at the right time.

Many major corporations have a story similar to passing on successful business ideas. Let us look at Sony Pictures for example. Back when Marvel went bankrupt, they had the opportunity to buy the entire Marvel for only $25 Million but turned them down. An unnamed big shot at Sony reportedly claimed that “nobody gives a shit about any of the other Marvel characters,”. They ended up taking Spiderman for $10 Million instead.

https://www.avclub.com/sony...

Fast forward to today, we can see what the Marvel brand has done for Disney. Is it possible the same success would have been possible had Sony acquired those IPs. We can't say that for sure and it is possible most of those IPs that are successful today may not have been used.

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