Yeah, call me humbled.
I’m not one to be those types of people in the gaming industry (read: Kotaku and Anita Sarkeesian…wait, did I say Anita is in the gaming industry? There’s something else I might have to take back; she shouldn’t be in the same ROOM as those in the game industry) that cannot admit when I was mistaken on points, and based on the comments in my last blog about the PS4 shortage situation, I got to say that I might’ve been.
Here’s the thing: I’m an opinionated person, and I act sometimes on pure impulse sometimes. I react to what I see at times. Call it the Aries in me, but sometimes, I act without thinking things through. The headstrong ram in me would be proud, but at the same time, people would hate it.
So, of course, when I saw the constant “Out of Stock” signs on nowinstock.net, I immediately became mad. This is because, even with the short amount of time that Sony’s newest console had out on the market, they shouldn’t have had it that bad. A couple of reasons, at least for me, tell me this.
For one, they had to have been expecting this. From the moment preorders were accepted, I think the mass amount of preorders should’ve told Sony that this was a game system that would be very much in demand, and preorders became open back in July, so they obviously have had some time to react to what was going to be a lot of supply pressure. I know it might be tough even knowing that to keep up with that much demand, especially when you underestimate a demand like that.
But the issues the Wii had come to mind to say that we’ve been through this before. I’m convinced that the Wii’s issues weren’t AS bad (I was able to find one at the second Gamestop I checked, as I said), but that should’ve been weighing in on a console that might’ve been anticipated to be in high demand just for the simple fact that we’ve have been in the same generation with the 360 and PS3 for some time (since 2005-2006), and hardware has upgraded a lot for PC gaming since then, to the point where it surpassed the PS3 as the most powerful gaming platform by a mile (given you had the money to drop on one). The Wii had supply issues, so why wasn’t Sony more ready for it when the system was first announced? Of course, the stories about sales figures and the numerous Xbones available based on that data didn’t help me to NOT think something was up.
To me, these are the kinds of questions that we should be asking those in the gaming industry. I don’t mean to ask, say, EA and Activision why Sony wasn’t on the ball with the PS4 demand, but rather tough questions that might ruffle some feathers. I think we’ve become quite scared at pissing people off because of things like embargos and NDA and things like that. We spend a LOT of money for this hobby, and many want to have a career making and covering this industry. If game journalists are too scared to piss people off, they aren’t doing their job, I think. I’m not saying to not be responsible in reporting, but work for the gamers, not the publishers.
But I think me actually getting a PS4 now changed perceptions (Amazon said it shipped and should arrive this Monday; for completion sake, it only took a minute before Amazon was completely sold out again, so I was just one of the lucky ones that got in there). Before I eat the humble pie, though, let me just address that the beating me up over it, saying “no sympathy when you didn’t preorder, you moron” and stuff like that was not necessary. It just makes you look like a fool (even moreso than you think I looked like), and I have yet to know why comments like that are necessary. The one way we get taken seriously is by proving people wrong, not right!
But that being said, my headstrong way that I went about writing that could’ve been handled a hell of a lot better. I did say that I could’ve been wrong in accusing Sony of things in that first post because of paranoia, and maybe that is true. Blame me coming in being far under the weather and early in the morning (I’ve don’t that before, and I didn’t fare too well either). All I can do is to hope that forgiveness is easy to get from some people.
That doesn’t mean that I won’t be blunt and to the point and no holds barred in the future. I hope people like that out of me because it’s me being real. I don’t try to troll in what I say because I don’t want to say what I don’t mean or what I don’t actually believe. I don’t like to trap people, either, as I want people to challenge my beliefs so I can show just how well I believe in what I say. It’s not because I’m trying to be mean or anything, but I’m just trying to be true to myself and true to what I say. Does that get me in trouble sometimes? Maybe, but that just goes with the territory, and as long as we own up to the mistakes and learn from them, we, in turn, become better people in the end, and we just get stronger because of the experience.
I do want to close, though, by saying that this, in no way, takes Sony off the hook to find a quick solution to the issue. Yes, the times are tough to do so, but the longer the issues linger, the more the accusations will pile up (I’m pretty sure I wasn’t the first since Sony brought up the allegation), and the risk of losing a sale to the competitor becomes increasingly worse. I do hope that Sony does fix this issue quickly and promptly, so we can all enjoy a system that will make for better PC ports and has seemly opened the door more for indie developers (waiting on you, Team Meat, to acknowledge this and make peace with Sony) than Microsoft has. We should be arguing over who was better in a custom death match. Not over if we can get a system and why!
The Honkai Star Rail 2.2 banners introduce Robin and Boothill, alongside returning faces Topaz and Fu Xuan to HoYo's space fantasy RPG on PS5.
Available right now on Xbox, PlayStation, Switch and PC is the latest from a prolific KEMCO team - Horrific Xanatorium; a horror Visual Novel
Gary Green said: You’ll be forgiven if you haven’t heard of the Ar Tonelico trilogy. The previous two games arrived so late in the PS2’s life-cycle that they simply went unnoticed. While most were tinkering with their shiny new PS3s, Ar Tonelico: Melody of Elemia and Ar Tonelico II: Melody of Metafalica were being ‘returned to sender’ by your local Game stores. Luckily, you won’t need to have played them to understand and appreciate this third and final chapter, Qoga (pronounced k-yoga) tells the story of a racial war between humans and Reyvateils, a breed of biologically produced female cyborgs capable of reproduction, while still having a digital mind.
Oh my god. I kinda wish this would get a remaster on PS5, it would be awesome. One of my favorite games on PS3.
That and 3D Dot Game Heroes. It's a shame that some stuff is stuck on PS3.
Ar Tonelico 3 is good I still prefer the first AT game. The music is solid in all the games and Akiko Shikata is a very talented singer bringing life to the game. Only annoying part is well I find is Saki I always choose Finnel or Tyria. KOEI so needs to HD remaster the franchise along with Ar Nosurge and Ciel Nosurge since it never came to North America. I would day one the Ar Toneliceo games and Ar Nosurge if they were remastered.
1) We all make a doodie sometimes, and it's big of you to fess up (even though you kinda didn't, going straight back into your argument). You didn't need to make a follow up blog.
2) Matching demand at launch would be foolish. The amount of free press and apparent exclusivity of a product launch with limited copies would be silly to pass up. The argument that people will look to the competitors over having to wait a few weeks looks weak when your blogs rally to get a PS4, instead of just going "meh, I'll get an Xbone/WiiU"
3) If you insist on continuing this argument, what evidence do you have to suggest that it's 100% within Sony's realm to keep up with the demand? They sold, what, 2 or 3 million within just over a month? Do you have evidence that Sony had the resources to have made an additional million PS4s over that time period? Do you know how well Sony's credit would have held in getting their contracted factories to increase production? Do you know if those factories would be capable of producing that many? If there are other factories available with the capacity to manage the addition? It's easy to ask "Why can't they just make more??" as opposed to the possible realities.
I didn't agree with your last article but I completely appreciate your attitude about the industry and gaming journalism in general, not to mention it's always admirable when someone wants to learn from both their mistakes and successes. Agree or not, I'll at least read your articles and try to leave any snarky meth lab comment humor off any comments :/