880°

Naughty Dog says no new engine for next gen PS4? I’m concerned, are you?

SchollA from Console ControllUs writes:
(Singing) No new engine, No new engine, No new engine, No No New…still using the same engine from day one… Excuse me while I remix DJ Khaled’s ”No New Friends”.

Just poking fun, but on a serious note this piece was set to be written awhile ago. I drew some real concern right around the time when I first read the news of Naughty Dog choosing not to upgrade their engine for the next generation console of games on the PlayStation 4. Here’s why.

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xReDeMpTiOnx3922d ago

Not worried about it, it's ND they have presented us with several masterpiece titles and the change of direction of titles while proving they can do it.

No need to fear Naughty Dog is Here!

3922d ago Replies(26)
HammadTheBeast3922d ago (Edited 3922d ago )

Here's the thing.

The Last of Us managed to surpass the graphical capabilities of Uncharted 2, arguably one of the best-looking console games this Gen, just with some time on the PS3.

Just imagine what they can do with all new hardware.

Edit: Just for you ibeenwaitingpatient. Titanfall runs on the Source engine. 2005 tech yo.

To everyone else, please ignore the last line.

MWong3921d ago

I agree. TLOU was one of this current generations most beautiful and impressive games. They are going to bring this engine to the PS4 and just because they bring the engine over doesn't mean they wont tweak it.

If this was another company I would be concerned. But ND has an amazing track record, from UC 1-3 & TLoU.

dedicatedtogamers3922d ago

Anyone who says this is a bad thing either

a) doesn't know a thing about game engines, or
b) is being a snob

Havok has been in use for over 10 years. That Xbox One shooter everyone was going ga-ga over, Titanfall? Built in an engine from 2004.

"Engines" aren't something that need to change every generation.

n4rc3921d ago

So true.. They are scalable.. People on here have no clue what these engines are capable of..

I wouldn't worry about it..until I see something to worry about at least

dark-hollow3921d ago

True, a lot of games with gorgeous graphics are made with updated old engines that some of them even predate the current generation.

Building a new engine from scratch takes a very long time and cost a lot of money.

cyguration3921d ago

Exactly this.

A lot of people also don't know that "current gen" game engines are downscaled for today's current generation consoles.

Many engines have been underutilized because they've scaled well beyond the capabilities of the PS3 and Xbox 360.

I was pretty sure ND had already showcased a high-poly version of Drake in their engine before he went into the low-poly version for use in Uncharted 3 on the PS3.

More than anything they're just going to iterate and optimize the engine for the PS4. Making a new engine based on one that was never fully utilized on the PS3 would be a huge waste.

minimur123921d ago

Havok isn't a full game engine, it is a physics emgine and (obviously) provides the physics to the game.

Havok is updated year on year just look at their website.

But essentially I agree, an engine built in '04 is still providing services to a high percentage of games in the industry.

badz1493921d ago

it's true that game engines are usually scale-able but it's also true that some game engines don't age that well and need to make way for new ones. cases for example, engine used on CoD, UE3 and Valve's Source Engine.

I consider these engines as the lowest common denominators at the moment and it's actually quite telling if a mid-range pc (I really meant mid-range, not 7850 mid-range but even lower) can have max setting with 30fps...at least!

I'm not going to throw random specs here but no matter how they customize them, these engines have already past their prime and I think we all agree that CoD Ghost doesn't look very good, Portal 2 has an outdated look and almost all UE3 games look like games on a budget!

Ju3921d ago

Well, don't bring up Titanfall and Source Engine. It lacks on all ends:

- No HDR lighting
- No dynamic shadows
- No environmental animation
- No destruction

That's quite what that means. Pretty yes, but last gen tech.

With that said, though, that doesn't mean ND has to start over from scratch. I am quite sure their next iteration of the same engine will probably support all that. Just because they say they are not writing a new engine doesn't mean, that wasn't planned all along.

Guerilla added all that in KZ:SF and more and it's still based on the "old" Killzone engine. Heck, Cambridge ported this to the Vita and the result is THE best looking game on the handheld.

+ Show (3) more repliesLast reply 3921d ago
thekhurg3921d ago

I'm very worried. Their current engines were built for an overly complex cell processor not standard x86 configuration.
I'd rather they built something appropriate to the hardware then try to excessively modify existing work.

shivvy243921d ago

Engines can always be tweaked and improved

Ju3921d ago

Actually, code designed for SPUs runs quite well on the PS4. Sony even is about to port SPURS to the PS4. SPURS is a SPU based job manager which can distribute jobs to SPUs - and on the PS4 to either compute (GPU) or the x86 cores (or both).

Job based systems are the future in gaming. And the CELL contributed quite a bit to this development.

thekhurg3920d ago

If they was the case they would have simply upgraded Cell. Cerny purposefully didn't do this because Cell was a clusterf*** processor that developers couldn't get a grasp of.

They're able to port code over because the PS4 can brute force it. Naughty Dog is simply going to have to put in additional effort to tune their engine for the PS4. They're not even going to be able to use the same compilers.

All this news is saying is that ND is going to be out of next-gen for a bit while they rework their engine.

Ju3920d ago (Edited 3920d ago )

PS4 can support brute force porting but it will shine with the proper approach - and that's not porting PC code. Read the KZ tech presentation:

http://www.guerrilla-games....

It explains how jobs work, how threading can be optimized, and how bandwidth can be maximized. You can't just throw a "PC engine" at it and hope it will "just run". It will run good enough, but not to it's full potential.

Unfortunately, multiplatform games will have troubles in that area:

http://www.eurogamer.net/ar...

"Compute is the new SPU" and in fact the APU is just so much cheaper and has a lower TDP and smaller die size.

DeadlyFire3920d ago (Edited 3920d ago )

I wouldn't worry about them porting the engine over much. PS3/X360 can do 200-400 Gigaflops right?

PS4 can do 1843.2 Gigaflops. Thats a big difference. If your making a game within the first year of the new console's lifespan. Taking the old engine over to the new system is ideal. It wouldn't take much work to get it working on the new hardware and it could run with higher framerates effortlessly as long as you code it right. Shadow Fall is the best example of this so far.

Also easier to say port a game to PS3 if you keep the same game engine. It needs support along its next 5-7 years as well.

+ Show (2) more repliesLast reply 3920d ago
imt5583921d ago

Yes! Really not worried about it. Look what Quantic Dream has done with Dark Sorcerer which use a PS3 development tools from Beyond.:)

ArchangelMike3921d ago

The graphical leap for Uncharted to Uncharted 2 using the same engine was amazing. Imagine the graphical leap from TLOU to TLOU 2!!!

showtimefolks3921d ago (Edited 3921d ago )

Its ND so why are you worried Again?

RS are also using their same engine and just look at the difference from GTA4,RDR,Max Payne 3 and now GTA5

Stop worrying valve has been using source engine for a decade

ND
Sony Santa Monica

Both have their own tech teams so making a new engine won't be an issue since their engine teams are separated from their development side

Last of us at launch with PS4 make it happen Sony, ports taking 2-3 months on ps4 so it's not out of question

MazzingerZ3921d ago (Edited 3921d ago )

They said it was prepared to be upgradable without needed to rewrite it. That's building smart and cost effective, anyone that works with programming knows that's always the goal when designing a new program, module or system.

adorie3921d ago (Edited 3921d ago )

There's no need for concern. They create high-HIGH resolution assets then downsize for PS3. They can easily work with PS4 and squeeze out it's potential. Especially since, I think ICE Team is in the same building. Lmao.

wtopez3921d ago

Yup! I think it's safe to say that ND knows what they're doing.

C4rnos3920d ago

Agreed, not to mention Naughty Dog is one of Sony's most important developers; and they have worked closely together for the PS2 and PS3 launch, just have a watch of Mark Cerny's recent talks..

FunkMacNasty3920d ago

Agreed. And in addition to Naughty Dog being truly talented devs, we are still playing games on current gen systems that are running on engines that were orignally designed years ago. Quake engine anyone?? Talented devs can take an old engine and present a great game on it.

I;m sure whatever ND puts out for the Ps4 will truly be "next-gen".. I'm not worried about what engine they use

kenshiro1003920d ago (Edited 3920d ago )

ND is amazing. Whatever game they choose to do, I'm sure will be excellent. I still need to get Last of Us since I'm strapped for money atm but I hope their next game is a ninja action game. Idk, I just had a strange dream about that.

3920d ago
+ Show (11) more repliesLast reply 3920d ago
Thatguy-3103922d ago

With a few tweaks I don't think we can worry. I mean look how amazing the uncharted series and the last of us looks. Plus with the more available ram this Gen I'm positive they can produce something outstanding. Naughty Dog=Brilliance.

Scholla3922d ago (Edited 3922d ago )

True! But like I mentioned in the article we may have gotten those type of quality games because they made a brand new engine that was built to take advantage of the PS3's technology and power.

Look at all the games that didn't build a engine from scratch coming from the PS2 to the PS3 or Xbox 360. Look how old and dated and far behind those games looked and played compared to ND.

I just don't want ND to become them. Now they potentially become the company with the old outdated engine. I don't want that to happen.

akaFullMetal3921d ago

You mean like from god of war 2 to 3 or killzone 3 to killzone shadow fall. Those are using engines not built for the newer consoles, and those look amazing. You don't have anything to worry about.

jc485733922d ago

I don't think people have any idea how hard it is to come up with a "new" engine.

Scholla3922d ago

Yeah,it's probably ultra hard (I could only imagine) But somehow someway we have to figure out how to push the genre forward.

JP13693922d ago

The engine building genre?

iceman063921d ago

This will happen during this generation. It just isn't feasible to do it right off the bat. These engines alone take years to develop. Let alone developing a game along with the engine. ND have pretty much perfected theirs. I am sure that it is completely scalable and since it is just PC code (incredibly complicated PC code), it shouldn't be that difficult to port and perfect for now. Once Sony and others start to use the power in different, innovative ways and as they share information. They might, indeed, need to create a new engine.

My_Name_BTW_Is_Dante3921d ago

Maybe they're not making a new engine so they can put their games on both PS3 & PS4 to make more of a profit.

M-M3922d ago

Why should we be worried? First of all, it's Naughty Dog. Secondly, if your current engine looks and runs great, then why not build from that and make it better? It would cost too much money to create a new engine from scratch.

Scholla3920d ago (Edited 3920d ago )

It seems the consensus here is you all trust ND to do what they always do and that's produce high quality product -- me too, they've earn it. It's just....

I think we all could agree "New on New is better than Old on New" Think about it, would you rather have 1080p upscaled or "true" 1080p?

jc485733922d ago (Edited 3922d ago )

are we also not forgetting Sony's ICE Engine team? Most of Sony games are built around resources and programs built by ICE.

shivvy243921d ago

And the resources are shared between first party devs

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mkis0073h ago

Such a good game to me. Crazy how different peoples opinions can get.

Crows903h ago(Edited 3h ago)

For me it wasn't that surprising. There was some bad press before. There's also the matter and element of a person's disposition when trying out a certain game. Sometimes you're just not really into the type of game that you're playing so you put it down because you don't like it. Not necessarily because it's a bad game but because you're just not up for something like this. Reviewers have a tough because no matter what they feel like playing they've got to play what's releasing.

I have many times gone back to games that I put down only to thoroughly enjoy them the second time around because either there wasn't another exciting game coming out around the same time or I just had no other games to play and haven't played that type of game in a while. I'm not the type of person that can just play a souls game through all this iterations one after the other without getting burnt out on the formula.

In my opinion this game was great from the start. Some bugs here and there but nothing worse than the most AAA releases during the same time after and before. All I did was wait one week and I had a phenomenal time with the game. No other zombie survival game comes close to how I thoroughly enjoyed this one

-Foxtrot1h ago(Edited 1h ago)

Yeah I thought it was pretty decent, it had its flaws but for their first big console single player open world game it's a solid 8/10.

I have never seen an AAA "zombie" game feature as many enemies as the horde sections did, you really had to think about your surroundings and plan carefully.

I feel journalists had an issue with this game from the moment it was announced, they really didn't like the Biker characters and the overall Biker gang theme. If they were anything else I feel it would have had a better chance or at least they'd overlook some of the flaws like they do for certain other open world games. They don't mind waiting weeks or months for a patch knowing its coming but a game that has it Day 1 it's suddenly a big no no? Yeah this was one of those moments that showed you how they cherry pick who to suddenly decide to go harsh on when they want to.

mkis0071h ago

Ill never forget the reviewer who tried to claim the "ride me like you ride your bike" line was anything but a joke...they (sarah and deacon) explicitly call it a joke and the reviewer still misinformed the reader about it as if it was a literal thing.

Michiel19891h ago

the score on metacritic is 71 from journos, its 9 points lower than your review so stop making stuff up. They didn't hate it from the start, they on average just liked it slightly less than you.

-Foxtrot1h ago(Edited 1h ago)

@Michiel1989

I'm not making anything up, they held a grudge against it and made stuff up themselves like mkis007 has just pointed out. That 71 on Metacritic is why it didn't get a sequel.

Anyway how can I make anything up when I didn't even mention metacritic in my original post?

Leeroyw3h ago

Second act of that game far surpassed the first. Which is why people felt it didn't live up to the hype of the trailers. Personally I loved it. But it was a slog to get your bike and weapons up to skill.

Inverno2h ago

Was gonna post a brick wall of text but I'll keep it short. Pardon my French but f**k the media for the hate they gave this game. If you have a PC to play it on you can get it as low as 10 bucks, and if you have a PS then it's a no brainer. Totally worth a play.

phatak2h ago(Edited 2h ago)

I don't even comment here often but had to for this game, I still stand by my opinion that this was one of the top 10 games of the ps4 generation, I preferred days gone over god of war, horizon and last of us 2, the launch version was definitely piss poor and that messed up the reviews for this game, honestly some games deserve a re-review or post patch review as the metacritic score stays forever but the reality is its not even the same game anymore, the ps5 patch is amazing and the pc version which I play on nowadays is one of the best looking games ever, complete shame that we wont get a sequel, god of war got one, horizon got one, last of us got one, spider man got one,ghosts of tshushima about to get one but this game wont get one, sucks to be honest.

Ps3/360 era had some hidden underated games for me it was shadows of the damned, alice madness returns that deserved more sales and a sequel/ higher scores, and similarly for the ps4 era it was days gone, and dying light 1 that deserved much more love, dying light atleast got a sequel, everyone needs to play this game once and judge for themselves, for me its officially the most underrated game of the ps4 era, go play it if you haven't.

andy851h ago

Awesome game. Just bought it for my laptop last week

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