New console generations open up new ways of thinking about gaming, or least they should. Not everything changes as much as we would like it to sometimes.
The current generation gave us a pretty solid graphical leap, not instantly but over time. Artificial intelligence advanced as well, so much so that developers got a little bit out of control with their addition of AI partners in my opinion. Still though, you can’t dismiss how much trickier some of the enemies have gotten. You can add physics and storytelling to that list as well. A few stubborn issues are still hanging around bothering me though. Here are a few of the things that need to go away, be re-imagined, or significantly updated.
God of War's forgotten multiplayer mode was introduced nearly a decade ago, but it may have been a great addition if it was implemented now.
Not saying it was perfect but I really enjoyed it. One of the more unique MP experiences. Wouldn't mind them trying again.
Kratos has been on a rampage, killing Gods in epic battles since 2005. With each release managing to offer high-octane action, I explore each God of War title and rank every adventure from his journey to Olympus to his Norse tales of fatherhood.
I won’t rank Ragnarok just yet, although it is honestly leaving me and my wife blown away…won’t go into details right now, not done as I assume others aren’t either, maybe some of you are, idk haha.
But here’s how I rank them
5. God of War 3
4. God of War Ascension.
3. God of War 1.
2. God of War 2.
1. God of War 2018.
1. God of war 3
2. God of war 2018
3. God of war 2
4. God of war 1
Haven't played the others but about 30 hrs In to ragnarock now so safe to say if it keeps up it will end up being at the top of my list when I'm done.
I will say the pacing of the original titles and the epic feel to them I feel is way better than the new one’s. Like, I could recognize and appreciate the praise God of War received, but it bores me to tears except for the pivotal moments.
However, that being said I feel Ragnarok is waaaaay better than 2018. I’m only on Ch. 6, but it’s pretty much rocked my face off from the get-go.
I’m really split between this being my GotY or Elden Ring.
I think different games in the series had different strengths but all are great. I liked the original as it was an origin story and the mechanics were fresh. The sequel added smoother gameplay. Three was just so far ahead of it's time graphically it wasn't even funny. Plus great gameplay and bosses and insane gore and nice use of sexy time. The reboot was cool but lost a lot of what I liked about the original trilogy (I don't need my games grown up, just fun). Will wait and see with ragnarok as haven't had time to play it yet.
BLG writes: "God of War has evolved significantly since the first game launched in 2005. Each subsequent entry has brought something new to the series, be it new power sets, fighting styles, and in the case of the 2018 reboot, a whole new combat system. Therefore, a major component in ranking every God of War game is that game’s impact on the franchise."
2 is my all time favorite with Ascension being my least (but still worth playing). First time dealing with the colossus of rhodes as well as the scale of the steeds of time... just a great game overall.
3 is the best for me, closely followed by the reboot. The reboot lost some of the spectacular scenes in favour of deeper gameplay, 3 was jaw dropping at times. I'm hoping the next game will have the best of both.
Honestly first 2 were amazing. I really wanted Sony yo bring back David jaffe and have him do his own version of God of war reboot working in different mythology. David and Cory could make sure story made sense but I think God of war is a big enough series where multiple entries at the same time
1. GOW 3
1. GOW 2
2. GOW: Ghost of Sparta
3. GOW 1
4. GOW: Chains of Olympus
5. GOW(2018)
6. GOW: Ascension
I completely disagree with this article as a whole and want to say firstly, that if you're going to complain about something, at least put in the time to come up some sort of thoughtful solution, otherwise you're just a whiner.
Boss fights: You couldn't be more wrong here. There are some games and game genres that need them and some others where they don't fit or are less suited. To say "get rid of all of them" is just ignorant.
QTEs/Button Prompts: Again, when they fit well within the context of the game and work well, then let them be, where they don't, lose them.
In a Post-Apocalyptic Wasteland…: And yet again, if the setting offers something new from the other Post apocalyptic settings and it supports the story and game well then how is it a bad thing?
I don't the think problem is with boss fights, qte's or game settings, it's with you. Maybe take a break from video games or play different genres where these things that bother you don't exist. Think up some good solutions for these things that bother you instead of depending on "some smart people somewhere" and quit the whining.
I only agree with your dislike of QTE prompts. I'm strongly of the opinion that if you have a QTE in your game, anywhere, hire someone to turn that little sequence into actual gameplay.
They are not your games. They belong to everybody.
That's cool ...