Expect "very intense missions from the start", says Rockstar.
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
I am glad the "won't let you do crazy things for no reason" is more to do with the plot than the free roam element of the game
The more I hear, the more I like. Hope it's not too bombastic though, I like to be able to explore without interference early on in an open world game.
This is disappointing. There needs to be an element of over-the-top, madness inducing violence and action, both in the story and the free roaming experience. And things that don't really make sense. No one ever explained why there we're gangs of elvis-imitators in GTA2 and yet it was awesome.
The 3 Character thing is good and bad,because now you wont get to focus all time into one character,now will have to balance it out.But wat does "You won't see anyone doing crazy things for no reason." mean?Because if they refere to you as player then it means they are taking away freedom.
I don't like the idea of "won't let you do crazy things for no reason". That's the main point of why I love GTA, I love performing over the top actions. If it is grounded in realism it's not GTA anymore.