1040°

Mark Cerny Explains How the PS4′s 8 GB GDRR5 RAM and Bus Work and Why They Were Chosen

The PS4′s loving dad (or at least one of its fathers) Mark Cerny did a lot of thinking on the console’s architecture even before the first piece of circuitry was printed, so he's the best one to explain how the much touted 8 gigabytes of unified GDRR5 RAM coupled with the bus work, and why that solution was implemented.

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dualshockers.com
PositiveEmotions4384d ago

Why doesnt n4g just makes one article telling everything that mark cerny explain instead having so many articles on mark cerny explained this and that..

No offense n4g

Prcko4384d ago (Edited 4384d ago )

mostly site editors make stories on their websites,and they submit those stories here for hot temperature
after few weeks i kinda know those websites:
dualshockers,playstationlifes tyle,dso gaming,gamechup and few others :)

cayleee4383d ago (Edited 4383d ago )

No offence but why doesnt Mark Cerny ever talk about the CPU, which happens to be a tablet CPU running at 1.6ghz or whatever it is?

Or why not mention the mobile GPU within the machine. Why focus on something like RAM which essentially does no calculations. Its just a container that holds Data and transports it. How fast that Data gets processed essentially depends on CPU & GPU funnily both of those are never talked about.

CryofSilence4383d ago (Edited 4383d ago )

@Cayleee

The modified Jaguar AMD CPU is a desktop based, x86 8 core CPU. Tablets generally use ARM based chips. Point one: invalidated.

The GPU outperforms in specs capable desktop GPUs. Point two: invalidated.

RAM is the highway on which calculations are transferred. Increase the number of lanes and the speed limit, and you get better results. The processors will have no problems filling that; most current processors wouldn't have problems either. Point three: invalidated.

Stop trolling and read a little.

loulou4383d ago (Edited 4383d ago )

caylee becareful. you cannot say things like that on n4g.

have a look at crysis 3 or bf3/4 recommended ultra settings, and you will see that the amount of RAM is not huge at all.

it is the cpu and gpu that make the difference.

but dont bother trying to say that on here. they dont want to hear things like this. all of a sudden ram is the new buzzword, just like cell was back in the day.

and yes kids i have a ps4 on pre-order

arjman4383d ago

@loulou
Stop turning it into a fanboy-related comment, cayleee stated that the CPU is a tablet processor when in reality the 8-core X86 processor will outperform any ARM processor on the market.

Cayleee if you're gonna troll at least do it properly. If you were an XBox fan you'd know the CPUs in both consoles are very similar and if you were a PC fan you'd know that the 8-core APU isn't comparable to a mobile part. So I ask, what the hell is your deal?

awi59514383d ago (Edited 4383d ago )

@arjman

In reality all amd 8 core cpus suck major (&*)&*. Except maybe the 8350 and 8320 and these cpu's in these consoles arent those so its a huge fail on both microsoft and sony's consoles. Console guys should really stop talking like they know anything about pc parts.

I dont think the parts in these consoles are even worth 400 and 500 dollars i think they both are pulling a apple and trying to make major profit off the consoles day one. Because both these consoles sound like gaming Laptops. My Pc far outperforms every card in the 7000 series of amd cards except a 7990 which is a 800 dollar card and these cards dont come close.

So ill just stick to my pc and still have better looking games. I get 110 fps in BF3 on ultra at 1080P right now. Ill put my Pc performance on BF4 against both these consoles and i bet ill still come ontop with fPS performance and graphcis.

starchild4383d ago

@arjman

Actually the AMD CPU in the PS4 and Xbox One utilizes their Jaguar core, which also powers their Kaveri APU, which IS in fact designed for use in tablets and netbooks.

Jaguar has about one quarter the performance per core as an i5 2500k.

arjman4383d ago (Edited 4383d ago )

@awi5951
Its hard to gauge the true performance of a CPU & GPU combo without truly optimising a game for the hardware. Yes the comparable AMD parts will lose in PC game benchmarks and general benchmarks compared to high end parts but that's because the consoles need low power, low heat components.

With proper optimisation we'll see just how capable these consoles are. I too game on PC and I can appreciate the heat and power specs they have to meet. There's no point comparing the consoles to an i5 and titan equipped PC which most likely has several fans cooling it while it sucks up several hundred watts because they can't get that kind of power in a console sized case.

And I don't appreciate the way you talked up your own PC bragging about it and such, all you're doing is giving PC gamers a bad name.

@star child
The key word is 'utilizes', Nvidia utilize their desktop architecture in their mobile parts for example.

awi59514382d ago

@arjman

Don't patronize me man the PS fanboys have gone completely mental lately talking about how the PS4 is so much better than the average pc's we game on. Go talk to them about how they are acting. Im just setting the record straight the specs they tout so much pc cards had those specs 3 years ago well actually they were higher.

+ Show (6) more repliesLast reply 4382d ago
Abriael4384d ago (Edited 4384d ago )

Because it would be an enormous wall of text that would bore most people after the first two pages, while it's a lot easier on the eyes and on the brain to read on specific topics, that are of interest and relevant on their own.

TechnicianTed4384d ago (Edited 4384d ago )

No Abriael, it's so sites can make more than one article based on one interview. Let's not make it out to be more than it is.

This is what I hate about so called journalism from many of the two bit sites we now get flooded with.

No real journalism, just picking through the bones and getting hits based on headlines.

Abriael4384d ago (Edited 4384d ago )

@TechnicianTed: if you're not interested, you're entirely free not to read it.

This kind of thing is relevant, whether you like it or not, so I'm not exactly sure why we should omit it to make you happy.

There's very little "bone picking" here, considering that it's the first time the founding architecture of the console has been really explained in detail.

Maybe you should just bring your rage elsewhere?

besides, you don't even know what we're talking about, since this isn't an interview, but a 50 minute conference, so maybe you should get your facts straight?

And it's a very intense conference with a ton of relevant info.
Good luck putting that all in a single article without boring the hell out of your readers.

TechnicianTed4384d ago

'@TechnicianTed: if you're not interested, you're entirely free not to read it. '

I didn't.

'This kind of thing is relevant, whether you like it or not, so I'm not exactly sure why we should omit it to make you happy. '

It's been covered already, it's old news.

'There's very little "bone picking" here, considering that it's the first time the founding architecture of the console has been really explained in detail. '

Explained by the man himself, in the full conference, in better detail than the article.

'Maybe you should just bring your rage elsewhere? '

I haven't got any rage, maybe you have because I insulted your website?

'besides, you don't even know what we're talking about, since this isn't an interview, but a 50 minute conference, so maybe you should get your facts straight?'

I was talking in general. Many websites, including your own, pick through an interview, or in this case a speech given by a developer, and make an article based on a certain passage in that interview, or speech, and make an article on it. Are you denying that is not what this article is?

This very article is based on a small amount of what the full speech amounted to. I'm sorry but we already know, it's not news. It's picking out of the bones and making out that you did all the work.

You did nothing, there's no journalism here. No one on your site has made any real effort with this article. This is something that anyone on the internet could do, it involves no skill whatsoever.

'Good luck putting that all in a single article without boring the hell out of your readers. '

Maybe if your staff had some talent it wouldn't be an issue. If your site actually provided some real journalism I wouldn't be saying what I'm saying.

But your site is one of those two bit sites, so I suppose the truth hurts.

mrmarx4384d ago

more clicks.. more money

fr0sty4384d ago (Edited 4384d ago )

@ted

You didn't even read the article, which proves you are just talking out of your ass. If you were a real journalist, you would know that keeping your readers engaged and interested is a very big part of it. Presenting them with a 5 page wall of text is not going to keep them reading, and many important details will get lost in the mix. By breaking the story down into individual elements, it allows the journalist to elaborate in much more detail about what was said instead of just a passive mention about it. It allows for deep technical analysis, rather than just bullet point mentions. That's how you properly cover a story without turning it into a novel.

It took 50 minutes just for Cerny to say these things. As a journalist, I wouldn't just cover what he said alone. I would know that my readers may not even understand what the hell he is talking about, so I would do my best to break the technical babble down into layman's terms so everyone could have a grasp on what was being said. I would explain in detail how every bit of what he was talking about worked. By doing so, it would take what took someone 50 minutes to say and turn it into what would take 5 hours to read. Not good for an internet article, so therefore it would have to be broken up.

nix4384d ago

should have just posted the 45 minute long video and the highlights.

+ Show (4) more repliesLast reply 4384d ago
mushroomwig4384d ago

How else are they supposed to milk those hits?

mrmarx4384d ago

lol you almost said "tits"

a_squirrel4384d ago

They are the tits of the industry, and they have been swelling with milk since E3.

adorie4384d ago

All aboard the 256 bit bus.

starchild4384d ago

I think Sony were very smart in their designing of the PS4. The x86 ISA and the overall familiar PC-like architecture is going to be great for ease of development.

It's interesting to me to compare to my HD 7950 graphics card in my PC which is based on the same AMD GCN architecture.

The Xbox One has 12 compute units, the PS4 has 18, and my HD 7950 has 28. And instead of a 256 bit bus, the HD 7950 has a 384 bit bus.

4384d ago
fr0sty4384d ago

I would expect similar performance out of PS4 than what you get out of your GPU. Mainly due to not having OS overhead (PS4's OS runs on a small chunk of RAM and even has it's own ARM sub-CPU so the main system CPU doesn't have to process any OS commands at all), the developers are able to have much finer control over the hardware rather than having to work with restrictive APUs, and your PC GPU lacks a few advantages such as being able to issue 64 compute commands at once or having a direct bus connecting the CPU to the GPU. Your CPU and GPU are connected with one PCI express bus, so there is a bandwidth advantage on PS4 due to both chips being on the same die. Also, due to having one pool of RAM, if the GPU wants to help the CPU (or vice versa), they don't have to wait the amount of time it takes to copy that data into their local pool of RAM before they can begin working on it.

This can be made up for somewhat due to the fact that you have more raw power in your CPU and GPU, but your system is only as fast as it's slowest component. PS4 is a finely tuned gaming machine. More so than any PC is for the reasons listed above (and more, I didn't even list all of the customizations made to PS4's GPU).

So, once you balance all that out, you'll very likely end up with similar performance out of the two. You may get a slightly higher framerate out of the PC in certain titles, but I wouldn't expect much more.

Valkyre4383d ago

@ WeMilk

your buses are not enough to display grand theft auto V upon release, they were never interesting enough for red dead redemtpion, the Last of Us dont like your buses either, Metal Gear Solid V "might" at some point enjoy your buses etc etc etc

I believe you get the point...

Enjoy your buses and your limited library of games. Maybe one day you will realise tht your PC has nothing exclusive to it and all those years your buses are essentially inactive because all you do is play console ports with a few texture and resolution upgrades.

But hey,.. good times!

Now that new generation consoles are out, perhaps your buses will actually start working... but i dont want to burst your bubbles... you probably are going to need to upgrade your hardware... :(

AndrewLB4383d ago

People don't seem to realize that memory bandwidth is not some kind of game changer considering the PS4's GPU will never come close to utilizing it all. A great example was inadvertently made by starchild with his HD 7950. That card with it's 384-bit memory bus has a bandwidth of 240gb/s, a texture fillrate of 89.6GTexels/s, and pixel fillrate of 25.6GPixels/s. In contrast, the GTX 680 which by all accounts completely destroys the 7950 has only a 256-bit bus and bandwidth of 192gb/s, while having a texture fillrate of 144.8GTexels/s and pixel fillrate of 36.2GPixels/s.
This proves that memory bandwidth is only useful if the GPU is powerful enough to use it, and much of the HD 7950's massive bandwidth is never utilized, and goes to waste.

Btw... the graphics card that is much closer in performance to the PS4 would be the HD7850. The memory bandwidth and 1.7TFlops are very close to the PS4.

Frosty- Again you equate higher free memory bandwidth with actual performance, but that doesn't change the fact that his card can process 2.9Tflops while the PS4 is at 1.7Tflops, not counting the fact that the HD 7950 has almost DOUBLE the PS4's texture fill rate. Additionally, the OS overhead PC's have to deal with because of windows almost completely falls on the CPU, and not the GPU. When a full screen game is run, GPU's switch to a kind of exclusivity mode which allows the GPU to have almost complete focus on the game itself, but it's the CPU that has to not only run the game, but everything windows related in the background.

cayleee4383d ago

@Valkyre

"Enjoy your buses and your limited library of games."

Isnt it funny but on the contrary its the PS4 that will be having no BC, and will launch with a handful of games. Meanwhile PC has over 25 years of BC covering about every genre out there. Not only that it can emulate any console ever released (outside of PS3 and Xbox 360).

bumnut4383d ago

You do know that a 256 bit bus is mid range at best....... don't you?

+ Show (5) more repliesLast reply 4383d ago
thehitman4384d ago

@ positive

Thats because N4G doesnt make articles gaming sites make articles and users submit articles they find to N4G. N4G has no control on the information thats submitted other than the rules and guide lines they have in place.

What is a bigger problem is that 1 site will have a lengthy interview with a said person. Then other sites will make articles with small quotes from that site creating many articles. It floods the news channels and usually text gets taken out of context. I see it happen all the time and its EXTREMELY annoying since most people dont actually read the original source.

4384d ago Replies(6)
RememberThe3574384d ago

No, offence to N4G. They used to regulate that stuff but I've noticed they've been allowing a lot more fluff in now days. The submission system still isn't quite right. Thats actually why I don't contribute anymore; far too much manipulation by sites that want hits.

RedHawkX4383d ago

because mark cerny is just to awesome and his intelect cant be contained in just one article lol. you need to read up on these articles so you can learn something boy. positive emotions not these negative ones that you are displaying right now son.

+ Show (6) more repliesLast reply 4382d ago
Pancit_Canton4384d ago

Mark is spreading the second coming of the king of console. The book of revelation of gaming shall be fulfill this holiday 2013

Pisque4384d ago

Lol the previews say that the game is awful.

Abriael4384d ago

Eh, previews say a lot of things. I'd say it's a tad early to judge a game that's still five months away no?

lucaskeller14384d ago

I watched the whole youtube presentation posted by the official playstation channel, it was technical at some points but I was engaged for the whole 47 mins and I learned a lot even about previous playstation consoles. I was amazed at how involved Cerny was with playstation since day 1 in 1994 but only found out about him at the feb reveal for ps4

Abriael4384d ago

Yep, Cerny is probably the best narrator I heard in a lot of time. I don't think I know anyone else that can talk about GDDR RAM, bus and bandwidth and make it feel like the most awesome bedtime story.

Groo4384d ago

LMAO!! I watched his presentation too and it was very calming lol. It would be the perfect bedtime story. hats off to you

Thomper4384d ago

And very, very creepy...in a Star Trek enemy kind of way....

Rainstorm814384d ago

He'd be a perfect Edward Nigma...Riddler

karl4384d ago

not in technical terms... just looking at that picture from the article comparing architectures..

the one on the left allows developers to acces the 176GB per seconds from the start

while the one on the right would only allow them to use 88GB per second at first

they would only unleash the other 1000GB when the small EDram chip or whatever is mastered right?

and that would take a few years.. im i right?

MoonWheel4384d ago

Yea that is basically it. The 1000Gig is nice, but Sony wants developers to actually like their console lol. 176 gig of memory bandwidth is still plenty though.

Abriael4384d ago

Not exactly actually. The 88 Gb per second of the second architecture still remain even after years, but for select uses they can push the 1000 GB, while the 176 GB of the PS4's architecture are for all accesses.

It's not as simple as early vs late. The 1000 GB wouldn't be available for everything.

r1sh124384d ago

yeah..although many of the devs will know how to make good use of edram.
Maybe not the best, but they might get there.

Sonys approach is pretty interesting, I wonder if they can re-direct the GPU memory into RAM or vice versa

Show all comments (110)
390°

Mark Cerny: FSR 4 for PS5 Pro is the "next evolution of PSSR"

The RDNA 4 upscaler is the first result of AMD/Sony's Project Amethyst collaboration.

Read Full Story >>
eurogamer.net
Muigi112d ago

Excited by this news lets see how things play out.

Eonjay112d ago

They are basically working together to co-devlop the cnns and strategies for game graphics. So the research benefits borth products and they will share similar capabilities. So its not exactly FS4 that comes to PS5 but rather the models that then used by PSSR. Their long term goal together is to develop hardware that maximizes the execution of ML. This longterm goal will impact things like the PS6 but doesn't sound like it is focused on acceleration graphics only ML. This is big for AMD and will make them more competetive in the AI landscape.

Fishy Fingers112d ago

I always saw PSSR as basically a FSR4 beta.

ZycoFox112d ago

Still behind DLSS but I mean Nvidia have done a ton of research and they're still top dog in AI apps.

hennessey86111d ago

I don't understand the disagrees, the new transformer model along with ray reconstruction is on another level to the very good FSR4

Eonjay111d ago

To be fair we know that FSR4 will bring Ray Reconstruction like tech in the future. Also FSR4 beats DLSS3 and even some aspects of DLSS4. The era of Nvidia having a huge leg up in ML is over. Its not on 'another level'.

hennessey86111d ago

Show me where FS4 4 beats the new transformer model anywhere, I'll wait. It is however better than DLSS 3 like you say, DLSS 4 is on another level when it comes to detail and image stability

112d ago Replies(1)
Destiny1080112d ago

that's good news for pro users, PSSR is about to get a whole lot better

112d ago Replies(3)
Show all comments (46)
180°

Mark Cerny Explains PlayStation's Focus On GPU Power Over CPU Upgrade For PS5 Pro

PlayStation lead architect Mark Cerny has offered an explanation on PlayStation's focus on GPU power over CPU upgrades for the PS5 Pro.

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twistedvoxel.com
andy85192d ago

Only logical really. Had this argument loads on here. "Why have they not changed the CPU". Well it's costing £700 without doing that. How much did you want it to cost exactly doing both? CPU based games are probably 1/10 to GPU games' 9/10. That's why the money should be in the GPU

Fishy Fingers192d ago (Edited 192d ago )

Its easier/cheaper to manufacture (at least one chip on the APU is the same).

And more importantly, console games are mostly GPU bound (as they have ass CPUs compared to modern PCs) so keeping it the same makes life easier on devs to build the CPU requirements for both PS5 & Pro and just scale up on the GPU side of things.

DivineHand125192d ago (Edited 192d ago )

He could have made compromises to improve not only the GPU but the CPU as well. The CPU inside the PS5 is equivalent to the Ryzen 7 3700x. If he had approached it with the same logic as a PC gamer/builder, he would have left out the wifi 7 card and used a 1 TB internal storage instead of 2. That would have reduced the total cost of the system enough for him to add a CPU that is equivalent to a Ryzen 5 5600x or better while releasing it at $700.

That would have felt like a true generational leap over the base PS5 without having to rely on PSSR.

There is a reason Digital Foundry asked that question because they too believe the CPU could have been upgraded.

Dreadbourn192d ago (Edited 192d ago )

The 3700x is perfectly fine for 60fps. A 5600x like upgrade would have been a waste of resources for what they want out of it.

DivineHand125192d ago

So let me get this straight. You are fine with getting less for your money when there was a way for you to get more for that $700?

There are some titles that struggle to reach a locked 60 fps because of this CPU limitations and some titles that looks visually worst that the base PS5 because of the developer's poor implementation of PSSR. The more power inside the PS5 pro means, less issues from devs and a better product for you the consumer.

Don't blindly defend everything from Sony.

Dreadbourn191d ago

No, divinehand, I'd rather them do what they did with the SSD than a CPU upgrade. I have a PC I built with a 3600x and a 6800xt, I can count the number of titles I've tried that are CPU bottlenecked on one hand, and none of them are on console. You wouldn't see a real measurable difference in 99% of titles going from a 3700x to a 5600x until you start getting to 100+ fps, and that territory means next to nothing for consoles.

mkis007192d ago (Edited 192d ago )

You are ignoring the fact that the cpu bound games are all countable on one hand vs the gpu ones. It isn't worth it in this case. Any upgrade wouldn't have been enough even with other cutbacks. He's been lead architect for the past 4 consoles for a reason.

DivineHand125192d ago

How would reducing the drive space from 2 TB to 1 TB and keeping Wifi6 in the PS5 pro impact the performance?

Those are expensive components and the budget of those could have gone towards a better CPU while keeping the same GPU the PS5 Pro currently has.

The_Algorithm191d ago

The Pro was never meant to be a "true generational leap over the base PS5", that's what the PS6 will be for.

richie007bond191d ago

Tell that to the folks forking out $700

Firebird360192d ago

Anybody else get the feeling after that presentation that ps6 might not be backwards compatible and almost certainly not with ps4 games.

mkis007192d ago

not at all, he even said he didn't need to butterfly ps4 pro after all. "once it's in it's in." He said something in a digital foundry interview about timings not having to line up as he once thought.

Reaper22_192d ago (Edited 192d ago )

I'm not impressed at all with what PS5 PRO brings to the table. It's not worth the price imo.

mkis007192d ago

As they bring home record revenue lol.

191d ago
xenz191d ago

Sony stock price has surged with 30% the last 6 months. Just FYI

mkis007191d ago

Don't go to you for financial advice got it. You're the kind of guy who would say something obvious about finances and then something crazy would happen just so fate could make you wrong again.

+ Show (1) more replyLast reply 191d ago
Show all comments (23)
60°

The big PlayStation 5 Pro tech interview with Mark Cerny and Mike Fitzgerald

The Digital Foundry PS5 Pro tech interview with Sony's Mark Cerny and Insomniac's Mike Fitzgerald, discussing PSSR and the PS5 Pro's design and development.

Read Full Story >>
eurogamer.net