For many months, media outlets, consumers, and gamers referred to Microsoft’s next-generation console as the Xbox 720. However, all that changed this week when Microsoft officially unveiled their new console and named it the Xbox One, a surprise to many.
BLG writes, "Some of the most popular games have had a rough start, with some of them being downright unplayable.
Despite that, developers have managed to turn it around for them and make their game worth playing. Here are some games that had a rough start but were pretty great."
Sea of Thieves... I'm not disagreeing that the game has improved in terms of content. But I feel that the most significant change between now and its release is actually the public perception. Nowadays, most people are aware that the game is a multiplayer PvP-focused experience first and foremost, and not "Black Flag made by Rare". Consequently, people dismissing the whole experience because the single-player aspect is lacking or the story is plain are much less common.
The long-rumored Gears of War collection is looking ripe for a 2024 release, and a possible Xbox showcase reveal alongside Gears 6 could not be more perfect.
Even though the games are easily available on Game Pass, a remaster of the original titles would be cool. I believe only the first got that treatment back in the Xbox One's days. As for Gears 6, honestly, it's not that Gears 4 and 5 are bad, far from it. But at this point, I feel just like Halo, it could really take its time, 4 years is already a lot but I feel a couple more would do well for this series.
Maybe if they're given the same treatment as the MCC. I wouldn't buy it cause I've never liked the series, but I do really like collections when they have all games, and touch up the old ones.
Games Asylum: "It seems reasonable to suggest most people have a preferred takeaway establishment. The one that you always find yourself coming back to, much to your waistline’s despair. Should that takeaway temporarily close, you’ll doubtlessly have to expand horizons and go elsewhere. Sure, the food from a second choice might be palatable, but it’s never the same, lacking in zest. This analogy can be applied to the 3D Realms published WRATH. It’s powered by a modified version of the Quake engine, and even plays like ID’s masterful shooter at times, but it’s lacking that all important crunchiness. It isn’t completely soggy, but there’s not much bite either."
The Xbone.
They could have been more creative with the name instead of choosing the name "One" to describe their system.
Perhaps most intriguing, however, is that Xbox One gives game developers the ability to access Microsoft’s Azure cloud computing platform. That leads to a few obvious and immediate applications: All your downloaded and installed games and achievements are synced to the cloud and can be accessed and played without interruption on any Xbox One you sign in to; stable, dedicated servers for every multiplayer game rather than the notoriously fragile practice of hosting matches on one participant’s console; even multiplayer matches that can grow to 64, even 128 participants, rather than the usual limit of 16 or 32.
But other possibilities also come to mind. If developers are able to offload significant chunks of processing power to the cloud—conceivably even fundamental game mechanics like physics engines or collision-detection systems—that frees them to use local processing for even more intensive processes. In other words, the possibilities are limited only by the imaginations of thousands of game programmers. “It’s not like on day one, everyone will have figured out how to take advantage of that power,” Whitten says. “It’s just one of those stakes we’re placing.”
almost anything would have been better than xboxone
xbox fart would have been more respectable, I could live with that and would admire their audacity
"dude, you getting halo 5 on the fart??"
lol.....literally anything is a better name
the xbox one already came out, in 2001
They should have called it the Xbox Infinity.