60°

Halo 4: Welcome to Skyline

Skyline is a two-base, two-level symmetrical map that features a central structure, which is accessible from multiple locations.

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blogs.halowaypoint.com
pompombrum4510d ago

Too little too late for me.. it took them far too long to bring out more smaller maps. As I still have my collectors edition, I'll give it a try but tbh, I can't see it bringing me back to playing the game regularly.

Shadonic4510d ago

You try team throwdown or did yo ever play the community forgemaps playlist theyve been really pushing for what people were aksing for really and those maps were great. Besides you want good small maps notjust small maps it takes time to make those and evn morefor testing and tweaking and stuff.

BanBrother4510d ago

Hey shadow. I only played Halo 4 MP for the first 2 weeks. I stopped playing because I got tired of the very limited amount of maps, and the constant lag (no dedicated servers?? WTF is this 2001?).

The community forge maps ruined Halo Reach MP. Absolute uninspired trash for the most part. All this from one of the biggest Halo fans. Halo 4 is one of my favourite games, I'm just disappointed I couldn't enjoy the MP like everyone else.

pompombrum4510d ago (Edited 4510d ago )

Didn't team throwdown come out like a week or so ago? And nope, not tried the community forge maps, they also only had a playlist in the last month. I got bored of the same 5 maps over and over again before Janauary and have barely touched the game since then. I've been meaning to try both team throwdown and the forge maps however I've moved onto other games and struggling to find the time.

I think quite a few halo fans are in the same boat as me too. I pumped so much hours into halo 3 and never got bored however within my first two hours of owning Halo 4, it was blatantly obvious the game didn't have enough maps. Three to four months is just too long to resolve this issue when there is so many great games out. 343 could have easily chose some of the most well known forge map creators, gave them access to the game under NDA after it went gold and then have at least a few good forge maps ready to include into the playlist from the first month.

3-4-54510d ago

Might have to pick this game up finally. I've been wanting to but something about it doesn't make me have to have it. That new map looks better than most of the other ones though.

Mainsqueeze4510d ago

Disappointing that 343 is just now making acceptable competitive arena maps. I probably would still have the game if they had these at launch.

+ Show (1) more replyLast reply 4510d ago
aviator1894510d ago (Edited 4510d ago )

majestic looks awesome, can't wait. \\

and team throwdown....is just super fun.

Shadonic4510d ago (Edited 4510d ago )

@Everyne who replied

Well we could definatly use you guys suggestions on Halowaypoint on how you would make the gametypes better. Boredom has kind of went away from me I got bored after the first week then i just kept playing and joined the forums and stuff started getting a bit more involved meeting people on the forums learning tips and tricks and just stopped getting bored. Dude forge playlist was really freaking fun I agree there wasent many aww inspering forge maps mostly remakes and stuff but they were good I had a lot of close matches in it same for throwdown sadly thats kind of failing because of a lot of quitters which could be resolved with a good quit penalty system and a ranking system ( even though i have met some people really competative that still rage quit when the enemyteams like 2 points ahead). We could use all the suggestions we can get because at the moment even with the Boltshot nerf everyone just shifted to the next weapon DMR.

If youd like to still play but need some help add me
message for GT

190°

OG Destiny artist recalls Bungie’s “disgruntled” reaction to Halo 4’s art style change

Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.

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videogamer.com
Tacoboto69d ago

Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.

Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...

Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.

Profchaos69d ago

Tti their credit they praised the technical abilities of 343 and I remember at the time thinking halo 4 was a huge graphical leap above reach everything else was rubbish when I actually got to play it but there was no doubt it looked good for the 360 and is probably the best looking game on the system.

But ultimately I think bungie has always had a leadership problem and going independent ultimately proved this it's only getting worse with studio heads being outed by Sony for abuse allegations seems like all bungies past success has been in spite of management not because of it.

But really I think the bungie we have today is not the same one we had in that Xbox era of Bungie

PhillyDonJawn69d ago

I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?

Sciurus_vulgaris68d ago

I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.

50°

Master Chief Became More Than A Machine In 343's Halo

In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.

In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.

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thegamer.com
kingnick839d ago

This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.

The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.

Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.

BandarHub838d ago

A lot of people give the 343 version of Master Chief a lot of slack.
But Fundamentally he is still the same character, he just has a couple more dialogues. He has not changed in terms of attitude.
"Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty."
And that's what he has done at the end of the day, he did his duty. Watch his partner die, and was ready to destroy the weapon in Halo infinite....he is still the same soilder that everyone remembers

Halo Infintes one was a nice balance between both.

slate91838d ago

Chief and the halo franchise became a joke under 343

Sciurus_vulgaris838d ago

The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.

Obscure_Observer838d ago

"However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion."

Which is awesome! I love how Master Chief become more John and less soldier.

Sciurus_vulgaris838d ago

I didn’t even notice my typos,lol

50°

Halo's Identity Problem Began With an Admirable Mess

It’s a law of nature that eventually, every long-running game franchise will have a particular entry that gets dinged for straying too far from what made it so fun in the first place. Your Super Mario Sunshine, your Dragon Age II, Assassin’s Creed III, and so on. Whether or not that opinion changes more favorably over time, the initial specter of negativity will forever hover it. Microsoft’s Halo is no exception, except that negative specter hasn’t hovered over one particular game, but one whole studio.

The3faces958d ago

True Halo 4 was a sign of 343i's incompetence and the decline of Halo.