200°

Sony should (but won’t) make the PS4 backwards compatible

An editorial about the lack of backwards compatibility transitioning to the next generation compared to the transition for the current one.

Read Full Story >>
cgmagazine.ca
NastyLeftHook04245d ago

100% of these articles are false information until i see what's up feb 20.

buddymagoo4245d ago

I'm prepared for the announcement that it won't be, then if it is, it will be a mega bonus.

If I expected it to be backwards compatible and it isn't I would be devastated.

LOOK_AT_THIS_I4245d ago

Here's the solution for this. If they switch up the cell for another type of system and it wont/cant be added to allow for ps3 game play then this is where the Gaikai service comes in.

They have the ability to track the game in the console possibly with the "used game patent" way to determine a legit copy. This allows the person to put the ps3 game in the ps4, the system scans for legit copy and allows streaming access through Gaikai.

I dont know how it would work with digital/psn games but a similar method could be utilized to ensure backwards compatibility with next gen and not have to keep two consoles out side by side. (Just a thought)

007Bond4245d ago

Both PS4 and 720 better have backwards or it will suck bigtime!

cannon88004245d ago (Edited 4245d ago )

I think it's going to be backwards compatible. I Think that they are going to make two different models of ps4. One with the amd apu/dedicated gpu and another with the amd apu/dedicated gpu and cell broadband engine. It's nothing out of the ordinary if you think about it. Emotion engine was in the ps3 before and then it was removed. Maybe the same thing will happen once they see that not many people are buying the backwards compatible version because it would be more expensive, but this is my opinion.

+ Show (1) more replyLast reply 4245d ago
smashcrashbash4245d ago (Edited 4245d ago )

Wait.How are 100% of the articles false information when you don't know how much truth there are to them? Several articles state that they have sources that informed them of these things but you have no sources at all so how can you be sure they are 100% false? .

FragGen4245d ago (Edited 4245d ago )

Agreed. But to be honest, since they are switching to an intel based architecture, I would be willing to bet a fairly significant sum that it will not be backwards compatible (at the H/W level, anyway, barring some tech like streaming old games) since the PS3 will have an entirely different CPU architecture from the PS4.

It probably isn't worth the cost given the technical barrier and the value (to Sony in terms of sales) of the backwards compatibility. They traveled that road on the PS3 original launch and abandoned it, so I'm guessing they won't even consider it this go around since it will be expensive.

Conzul4245d ago

Um....Intel? I thought it was AMD.

Conzul4245d ago

Um....Intel? I thought it would be AMD....

Muerte24944245d ago (Edited 4245d ago )

At the launch of a new system, you definitely need backwards compatibility. Even with the Wii U extensive launch lineup, the games for the system are feeling long in between one another. Wii U's launch window was considered to be one of the best. Once the new platform's library is substantial enough to stand on it's own, then and only then, should backward compatibility be debatable(it should still remain optional). Backwards compatibility was actually a really big selling feature for the PS2. It was something that Sony's competitors couldn't replicate.

+ Show (1) more replyLast reply 4245d ago
THC CELL4245d ago

I say make it optional id pay extra

SandWitch4245d ago

Yeah, a separate SKU with B/C would be nice

bakagaijin784245d ago

I was about to post this very thing. Sony should make B/C an option and charge more for it. Then make a cheaper SKU for those who don't care about B/C.

dgonza404245d ago

That's brilliant for the hardcore, but it's confusing to the general public.. With a bunch of different SKUs for just the amount of storage it would have, having seperate SKUs in the mix makes it harder to inform the consumer on what would be the right SKU for them.

I'm definitely for it, but I know why Sony wouldn't do it.

bakagaijin784245d ago (Edited 4245d ago )

But then in cases like this wouldn't the general public just go for the cheaper version if they don't know any better? No harm, no foul.

I understand what you mean, but consider that there are tons of products out there with multiple SKUs based on what they provide (iPhones and iPads come to mind) and the general public seems to make their purchasing decisions just fine.

Seriously though, I bought a launch PS3 with B/C and loved it. It died last year and I was disappointed that I couldn't replace it. Instead I bought a new PS3 AND a PS2... but its just not the same. I would have paid more if I could have bought a PS3 that would play my PS2 games simply for the space-saving and convenience.

Double_O_Revan4245d ago

And how does the public sort it out now ow many versions of the Ps3 there are/have been? They figure it out, or ask someone.

They managed to figure it out with the Premium vs Arcade edition of the 360, same for the 60GB vs 20GB during launch, and even with the regular vs Deluxe WiiU. Previous situations point to the public buying the MORE Expensive models.

This would be the same situation. The public isn't always as stupid/uneducated as we like to think.

HarryMasonHerpderp4245d ago

Maybe it could be part of the PS plus scheme? if it crosses over to the PS4 that is.

Donnieboi4245d ago

I don't understand. What do u mean (please)?

HarryMasonHerpderp4245d ago

If you sign up with playstation plus on the PS4 you get backwards compatibility with PS3 games.
Would be a nice perk for Plus subscribers.

Lvl_up_gamer4245d ago

I think that PS+ will be combined with gaikai. It will be around $50 a year and on top of all the content you currently get with PS+ you will also get all the PS1 PS2 and PS3 titles giving Sony and the PS4 the largest library of games next gen and in history on a single console.

The downside is that you are paying for PS3 games again through a paid online subscription.

HarryMasonHerpderp4244d ago

Yeah I could probably see that happening.
Especially with the Gaikai part.
All will be revealed at E3 2013 :)

+ Show (1) more replyLast reply 4244d ago
FragGen4245d ago

I'll probably just keep my two PS3s and add the PS4 to the mix. All my TVs have more than 1 HDMI input. LOL.

+ Show (2) more repliesLast reply 4244d ago
GribbleGrunger4245d ago

The only reason Sony wouldn't offer BC is because they're still selling the PS3. It's not something I like, but I can see how it makes sense for Sony to do this, and anything that makes Sony money is good for me in the long run.

KrisButtar4245d ago

But but... They were still selling ps2's when the 60GB ps3 came out. :)
I hope they would have an option like 2 models one that was BC and one that wasn't

OpenGL4245d ago

Or because they're switching to an x86 platform using AMD APUs, which are nowhere near fast enough to emulate something as complex as the PS3.

FragGen4245d ago (Edited 4245d ago )

EXACTLY. I really doubt the cost in terms of development and support to have some backward compatibility between two completely disparate CPU architectures, that will likely not even work well, is something Sony sees as "making sense" or, more importantly, money for that matter.

Qrphe4245d ago

I honestly don't care about BC. If anything, I'd say don't include so I don't have to pay for something I will not use.

cervantes994245d ago

PS3 backwards compatibility would be great because this gen is HD unlike the last so the PS3 games will look fine on HD TVs.

However, the Cell would need to be included in the PS4 hardware which would raise the price and Sony would be grilled for a high price again.

I would like to see a premium SKU that includes hardware BC for $499 and a standard PS4 w/no BC for $349 - $399.

I don't want to have to stream my games when I have a hard copy sitting on my shelf. BC is only great during the first year anyway for the most part. Once I taste PS4 greatness - PS3 will seem old and clunky.

Show all comments (49)
330°

Why do Sony keep making obviously bad decisions?

TSA writes: While the PlayStation 5 has been the runaway winner of the generation, running laps around Xbox for the last few years, it's been a pretty bumpy ride.

Read Full Story >>
thesixthaxis.com
darthv7214d ago

I disagree... Sony may make a bad decision now and then, but to say "keep making" implies they are doing it all the time. That is MS who does that. And to be honest, Sony gives every idea a chance, no matter how good or bad the end result turns out. The "bad decisions" are more associated with the teams who come up with them than Sony who just lets them do their thing.

pwnmaster300014d ago

100% agree.
One thing I like about Sony is they at least give it a try. No matter how much some fans disagree, they always take chances.

I mean look at Concord and Astrobot.
Two completely different games.

GhostScholar14d ago

Concord is the whole point of the article and no one wanted it and no one is playing it.

outsider162414d ago

They should have researched how the fanbase would react to it.
Would the game be better as a f2p model or paid.
100 million or more spent, they could atleast have done that.

Chevalier14d ago

I think people forget the original Uncharted opening month only sold 50,000, but, Sony believed in the series and built it up from nothing.

They could have been complacent and said no to TLOU when Uncharted blew up too.

Cacabunga14d ago

It’s ok to make bad decisions, the important thing is to learn from them and improve from there.. grants you more respect

fr0sty14d ago

Jim Ryan steered them off course with the GaaS BS, and once you start up several projects and dump hundreds of millions into them, you have to try to at least make something back off of them. Now that these games are releasing, we can start to move past them, and back to what made Sony so great to begin with.

thorstein14d ago

Concord was made by a studio that Sony bought a year ago. This entire article makes no sense in that context.

Tankbusta4013d ago

Concord wasnt a chance it was a idiotic cash grab that was 5-7 years too late to the hero shooter genre...a chance would be creating a game in a genre that wasn't established

+ Show (5) more repliesLast reply 13d ago
GhostScholar14d ago

But people blasted Microsoft when they let the redfall devs “do
Their thing” lol

Rude-ro14d ago

Big difference in waiting a decade for a new AAA ip from Microsoft for it to be redfall vs A game that got hammered non stop from the beginning from Sony.
Huge difference.

DodoDojo14d ago

Let them do their own thing? Lol Microsoft had them rush it outdoor when clearly they needed more time and according to reports many of the devs left during development because they didn't want to make a multi-player game.

pwnmaster300014d ago (Edited 14d ago )

Yeah like how everyone busted Sony for the same thing.

But also Sony didn’t really hype up concord. It was already blasted to hell.
Now MS hyped up redfall fully knowing it was ass.

Also red fall was really bad at launch unlike concord.

The only thing that saved red fall from having the same fate as concord was game pass. If Sony put concord on plus it would have a way more active fan base and be alive still

For me redfall is far worse then concord.

TheNamelessOne14d ago

@pwn

Sony didn't hype Concord? Open and closed beta, tons of advertising. They even spent the money to get it featured on that upcoming Amazon tv show - Secret Level. They outright bought the studio.

The hundreds of millions of dollars Sony spent around the Concord IP says otherwise.

derek14d ago

Neither the maker of Redfall or Microsoft are the victims of unfair treatment.

pwnmaster300014d ago (Edited 14d ago )

Thenamelessone.

I rarely saw any ads for concord, compare to other games like god of war, spider etc. tons of advertising??? Literally just normal advertising for a game they own.

Open and close beta, of course they will do an open beta. It’s a multiplayer game. Has any multiplayer game not have that?? The purpose of it is to work out the kinks that people didn’t like. That is not hyping a game up. Your reaching.

They literally just released how a normal multiplayer game should be. of course they will market a game they own, it’s literally their job to do so, but they did not overhype it to be something more then it was.
Redfall had more advertising then concord and that’s fact.

14d ago
Einhander197214d ago

Ok, Redfall and Concord are totally different problems.

Redfall was rushed by Microsoft so much that the game was completely and obviously unfinishe. You might remember they had to put a sticker on the box because it didn't have the promised 60FPS mode, as well as the game being so broken the games enemy AI didn't work as well as textures that took minutes to fully load and many other problems, the game was barely even a beta build on release.

Concord was a fully finished and highly polished game that consumers simply didn't want. The game was not bad on the technical level at all, it was 100% made to Sony's highest standards.

FinalFantasyFanatic13d ago

@pwnmaster3000

I think I only ever saw one or two ads before Concord released, and even then, I saw more from streamers talking about the game, otherwise it's like this game barely existed, or at least the marketing barely existed.

+ Show (7) more repliesLast reply 13d ago
CrimsonWing6914d ago

Jim Ryan has been a complete sh*t show from the very start. In fact, this whole Gen has been maybe the weakest I’ve seen since… well, ever for Sony. I thought with Jimbo out things would be brighter, but… well, we’ve got a bunch more GaaS coming our way. Let’s just hope it gets balanced out with their stellar traditional games.

DarXyde13d ago

Frankly, we shouldn't really care if they do GaaS. Why not?

The issue, for me, is having the very competent non-GaaS studios work on GaaS. If they want Haven to do Fairgame$, I really don't care. Bungie can make Destiny and Marathon forever. But when you try to get Naughty Dog, Sucker Punch, Insomniac, Guérilla, etc etc on that?

Now we have a problem.

CrimsonWing6913d ago (Edited 13d ago )

@DarXyde

What is the point of the GaaS business model vs just making a traditional game? I guess the real question is why would you choose to develop GaaS games? I’ll give you a hint, it’s to f*cking continuously milk consumers through recurring revenue on a budget stretched thin over years.

The model is disgusting and quite frankly it’s some Frankenstein’d concept stemmed from the mobile game design model. I don’t care how fun a GaaS game is, it’s a model that is the cancer of this industry and the fact that they keep forcing it after failure after failure is revolting.

DarXyde11d ago (Edited 11d ago )

Mate, I'm not a fan of GaaS games. I also don't like online multiplayer or first person shooters.

So what do I do?
Avoid all of them. I just pretend they don't exist. And really, I don't care for the studios making them either. Never played a Treyarch, Bungie, or whatever game I couldn't just tune out.

Same deal. Allow them to exist, but don't engage. They can be super scummy pay to win models, but we've got to let the community decide. Sony has already learned the hard way that a great single player studio doesn't mean they're a great GaaS studio.

I think they're learning the lessons quickly, really. Even if they still have some GaaS in the pipeline, we see how quickly they pulled the plug on Concord. They've been letting Insomniac cook, so I tend to believe they're being cautious and not letting their golden geese make those games.

0hMyGandhi14d ago

why do I get the impression that no one actually reads the articles anymore.
Read the article.

BehindTheRows13d ago

They'd rather argue with each other. If it wasn't so typical, it'd be funny.

Jin_Sakai13d ago

You don’t keep making bad decision when you just released one of the best games of the generation.

+ Show (2) more repliesLast reply 11d ago
Goodguy0114d ago

This gen has all but been odd.

Philaroni14d ago

I'm glad I'm not the only one who feels this. I don't want to even guess what's next. For all I know we could finally divide by zero. And the Mc Flurry machine will work at every Mc Donald's.

FinalFantasyFanatic13d ago

I don't even know what's going on anymore, it seems like dumb decisions all around despite clear warning signs, from Microsoft/Sony, from multiple developers, etc... The entire gaming landscape is just baffling at the moment.

VivaChe14d ago

The writer's take on PSVR -- totally true. But it's not just PSVR; for whatever reason all the VR companies just don't invest and support the platform like they should. Even the mighty Oculus Quest 2 + 3 have oddly feeble software support. I see mostly the same games and apps on the store now as I did 3 years ago. PSVR is another one of Sony's "abandonware" examples (along with Vita, PS TV, etc. etc.) that are just head scratchers. Like why even develop and release a piece of hardware if you're not going to support it? I don't know.

But the writer isn't correct about the Portal. That one has been a success I think. It works pretty well, and lots of people love it. Now notably, that one doesn't require much ongoing support from Sony -- it has one purpose and it does it fine enough -- so maybe that has helped.

ChasterMies13d ago

VR companies are appropriately investing in and supporting the platform. VR is still niche, generally uncomfortable to wear, difficult with glasses ,still causes motion sickness, and requires a play space that a lot of people don’t have.

TheNamelessOne14d ago

They've definitely fumbled hard in the live service space (buying Bungie, the utter failure of Concord, spending years on Factions 2 just to cancel it), Even Helldivers 2, which was a hit at launch, has lost most of its user-base due to weak post-launch support.

Other than that though, they've been doing well.

RhinoGamer8814d ago

Spoiled and arrogant. PSVR failures should have resulted in a house cleaning. The Discord Sony team should be fire...lots of talent on the market.

Show all comments (67)
170°

Sony Executive Admits Company Needs To Work On Having More Original IPs

Sony CFO says that the company lacks the creation of enough original IPs, but this statement spans more than just Sony's gaming division.

-Foxtrot15d ago

The thing is they do have a lot IP wise but most of them aren't be used

Legend of Dragoon? Syphon Filter? Resistance? Dark Cloud? Ape Escape? Heavenly Sword? The Getaway? LocoRoco?

You have the IPs, you just don't try to use them

How long have we been wanting Bloodborne 2 or even a remaster?

Whitey2k14d ago (Edited 14d ago )

Or just buy a publisher that do have IPs

EA
Capcom
Sega

These 3 publishers has tremendous amount of ips and not just gaming ips but also for sony movies entertainment and for Esports aswell that includes Live services aswell looking at EA apex titanfall etc etc

Tbh I'm getting sick of remasters it be like gta 5 , ps3 , ps4 , ps5 , eventually ps6 and 7

tehpees314d ago

No. Just no. The first parties cannot afford to buy out major publishers so stop pushing this practice. It’s BS!

Microsoft closed so many because the amount they bought was not financially sustainable.

The only benefit to the buyer is they inherit their IPs. It’s bad for gamers and it’s bad for workers. Enough with the ‘revenge buy’ nonsense

KyRo14d ago

Buying whole publishers is lazy AF. Sony has some incredible IP that people love but they refuse to use them. GoW was reinvented. There's a lot of other IP that could reinvented and modernised too.

The one thing that has let Sony down this generation is staggering out PS first party games (remasters don't count like TLOU, Until Dawn). Were a bit starved of them. Let's hope this state of play fixes some of that.

Profchaos14d ago

How's that working out for Microsoft hasn't killed their platform and forced them to go multi plat because they had to make a return on invest at all right ?

MrDead14d ago

Why would they need to buy those publishers when Sony are their lead platform in the console market? They already make games for the PlayStation, all that would happen is what we've seen with MS, a handful of already rich people getting wealthier at the cost of industry consolidation and thousands more devs being fired.

Whitey2k14d ago

@Mrdead and others Microsoft are a bunch of fools and they don't know what there been doing since xbone all I'm saying is just one. there not just for us gamers but it would probably help them alot more within the movie space and Esports arena if there concerned about the lack of ips not just for games but movies aswell

13d ago
+ Show (3) more repliesLast reply 13d ago
Profchaos14d ago (Edited 14d ago )

Nintendo have successfully recycled their legacy IP since the 80s if an IP is good it will have staying power

Sony for some reason love to run with a particular mascot or game series for a generation of two then send them out to be retired.

It's also funny timing this was said right after the launch of the highest metacritic rated game of the year which happens to be their IP

FinalFantasyFanatic14d ago

I honestly don't know why they've benched all these IPs, there are lots of people who would clamour for a new entry from any of them. I already bought some of these games as Playstation Classics on the PS4, I also believe they don't need to spend AAA budgets on them, some of them can easily be done on a AA budget.

raWfodog14d ago

New IPs are always welcomed but, as Foxtrot pointed out, Sony has a vast library of proven IPs that they can draw from. Whoever is in charge of making these decisions needs to get their head out of their you-know-what.

13d ago
DOMination-13d ago

Unquestionably, Sony are sitting on a lot of unused IP .but how many of those games would go on to be commercially successful? I feel like this is the reason why we don't see them being greenlit (even though nearly all of them were critical hits).

Out of all of the ones listed by users, Syphon Filter imo has the potential to be a big hit if they made it a AAA game. There's an obvious hunger still for that genre and there's a gap in the market with Ubisoft continuing to sit on/screw up their Tom Clancy games.

+ Show (5) more repliesLast reply 13d ago
Lionsguard14d ago (Edited 14d ago )

It just still irks me that they have something like Astrobot for YEARS now and they've really done JACK with it. They could have had a Fall Guys game with the Astrobots before Fall Guys were a thing. They have something great and they're just sitting on it like idiots, that is until the recent Astrobot game and even then... they ignored any VR compatibility...like, what are they thinking? Do the people in charge just hate money or something? That must be it if they sat there and thought Concord was going to do gangbusters. Still no Bloodborne 2, not a damn thing from Naughty Dog or Insomniac other than Spider-man. This entire generation has been a bust.

porkChop14d ago

"they ignored any VR compatibility...like, what are they thinking? Do the people in charge just hate money or something?"

Bro the PSVR2 failed. It was DOA. They aren't going to waste a bunch of extra resources on making the game VR compatible.

And, sure, they could have done a Fall Guys-style game with Astro Bot. However if you just pump out trendy games like that under the Astro Bot name it'll devalue the brand. It's called milking, and it's what killed a lot of great franchises.

Profchaos14d ago

I agree they wouldn't waste a bunch of money on making it compatible but they should it's about respecting the fans that outlayed hundreds of dollars for a headset that they dropped within a year.

If Nintendo can respect it's fanbase enough to release multiple huge games on the Wii U with 13 million sales Sony should be able to respect it's fans who brought the psvr2 also

Lionsguard14d ago

It wouldn't have failed if you know...they made games for it but now we know where all the money is going, crapfest GaaS games. You also can't devalue something if they never really valued it in the first place. Also, is Nintendo devaluing Mario? The ONE thing Sony has going for them and all of a sudden you're protective of it? I'm not saying they have to cram Astrobot into everything, but to also neglect it to this degree is also criminal.

UltimateOwnage14d ago (Edited 14d ago )

PSVR 2 was never going to reach a bar critics would say is a success. Even the PS Vita didn’t achieve that and it was still a fantastic platform with excellent games. PSVR 2 shows Sony is willing to take risks to make new types of content. MS basically bowed out of VR completely and it’s kind of baffling.

Michiel198914d ago

i honestly dont give a fuck about their ips and which they use, just give us more games that aren't 3rd person action games and stop thinking that if you wan't to revive an IP, you need it to be the biggest blockbuster game ever with budgets in the hundreds of millions.

RaiderNation14d ago (Edited 14d ago )

Sony has a blue billion IP's that have been in friggin "cryosleep" for years! I'd rather see them revisit some of those before adding new ones...

Killzone
Resistance
Socom
Syphon Filter
Dark Cloud
Bloodborne
Motorstorm
Mod Nation Racers
Wipeout
Warhawk
Legend of Dragoon
Jack And Daxter
Sly Cooper
Infamous
Twisted Metal
Patapon
Fat Princess
Puppeteer
Jumping Flash

And I'm sure there are more that I'm forgetting!

bRuud8314d ago

They have enough IP's but nog enough studio's to actually make them.

RaiderNation14d ago

I don't expect ALL of those. I'm just pointing out that they already have a ton of existing IP to choose from that are known quantities. I'd rather see them resurrect some of those before choosing to add more to the list.

red2tango14d ago

The fact that we don't have a SOCOM game yet since Confrontation is bull$hit.

porkChop14d ago

We got SOCOM 4 after Confrontation. Though it wasn't so good, and it released the day before PSN went offline after the big PSN hack. Terrible timing and it was DOA.

red2tango11d ago

porkchop, Nocom 4 wasn't socom. That was a lame ass attempt at COD in 3rd person.

GOULDYBOBS14d ago

I played nearly all of this list and yet wouldn't be interested in remake or prolonged sequel! I want something new

RaiderNation14d ago

I don't believe you at all. The law of averages alone say there's at least SOMETHING on that list you'd be interested in playing a new iteration of. I think you're just being hyperbolic to make a point.

Show all comments (35)
120°

Sony Patents Controller With Movable Grips To Improve Vibrations

A new Sony patent wants to bring movable grips to controllers to keep the vibration quality consistent regardless of how you hold them.

OtterX39d ago

"Keep the vibration quality consistent regardless of how you hold it."

I'm on board. 👍😁

Jin_Sakai39d ago

Just give me Hall effect sticks!

Vits38d ago

No. And you know what? Just because you asked, the newer variant will use run-of-the-mill potentiometer-based components that are not only soldered to the motherboard but also glued with epoxy so you can't remove them. /s

S2Killinit38d ago

What is hall effect sticks?

sagapo38d ago

@s2killinit:

Hall effect sticks use a hall effect sensor (which measures magnetic field changes) and a magnet. By moving the stick, you move the magnet in front of the hall effect sensor and that sensor translates those movements into electrical signals.

Stickdrift with hall effect controllers is very very rare.

Popsicle38d ago (Edited 38d ago )

Please. I have two controllers I swap in and out. My launch controller is drifting slightly, and the newer of the 2 is drifting so badly I need to replace it. Trigger tension is messed up on my launch controller so probably should replace that one also.

+ Show (1) more replyLast reply 38d ago
just_looken37d ago

If you want consistent vibration just get some sony stickers then head to a sex shop and get a vibrator that combo is cheaper than a ds5 better quality and does not uses a inbuilt battery pack.

OtterX37d ago

Not sure what you're going on about. I just enjoy a controller with good consistent vibration in my hands. ;)