Pocket Gamer's Peter Willington writes: "With the release of Castlevania: Lords of Shadow - Mirror of Fate looming, I spoke to the producer of the Castlevania: Lords of Shadow series (and head of the UK studio at Konami Digital Entertainment), Dave Cox, to get more details on the latest entry in the franchise. Cox talks about the tragedy of Alucard, explains the complex relationship between the Belmonts, and tells us why the game just wouldn't work on Vita. He also reveals his thoughts on the past Castlevania games, a few of his worries for the new release, and the heritage of Castlevania series overlord Koji Igarashi".
The history of MercuryStream's development of Metroidvania games up to Metroid Dread.
"In a sea of games inspired by Metroid and Castlevania, only one company has ever worked on both series proper."
Although it seems that Luigi had never entered Dracula's Castle before Super Smash Bros. Ultimate, he has actually indirectly appeared in Castlevania.
MercurySteam rose from the ashes to create three Castlevania games and Metroid: Samus Returns. Studio Head Enric Álvarez explains how it all happened.
Yall still messed up your opportunity by not making castlevania lords of shadow 2 much much better
Had strong foundation to build on yet the 2nd game wasn't as good
This and mario 3D Land is why me getting 3ds XL