"When we asked Hilmar whether they found any advantages for the PS3 over the 360 and vice versa, he replied in perhaps the best way possible."
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Demonicon – The Dark Eye takes you back to the dark, gritty universe of The Dark Eye. It plunges you into a foreboding tale where every decision you make has a major impact on the world and the people around you. You are given full control over every conversation, allowing you to shape your own destiny anyway you see fit.
Having played the game I have to disagree with this review strongly, especially scoring it a 5/5 for graphics! Did you not see the facial animations? The combat animations? The lack of detail? The empty, lifeless environments?
"multiple endings." It has two.
The review says choices can effect the outcome of the game. Again, not really. There's two endings, and the majority of your choices just amount to a few different lines of dialogue.
Combat is clumsy and revolves almost entirely around button mashing.
In most cases I respect opinions, but in this instance I'm finding it hard to see how anyone could award the game a 4 out of 5 when it has so many glaring flaws and problems.
Demonicon is a frustrating beast. Some great and innovative RPG customisation and story arcs occur amongst very uninspired quests and combat dynamics. Very much giving with one hand and disappointing with another, Demonicon does well in presenting a competent RPG adventure but falls short on areas where it matters the most.
“Both consoles have their advantages and disadvantages. On PS3 we use the always existing hard drive to minimise the loading times which will lead to a smoother gameplay experience. On the other hand is the better graphic chip in 360. We could render some of the effects in higher quality because we are not forced to calculate many things in half precision. We try our best to get best out of both platforms but at the end their will be some slight differences.”
How is this the "best way possible" to explain the differences it's just a vague observation with no regard to some of the subtleties that can arise with console development such as offloading GPU work onto SPU's (with PS3).
Generalized comments like these don't give a full explanation of what is really going on under the hood of todays consoles and gives rise to the general ignorance surrounding the technical aspects of software development that is so prevalent on the internet.
I thought he. Will say something new :/ which we didn't Know before
“The development of the console version was a tough experience for our team, because we were developing only PC-games in the past."
Pretty much every developer who went from PC to consoles will find the 360 a better system to develop for. A lot of the times some or many console features go unnoticed by these type of developers.
old vs older. old wins!
I feel the xbox 360 is the most stable and superior console when it comes to multiplayer online network gaming, splitscreen local offline gaming, and single independent no internet required local gaming. But , this is my opinion, and opinions vary.