70°

Sony Ships 1 Million PS3s in N. America

(AP) - In an important early look at the pivotal holiday sales season, Sony Corp. said it met its goal of shipping 1 million PlayStation 3 consoles to North America in 2006 despite ongoing production problems with the still hard-to-find video game system.

The figure is about half of Sony's stated goal of 2 million PS3s globally by the end of 2006. The company did not disclose a global tally in the announcement, made at the Consumer Electronics Show in Las Vegas.

Sony has dominated previous rounds of the console wars with the PlayStation 1 and 2, but it is still undecided who will grab the lead this time around -- the PS3, or its two chief rivals: Nintendo Co.'s Wii and the Xbox 360 from Microsoft Corp.

The PS3's launch had been delayed in the United States from the spring to November, yet supply problems were still evident when it went for sale on Nov. 17.

The company ended up selling 197,000 PS3s on launch day, less than half of the 400,000 it had initially forecast. The market research company NPD Group estimated that U.S. consumers bought 476,000 Wiis in the two weeks following its Nov. 19 launch.

Sony officials have attributed the limited supply to manufacturing glitches with blue laser diodes, the technological heart of the system's high-capacity, high-definition Blu-ray disk drive.

Sony spokesman Dave Karraker said the company has been airlifting additional PS3s each week and will continue to do so through spring, if necessary.

Though updated figures were not available, a Nintendo spokeswoman said the company's earlier prediction to ship 4 million units by the end of the year was still on target.

Microsoft said Sunday it had sold 10.4 million Xbox 360s through the end of 2006. That narrowly beat the company's earlier stated goal of 10 million. The company expects to sell 13-15 million Xbox 360s by the end of its fiscal year in June, Microsoft spokesman David Hufford said.

Both Sony and Nintendo are projecting selling 6 million consoles by the end of March. Sony expects to start shipping the PS3 to Europe sometime that month as well.

Selling machines in large numbers is crucial in the gaming business because it encourages software companies to make more games, which in turn boosts console sales.

Sony controlled the previous generation with 70 percent of the global market, including 35 million PlayStation 2 consoles in the United States. The original Xbox was second with nearly 15 million sold, followed by 11 million Nintendo GameCubes.

At this early stage with the next-generation consoles, Sony isn't concerned if rivals Microsoft or Nintendo end up selling more units because the overall industry is benefiting from very strong demand, Karraker said.

"Are we worried about strong sales of the Wii or Xbox 360? Not really," he said. "It was a great year for the industry overall. With the tide all ships rise

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news.moneycentral.msn.com
original seed6319d ago (Edited 6319d ago )

im glad to hear Xbox has met the 10 million mark because that means more games for me. I have a wii and sales are still going strong but i dont see any games i'll be getting on the horizon.

DJ6319d ago

I wonder how many units they were able to put out in Japan. If they can get 4 million units out by the end of March they should be in good shape, especially with some really big titles coming out during that timeframe.

TheMART6319d ago

DJ explain me one thing

In another post you're just saying sales for the PS3 won't pick up till march or something like that, because people spend all their money already for last year (and probably paying of credit cards for Christmas spendings).

So about 800k consoles sold now, in 1,5 month. How do you think it'll ever be possible to sell another 3.2 million consoles in just 3 months, when sales (according to yourself also) slow down at the moment???

Even if it keeps selling at the rate of the past 1.5 month, there will be only 2 x 800k sold. That's 1.6 million for these 3 months. That's 2.4 million PS3 units total at the end of March. And the speed of selling declines indeed. So they may be happy hitting 1.8 to 2 million I guess by then

I am curious how Europe/Australia/rest of the world sold in Wii and 360. 360 sold 2 million units in North America alone. Now those are numbers of meaning

MicroGamer6319d ago

in March. With Motorstorm and Heavenly Sword both due out by then and the European launch. If sales are still disappointing by the end of the month, it will be proof that PS3 has failed.

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100°

Ar Tonelico Qoga: Knell Of Ar Ciel Retro Review – Love Conquers All

Gary Green said: You’ll be forgiven if you haven’t heard of the Ar Tonelico trilogy. The previous two games arrived so late in the PS2’s life-cycle that they simply went unnoticed. While most were tinkering with their shiny new PS3s, Ar Tonelico: Melody of Elemia and Ar Tonelico II: Melody of Metafalica were being ‘returned to sender’ by your local Game stores. Luckily, you won’t need to have played them to understand and appreciate this third and final chapter, Qoga (pronounced k-yoga) tells the story of a racial war between humans and Reyvateils, a breed of biologically produced female cyborgs capable of reproduction, while still having a digital mind.

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pslegends.com
Giga_Gaia3h ago

Oh my god. I kinda wish this would get a remaster on PS5, it would be awesome. One of my favorite games on PS3.

That and 3D Dot Game Heroes. It's a shame that some stuff is stuck on PS3.

Knightofelemia2h ago

Ar Tonelico 3 is good I still prefer the first AT game. The music is solid in all the games and Akiko Shikata is a very talented singer bringing life to the game. Only annoying part is well I find is Saki I always choose Finnel or Tyria. KOEI so needs to HD remaster the franchise along with Ar Nosurge and Ciel Nosurge since it never came to North America. I would day one the Ar Toneliceo games and Ar Nosurge if they were remastered.

TheColbertinator1h ago

I still have the limited edition of Qoga unopened. Unfortunately it never went up in value like I had hoped all these years.

280°

Microsoft’s Surface and Xbox hardware revenues take a big hit in Q3

Microsoft just posted the third quarter of its 2024 fiscal financial results. The software maker made $61.9 billion in revenue and a net income of $21.9 billion during Q3. Revenue is up 17 percent, and net income has increased by 20 percent.

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theverge.com
darthv721d 7h ago

Xbox content + services up 62% while hardware down 31%... seems about right with the way they tout you don't need the hardware to play. People can play on their phones or smart tv or other means. I don't hardly play on my consoles directly since getting devices like the logitech g-cloud and ps portal. Which is to also say I have been playing more digital than physical because of these devices.

solideagle18h ago

you should apply in MS PR team buddy, I think you will do a great job in my humble opinion :)

Sonic188115h ago

I thought darthv72 and Obscure_Observer already work for Microsoft 🤔

dveio15h ago

MS: "Xbox services and content without AB up 1%, with AB up 62%. Hardware down 31%. In total a loss of 350 mill."

darthv72: "Seems about right."

MS: "Excuse m ..."

darthv72: "I don't hardly play on my consoles directly."

MS:

Lightning7710h ago

What he said was facts. How he plays games is no concern of you. Don't get too mad about it.

Cacabunga17h ago

I can tell people like you are an absolute minority..

If service is up means their fans and fanboys accepted this model and subscribed to it. The near future you will see a big decline because the service is saturated.

darthv724h ago

to you it may seem like the minority... but your bubble is shrinking because more and more are following suit. convenience is a hell of a drug and its also why physical sales only amount to 30% of overall game sales. times are changing, you either get with them or you get left behind.

shinoff218317h ago

But that's been ms for years. When things aren't going their way they try to change the way things are said. For instance console sales are down, they stop telling how many sold instead telling us how many hours spent in halo or headshots. So it makes sense console sales down just say people are playing on more devices then previous. What they won't say is how many xbox players jumped ship to ps5.

Cacabunga15h ago

Hardware sales are so bad that Sony and Nintendo are blowing the sales off the water with their hardware.

If Xbox are losers, others aren’t..
Xbox already tried everything with Xbox live then subscriptions went down so much that they had to find something else. Their fans subscribed then reached saturation rather quickly.

Hardware and exclusive games is where it’s at! Keep gamers excited, announce decent software and people will support you

itsmebryan11h ago

@shin
Well keep it simple Sony 's operating income is down 26% and Microsoft's is up 32%. No MS spin there, just facts. 😉
Cheers

S2Killinit4h ago

MS is after diminishing consoles as a medium. They want to destroy this market because they couldnt win. MS’s vision is to dissolve console gaming.

romulus2310h ago

Odd that a company that touts you dont need the hardware to play is already touting another console in the works.

darthv7210h ago

They are not reliant on the HW but still want to maintain a presence (no matter how small) is a good thing. It shows commitment to the craft. It reminds me of SNK and how they made games for their own hardware (Neo Geo) while also making them for others because they knew there was a market to do so. They knew they would sell more to others but also sell to their own niche fan base.

TheEroica4h ago(Edited 4h ago)

Perfectly reasonable post down voted by insecure corporation friendly folk.... But not gamers. Real gamer want accessibility and ease of acquisition for all.... Company shills are the only ones still telling us that hardware locking people from games is good for us.

+ Show (3) more repliesLast reply 4h ago
purple10120h ago

Xbox hardware revenue tanks to lowest point of Xbox Series generation

Profchaos20h ago

I'm not surprised surface is struggling they aren't relevant anymore

DOMination-9h ago

In the last two years they've started exiting the consumer market altogether. All of the newest Surface products are business models only. They can't seem to work out what they want to do with it.

XBManiac19h ago

Too expensive hardware when others offer the same or more for less? Good work, Green Team.

SimpleDad19h ago(Edited 19h ago)

"Despite some early successes for Xbox games on rival platforms, Xbox hardware is down by a massive 31 percent this quarter."
"Without Activision Blizzard, Microsoft’s overall gaming revenue would have actually declined this quarter."
"Xbox content and services would have only been up a single percent without Activision Blizzard..."
"It looks like next quarter is going to be a similar story for gaming at Microsoft, too."

That is crazy... so A/B/K is carrying the whole Xbox gaming.
Oh and Microsoft will be fine. Windows, Office and Cloud are growing with each pc purchase.

purple10118h ago

Activision: "we gonna need a bigger rucksack/backpack please"

Microsoft: "why's that"

Activision: "to carry yo' weak ass'

Profchaos18h ago(Edited 18h ago)

Top brass have also wanted to start seeing returns on the 100 billion they have put into various Xbox related moves so seeing more multiplatform games is highly likely especially from abk

It's basically saying that PlayStation is the reason Xbox is afloat right now thinks to Ps5 versions of COD

Kornholic17h ago

So basically PS and PC gamers' money is keeping Xbox on life support.

MrDead10h ago

The only growth MS will get out of the console industry is if it supports it's rivals platforms. Xbox is a pointless machine now. I can see them on a big push for live next, and they won't give up on trying to buy Steam.

+ Show (1) more replyLast reply 10h ago
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140°

Why Monopolies In Gaming Must Not Be Allowed

As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.

thorstein1d 5h ago

Shouldn't be allowed in any field.

Inverno1d 2h ago

And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.

jwillj2k41d ago

Eventually they’ll realize the value is with the employee not the company. Buying an IP means nothing if the people who contributed are let go. They’ll get it one day.

MrCrimson1d ago

tech is different because they buy threats and then kill them. Twitter bought Vine and did nothing with it. Despite people seemingly liking it. Could've had tiktok a decade before bytedance. go figure.

Zenzuu1d 1h ago

Monopolies shouldn't be allowed regardless. Not just for gaming.

MrCrimson1d ago

They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -