toxic-inferno

Contributor
CRank: 5Score: 93080

I never played the original, and have only seen gameplay of it on YouTube. I think I agree to an extent - what you don't see due to the graphics does change how you see certain areas, and adds a degree of atmosphere.

It hits certain areas worse than others. I have to say that Valley of Defilement looks better in the remake - but that's such a frustrating level anyway that it doesn't take much to improve it!

1145d ago 3 agree3 disagreeView comment

In this age, niche can be considered to equally refer to "a game that appeals to only a small, specialised segment" as well as to "a game within a genre that only appeals to a small, specialised segment".

Control fits the second of these definitions, but perhaps not the first. I think it's better to think of it as a cult game - wildly popular amongst it's fans, but not as widely-adored as other games. Though the word "cult" usually refe...

1147d ago 0 agree0 disagreeView comment

Far better than historical accuracy is when a game inspires an interest in you.

I don't pretend to have 'learnt' anything from God of War (2018) about Norse mythology. Some of the stories in there are based on the real mythology, while others are highly extrapolated. But it did inspire an interest in me to go and find out about Norse mythology.

1153d ago 0 agree0 disagreeView comment

@ Stay-Toasty

I assumed as much. I can't really see that working particularly well in Hitman, where movement is such a key aspect of the game.

1153d ago 0 agree0 disagreeView comment

Out of interest, how would you move around when using PS Move?

I don't have PSVR, and have only tried it once at a friend's house. However, I did have PlayStation Move back in the day, and you could get a navigation controller for that which had an analogue stick on it for movement. But I've never seen anything that suggests they are compatible with PSVR.

1154d ago 0 agree0 disagreeView comment

I'm so glad I started my PS5 "journey" with this game. Although it lacks some features of 'typical' next-gen games such as ray tracing, it truly felt like a next-gen title. None of the games I've played since have felt like that.

And considering the game is technically over a decade old, that's saying something.

1155d ago 0 agree0 disagreeView comment

@Kaii

Ordinarily (and in theory) I fully agree that giving games decimal scores (even .5) is ridiculous, it's a product of gaming journalism's skewed rating system, which award far too many games a 7+ score. And so, with so many games achieving high scores, it's important to differentiate between them.

Not defending the situation at all - but it's not an individual review-site's fault really. It's the state of the industry.

1155d ago 0 agree0 disagreeView comment

@Zhipp

I think the expectation from Rockstar with regards to DLC is not your average "more of the same content", but rather new and experimental experiences like the Undead Nightmare DLC for original Red Dead Redemption. No matter how big the original game is, having new experiences that are entirely separate to the main game is something that many gamers will be keen to support.

1163d ago 1 agree0 disagreeView comment

I'm not sure the new game needs all these things. Good music and theme tune are a must, but I don't think it necessarily needs multiplayer shoe-horned in, nor does it need vehicles.

In my mind, they should keep most of the gameplay style from Hitman, but make it that not every level is about assassinating a target (e.g. acquiring data, preventing missile launches, etc). Then, to reflect Bond's style more, introduce some branching dialogue options within the leve...

1165d ago 1 agree0 disagreeView comment

Much like the TV shows and films it's story is inspired by, the plot is supposed to leave you with a sense of uncertainty. Just take what you can get from it in the knowledge that you're not supposed to understand everything! :)

1165d ago 0 agree0 disagreeView comment

I did find that the game took a bit of getting used to before I could fully enjoy it. And there were aspects (such as the map) that I imagine could really annoy people. But it's a game that isn't afraid to do it's own thing, and it really benefits from it.

1165d ago 0 agree1 disagreeView comment

I was only thinking the other day how great a true remake of the PS3s Warhawk would be nowadays. I feel that game was ahead of its time (for a console game - I realise there were lots of similar PC games before it).

It had some of the best large-scale multiplayer maps I have ever seen, each of which pushed a completely different style of gameplay. The different weapon and vehicle options were extremely well balanced, and the graphical style was the perfect blend for a semi-...

1170d ago 18 agree1 disagreeView comment

How does the series play on PS5? Any noticeable improvements?

I love the Arkham series - I go back to those games every few years. Not a bad game amongst them.

1171d ago 0 agree1 disagreeView comment

I had a go on it at a friend's house a couple of years ago, but I don't have PS VR myself!

1173d ago 1 agree0 disagreeView comment

It may be wishful thinking, but I'd love it if they were slowly paving the way for more content.

1174d ago 28 agree1 disagreeView comment

Agreed. I hardly ever get into online games. I'm not a competitive gamer at all. And while I'm aware that there are much more popular multiplayer online games out there, something about Destruction AllStars has clicked with me, and I reckon I'll be playing quite a bit of it.

1174d ago 0 agree0 disagreeView comment

KyRo

That's true. I forget sometimes about the ending fiasco, as I was late to the franchise, and already knew about the disappointing ending before I even started the first game.

1176d ago 8 agree23 disagreeView comment

I can't even disagree... Each game brought something so different that I could argue why any of them are the best.

Even Andromeda (the worst in the series) has elements that, if focused on independent from other aspects, makes it the best Mass Effect game.

(Waiting for the disagrees...)

1176d ago 3 agree3 disagreeView comment

I agree. However I think they compliment each other. Mass Effect 2 was more of a sandbox, whereas Mass Effect 3 was very narrative driven. Mass Effect 3 wouldn't work if it wasn't for Mass Effect 2.

However, despite its ending, Mass Effect 3 manages to be the single most cinematic game I've ever seen (I'd love to know if there are other games that similarly manage to make you feel as though you're playing a movie).

1176d ago 3 agree3 disagreeView comment

Really? A slightly altered camera angle is enough to put you off the game? That seems like an overreaction.

I understand that you might take issue with the idea of "censoring", but this is a creative decision made by the people who created the game. And I guess your protest may be more about the state of the industry, etc. But if the developer is uncomfortable with putting out a game with that scene in it unchanged, then it's their decision at the end of the d...

1176d ago 40 agree84 disagreeView comment