+1. I'm p*ssed because my 32Gb card isn't big enough for all the cool stuff I have available for my Vita. Sony: 64gb cards (and a price drop). Stat!
You can have that today with High End android phone and the Moga Pro controller for fifty extra bucks.
Honestly, I just don't think there is that big a market for hardcore handheld gaming, especially for something which is that big and can be essentially put together trivially by the user with off the shelf hardware. That's the beauty of an open architecture like Android. This thing has failure written all over it, it'll make the Vita look like it is a huge market...
Monster Hunter. Sony desperately needs to pay the devs to port it to Vita. It made the PSP relevant for a while and it being on the 3DS and not the Vita is a seriously bad piece of the Vita struggles puzzle.
I remember reading something on the Freakonomics blog about the effects when free solutions enter a market place. In people's minds it quickly becomes "Free, and everything else". There are plenty of free mobile SDKs for other devices. A lot of indie type devs are thinking "Why should I go to the effort of porting this thing? It's a 99c app and given the Vita indie market, I may not even move a hundred units. No way I'm paying Sony to do this AND burn my precious de...
Agreed. I personally am a technical professional who would consider knocking the dev tools around and possibly creating something but not if they cost money, since I would not be looking to create a career out of it. I'd be looking more at porting an existing open source project or small original project or something.
So I'm interested in learning about and possibly producing some mobile software but I was fully aware that I can get the android tools for free (and I ...
Minus bubs for trolling!
That's great to know. I have some other things in life I need your vaguely off topic input on, as well. I'll PM you with details.
Unlike a lot of N4G'ers I'm actually a pretty big CoD fan and honestly, while I think a solid entry would be nice, the pick up and go nature of portable gaming and the multiplayer focus of CoD's popularity make it not that critical for the Vita, IMHO.
Monster Hunter is much more important and a good call. Sony should bribe or buy the Monster Hunter devs... Whatever is necessary to get it to become a Vita game and if possible reduce 3DS support in the future. This ...
Total agreement. The fact that the Vita has ZERO internal storage is incredibly limiting. I have 64gb cards for my phone and tablet so my phone has: 80gb total (64+16) my tablet (asus transformer) has 96gb undocked, 128gb docked.
I'd like to be able to put movies and other media on the Vita rather than the phone or tablet, especially when traveling. Vita has the best controls for gaming and is a nice size to game or watch movies on or use as a music player. But with multi...
It would be ideal if they do a generalized mapping scheme like the one that PSOne Classics on the Vita uses. I find it to be great for customizing the layout to my personal preferences and it enables the majority of the control options the Vita offers (rear touch, front touch, remapping analog sticks, etc).
I think that would be a solid solution.
LOL.
Guess how many PS2 games I have bought or even played for that matter since I got my PS3? I think I played God or War once and KZ1 a couple of times.
I still own two functional and fully setup for play PS2s.
Guess how many original XBOX games I have bought and/or played on my 360? I played Doom3 several times. I played an old Splinter Cell game for a week or so. That's about it.
Backward compatibility is nice but I ...
If home has 19m users as Cupid_viper_3 had said, it will probably be worth their while to do a native port of it. It sounds like it generates some significant in app purchases (i.e. income), too.
It's not like nobody has ever ported anything between a PS3 and an x86-based box.
So if it is financially lucrative compared to the cost of porting it, I'd expect it to be ported at some point.
IMHO, the memory cost and capacity are where Sony REALLY boned it with the Vita so far.
I can afford the upfront cost of the device (and it'll drop eventually for folks still put off by it). But the memory thing is flat out BRUTAL in terms of both how much it costs and how limited it is for the serious collector types (guilty as charged! LOL!).
I LOVE LOVE LOVE everything else about this device. I'm happy with the hardware, software, and the future ...
Agreed on all points. My 32gb card is full and I have to manage memory space on my Vita much more than I'd like. None of my other devices (except maybe my retarded ipad mini which is simply memory deficient and doesn't even take cards) require this kind of constant backup/delete something/add something type of loop I'm constantly stuck in on the Vita.
I would really like to have nearly all of my content available to pick from at a whim. I need a 64gb or 128gb car...
Good point, wrt content manager.
BUT I have to say, I do wish they'd compress content a little better. On the PSP when people made CSO's for UMDs they'd strip them for the region/language and then compress them. The firmware would then uncompress them on the fly. Many of them would be less than half the size of the original UMD content.
Some of these soft copies of games are just stupid big given how expensive Sony has priced the memory.
PS4 Launch Title: Agent from R*! LOL!
Hoping for: A 64gb Vita mem card and general vita memcard price reductions if they do decide to discount the base hardware.
Wow. I have high hopes for this one! You go, GG!!
I guess it's a personal choice. For me, the Vita has enough of the type of games I'm into and I really dig the technology it is sporting... Haven't regretted the purchase at all, especially now that PS+ is supporting it. But some folks may dig 3D or be into the Nintendo 1st oarty games.
Going into the Vita purchase, I also had a number of solid PSP/PSN titles that were compatible for it that I had already purchased for my PSP, so the backward compatibility was a b...
EXACTLY. I really doubt the cost in terms of development and support to have some backward compatibility between two completely disparate CPU architectures, that will likely not even work well, is something Sony sees as "making sense" or, more importantly, money for that matter.
As someone who owns a vita and PSP, I think this is great. There are some really good PSP games that many Vita owners may have missed and it makes PS+ relevant for PSP owners as well. Seems win-win as long as they don't make it a majority of the content.
The Vita has some really good games but its library is much smaller than the PS3 or the PSPs. Publishers need to make some $$ from initial sales of their stuff if we want them to support the system long term. You don'...