The game is intended to be played online, and obviously you can't pause an online game.
I'm confused, was it not common knowledge that Game Pass would reduce game sales? If this is a shocker to anyone.... Well they're not very bright.
They'll announce it when they announce it, I don't understand the need for this kind of article to pop up as regularly as they do.
Did I miss what JK Rowling said to piss off this vocal minority? I know that she said the movement had gone too far a few years ago, but I was under the impression she supports trans people overall
I would assume Sony asked Bungie for their recommendation on which expansion to give away, I'd be very surprised if that wasn't the case.
As I said to a below response, I don't think stasis is important enough to a new player to justify an otherwise odd expansion to give away. Either Shadowkeep or Witch queen would have made more sense for different reasons.
A subscription model was rumoured, I think that would be more likely than a fully F2P ...
Out of the three currently available expansions, they're giving new players the middle one. This doesn't make sense from a chronological perspective, they should have given Shadowkeep for that. Or if they wanted to simply give players the best first impression of the game, they should have given Witch Queen. Giving Beyond Light makes no sense.
Stasis isn't important for a new player, and I'd argue it isn't even particularly useful outside of master level...
The Beyond Light campaign was undeniably rubbish. Compare it even to average campaigns from other shooters, and it gets put to shame. The only good content in Beyond Light was Deep Stone Crypt.
Does Bungie want to put new players off by giving Beyond Light? The story was rubbish. Give Witch Queen away and there'd be a fair amount of new players in time for Lightfall.
That's interesting, not something I would expect to hear from Naughty Dog. Would be cool for them to do something a bit different.
I'd be surprised if the multiplayer aspect takes up many resources in these games. It's one of the most unique aspects of Souls games, it was really innovative when it was introduced in Demon's Souls. I don't think there's any reason to cut it out.
@lucian - Oblivion, Fallout 3 and Skyrim all won the most game of the year awards for their respective years. Fallout 4 lost only to The Witcher 3. While I agree that Starfield doesn't look good from what we've seen, you'd be crazy to write it off knowing their track record.
It's more that if you're trying to sell a game with a demo, it had better either have a comprehensive tutorial, or be simple enough to understand quickly. Preferably the latter. It's not the game itself that's the issue as far as this tutorial goes, the writer even acknowledges it will likely be different in the final game. Demos need to grab the player's attention quickly.
I don't think Elden Ring would have been able to have a good demo because of ...
Considering they've been asking this about all of the Souls games since 2009... You'd have to question it.
I agree. But that's not a great way of looking at it since GoW had a lot more reviews, which may have brought the average down.
I wasn't a fan of the first game either, but the world was really interesting. I'm interested in this seeing as it's supposedly a different kind of game to the first.
Or maybe it got mediocre reviews because it was a mediocre game?
Not sure why everyone on here seems to think Horizon was a masterpiece. As I've said, the first few hours were terrible, and the facial animations were on par with Mass Effect Andromeda. Even at its best, it was good, not great. It didn't do much more than something like Far Cry or Assassin's Creed.
Even if you didn't like its slow paced nature, Zelda pushed the envelope on what open world games can be. The exploration was second to none. It had problems of ...
Why? The first few hours were terrible, and the facial animations were as bad as that of Mass Effect Andromeda. Even at its best it was only good, not great.
It wasn't even the best PS4 exclusive of the year, Persona 5 was better.
It seems as though he's working on something cloud based, possibly a horror game. I wonder if the cloud stuff would be used for what was talked about for Silent Hills, where they were thinking about features such as allowing the game to manipulate your phone, or messing with the light bulbs in your actual house.
No idea if the cloud would help with things like that, but I thought it sounded cool anyway.
This hurts, I was looking forward to his performance for Final Shape. He's been such a prominent voice for Destiny. Let's hope Bungie can send his character off well.
I do look forward to watching John Wick 4 a bit more now.