Tired... as usual

Abriael

Contributor
CRank: 109Score: 6872160

It was supposed to do a whole lot of things. The fact that it doesn't do one is not a tragedy worthy of three exclamation marks.

PS: A lead architect doesn't actually design the hardware, just so you know. Since you seem to be a bit confused about it.

3872d ago 13 agree0 disagreeView comment

@johndoe11211: I don't consider it a problem, but since everyone was getting his panties in a bunch, and no one took a second to actually explain the reason, I thought it'd be a good idea to just do it myself :D

Yanno, for the sake of actually knowing what's going on instead of running in circles like headless chickens.

3872d ago 7 agree1 disagreeView comment

Neither, it's just an explanation on the reason why it happens.

I guess you could consider it negative because it'll consume a bit more power when downloading in standby.

3872d ago 6 agree0 disagreeView comment

Nope. The mistake was that the folks at Ars technica initially thought it was ALWAYS consuming 70W while in stand by, then they noticed that it was 70W ONLY when downloading.

The ARM chip does other things, not just background downloads.

3872d ago 33 agree1 disagreeView comment

Lots of people from both sides. That's what statistics are. You take them for what they are, not as full fledged undeniable truth.

3872d ago 5 agree2 disagreeView comment

Texture resolution and rendering resolution are 100% separate things.

The rendering resolution is the number of pixels on your screen. The texture resolution is the number of pixels of the textures plastered on a game's polygons.

They've nothing to do with each other. You could easily have a game in 720p with K4 size resolution textures on the polygons, if the memory bandwidth allows.

3872d ago 20 agree0 disagreeView comment

Yeah, he's obviously talking about graphics, not about gameplay. Graphics and gameplay aren't exacyly in conflict with each other.

Mind you, I don't completely agree with the statement anyway, but still, putting graphics in comparison to gameplay is a logical fallacy. They're mostly separate issues that don't conflict with each other.

3872d ago 4 agree1 disagreeView comment

I agree a lot more about Draw distance. I'll take vistas that span reeeeally far over 1080p native personally. Killzone has that, mind you, but IMHO that and large, seamless worlds identify next gen games better.

3872d ago 39 agree3 disagreeView comment

The demos are tried were very, very enjoyable. Very different from the usual Final Fantasy, but it seems like a very good game none the less.

3872d ago 6 agree1 disagreeView comment

I normally love this kind of stuff, but am I the only one feeling that they're starting to go a bit overboard with the cheesy now?

3872d ago 5 agree4 disagreeView comment

Who knows, maybe they'll hire Hayter to voice classic snake?

It would be the least they could do, really.

3873d ago 10 agree0 disagreeView comment

@Lukas_Japonicus: it's ok. I get called damage controller and fanboy in turn for Sony, Microsoft Nintendo and even PC gaming, so I guess I'm just balanced :D

3873d ago 2 agree4 disagreeView comment

It happens with every single MMO launch. Nothing to worry about. No network can hold hundreds of thousands of people trying to log in again and again exactly at the same time.

3873d ago 23 agree8 disagreeView comment

@Sarcasm: boy, I sure hope the PS4, Xbox One or any other console will never have newegg's DOA ratios...

3873d ago 4 agree0 disagreeView comment

it's actually 15%, but after 2 years of usage. The Ps3 and the Wii had a 3%

As long as the percentage doesn't go over 3% in time, that's perfectly fine.

3873d ago 6 agree1 disagreeView comment

Eh 0.4% is minimal compared to average failure ratios.

3873d ago 18 agree4 disagreeView comment

I'm not sure, but when he was interviewed a while ago Sony's VP said it was a limit "difficult" to change.

Apparently they made it.

3873d ago 1 agree0 disagreeView comment

Yep. It says there's a difference in lighting. It doesn't say what it is due to. You're throwing in theories as they were fact.

3873d ago 0 agree6 disagreeView comment

@Neonridr: it makes the ratio of bricked unit absolutely minimal.

3873d ago 34 agree9 disagreeView comment

You do know that Taco Bell shipped more than 4000 units, right?

Do the math.

3873d ago 40 agree7 disagreeView comment