340°

Former Deviation Games Devs Have Formed A New Studio At PlayStation To Work On A New IP

Former Deviation Games developers have formed a new studio at Sony Interactive Entertainment in order to work on a brand new PlayStation IP.

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twistedvoxel.com
Tacoboto13d ago

Well that's an awesome and very surprising turnaround. Cheers to the new studio and what they'll build!

RaidenBlack13d ago

Likely to continue their FPS project

Cacabunga12d ago

It is not about money it is about talent.. get that talent in and they will take care of you and earn you that money

Eonjay12d ago

I had picked up on this before the Deviation shutdown was announced. It was pointed out that a senior manager of the team had joined PlayStation prior to the close. It was a little suspicious because from the outside in, it appeared had basically poached Deviation's talent.

Reading some of the other comments it seems this is understood to be the case.

In other news it would be wild if Sony winds up announcing a brand new internal studio.

isarai13d ago

That's..... confusing, so shut down but just reformed and same employer 🤔 sounds like pretty much what happened to Japan Studio basically just being rebranded as Asobi

ocelot0713d ago

It is odd one I don't know how business deals work or the law of that kind of stuff. But is it possible Sony reached out and said hey we want you apart of Sony but don't want to purchase you for what ever reason. How about use disband and we will open a studio and hire you guys type of thing. Is that even possible?

isarai12d ago

Maybe it's to void/bypass some contract? I have no clue

VersusDMC12d ago (Edited 12d ago )

I guess the deviation team fell apart and didn't deliver good progress on what they pitched (they overhyped themselves when the team was announced)so Sony shut them down. They regrouped with a new team and a new pitch so Sony is giving them another shot.

And this time they are keeping it quiet to keep pressure down on the team. So people aren't asking everyday what deviation(or whatever the new team is called) is doing.

Edit: Also Sony never owned them. They just ended their partnership with them. Deviation decided to close on their own.

outsider162412d ago

Good point. You know, i was thinking of Days Gone too. They pitch an idea to Sony for Days Gone 2 but Sony didnt like it do they scrapped the whole thing. Maybe if a good pitch came by...they'd reconsider it.

isarai12d ago

That makes a bit more sense

lodossrage12d ago

To be fair, Sony didn't shut them down. Devation was independent. Sony pulled funding on the project they were working on. As a result, they couldn't run so Devation decided to close on their own.

MrBaskerville12d ago

Maybe it's a good team but sony changed plans?

Plague-Doctor2712d ago

https://imgur.com/HhYbZDi

The management at Deviation was reportedly a problem. Sony cut their funding and when the studio layoffs began they bought the talent back up

Lightning7712d ago

It's probably cheaper to grab the talent than to anage a full studio as a second party.

Maybe we see the game at the PS showcase?

+ Show (2) more repliesLast reply 12d ago
roboteye12d ago

If this was MS they'd be gone.

Goodguy0112d ago

Maybe make a smaller game this time?

smolinsk11d ago

Smaller then what? With All the success Sony have when making games it makes no sense to differ from a well oiled machine.

Elda12d ago

Good for them that they were able to work it out. Hopefully they're developing something interesting.

Rainbowcookie12d ago

I think Sony is thinking long term as a replacement for Call of Duty M$ edition.

lodossrage12d ago

If they can pull off at least 2 more games similar to Helldivers 2 they won't have to worry about that COD deal anymore (my personal opinion, not fact)

-Foxtrot12d ago

The best thing they can do is make something old school based

The issue with COD is that it's so over the top and arcade like now where it feels more like you are relying on gimmicks and what you've unlocked rather than skill.

If they can create an old school like first person shooter where "less is more" and not a game that relies on a drip feed road map then they'll get some attention.

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200°

Stellar Blade has sold more physical copies than Dragon's Dogma 2 in Japan, despite PS5 exclusivity

By the looks of it, PlayStation 5 exclusivity does not hurt the sales of Stellar Blade in Japan as the game has passed 90,000 sold physical copies.

Hugodastrevas9h ago

Stellar Blade really deserves way more praise than it got, devs have been adding more and more content, for free, since release and the game already was great to begin with!

BrettAwesome7h ago

More than it got? It got tons, by everyone except the sad wankers who's idea of a sex life, is pulling on their dicks while watching big fake cgi titties 😂

Cacabunga7h ago

I think we can safely claim that Stellar Blade 2 is confirmed!
I got it day one, i have some backlog due to RDR2 i just platinumed.. i will get to Stellar Blade in the near future

shinoff21836h ago

Same but I'm hitting yakuza right now. Stellar blade looks cool though.

neutralgamer19924h ago

Capcom really dropped the ball with DG2. They had easy success on their hand but instead with their stupid decisions ruined the games success

Stellar blade is an amazing game and deserves all the success. For all the artificial hate it got from people who had no interest in the game to begin with this shows if you make a good game it will sell. The so called 1st party drought from PlayStation has meant 4 exclusives in 2024 so far. Other companies need to learn how to run a business and plan for the future

H99h ago

Stellar blade is performing very impressively there, DD2 didn't do well because word of mouth destroyed it's reputation and not about the Microtransactions or performance, bad word of mouth about how the game lacks so many things that were in the first one

Redemption-647h ago

DS2 sold 2.5M in a little over a week, what the hell are you talking about?

H96h ago

"there", that's Japan, this article is about Japan, the bad word of mouth is about Japan

Hereandthere8h ago

Exclusives matter. No matter what bumbling phil and bond try to say, exclusives is why you buy a console.

The_Hooligan4h ago

How dare you speak common sense!!??

XiNatsuDragnel7h ago

Stellar blade is great excited for 2

anast7h ago

They dropped the ball with dogma. SB is a solid game, it just had to weather the social storm.

shinoff21836h ago(Edited 6h ago)

Said that dd2 was missing things the first one did,like mass effect 2? I haven't played it so I'm really asking.

spss114h ago

I've played both and I have no idea what people say when they claim it's "incomplete". I've only noticed new things in comparison to DD1 (I would give a list but spoilers). Sometimes I wonder if some people actually played DD1 or maybe they remember it differently. Anyways, if you liked the first one and want more of that, you'll probably like DD2.

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140°

Sony CEO says although AI "has been used for creation," it's "not a substitute for human creativity"

"AI is not a substitute for human creativity. We position it as a technology that supports creativity. Creativity resides in people. We will continue to contribute to people's creativity through technology," the CEO said.

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gamesradar.com
1nsomniac1d 7h ago (Edited 1d 7h ago )

...not yet but 100% within the next 10 years!

..Then Sony will use it like the drop of a hat. They're no different to the others.

isarai1d 4h ago (Edited 1d 4h ago )

They used to be 😞 sure it was always a business, and money's always the priority, but they used to have a very strong stance on supporting artists and creativity. "Dont f#@k with the artist" was a phrase they touted a few times back in the ps1-ps3 era, a philosophy carried over from their music branch PlayStation was created from. It's not COMPLETELY gone, but it's barely there compared to what it was back then, i just want them to return to that.

Eonjay9h ago(Edited 9h ago)

I am highly encouraged by their statement about human creativity. "Dont f#@k with the artist" is exactly what they are saying. But at the same time, I don't think people understand that Sony is a corporation. If they don't realize growth, they don't get to exist. When you say 'Sony', you are talking about a bunch of investors. To speak about them any other way is a illogical and incorrect. They haven't changed. They have been a group of investors since they became a public business.

isarai21h ago

Ugh, i really wish people would stop gambling people's livelihoods by turning a project/game into their political soapbox. Im all for statements and having your own opinion, but there's more people working on this than just druckman, ham fisting your political beliefs onto just seems inconsiderate for everyone elses job security when it can result in a failure due to people avoiding it for that reason.

I play games for escape, im so tired of nearly every AAA game blatantly dragging real world issues to shove in my face when I'm trying to take a break from it all. They don't even bother to be subtle about it, quite the opposite, it's blasted and force fed to you and it's just getting exhausting

Einhander197211h ago

People are taking a whole interview and cutting it down to clips that make him look bad and take what he actually was saying out of context. For example he also said things like this AI has "ethical issues we need to address"

-Foxtrot11h ago

@Einhander

Why defend him at this point?

It’s not taking things out of context, he said what he said.

Old ND would never talk about soulless AI taking over so many creative things they are well known for. The whole “ethical issues” is just a good PR spin people who push this crap fall back on to make their statements not seem as bad. So many AI lovers do this.

AI has no place is so many creative based things.

Einhander197212h ago

Well yeah, because everyone else is using it so they need to stay competitive. It's the same as paid online, they didn't want to go that route but their competition was making so much money they needed to add paid online just to keep up.

RaiderNation9h ago(Edited 9h ago)

AI will never replace humans in game development in terms of conceptualizing new games. Humans still need to come up with the ideas and what they want to implement. However much of the day to day menial coding could be AI driven to reduce production time and team size. I could also see AI being used for bug testing/optimization that could lead to better quality games at launch. I'm actually very optimistic about how AI can positively impact game development.

+ Show (1) more replyLast reply 9h ago
XiNatsuDragnel1d 5h ago

Good statement but hopefully this holds up

NotoriousWhiz10h ago

People that aren't software developers just don't understand the benefits of AI. People who's only exposure to A.I is the Terminator movie and other related sci fi films won't understand the benefits it provides.

It's not about replacing human labor. It's about making human labor easier.

Many years ago, I had laser eye surgery done. It was performed by a robot. The doctor took my measurements and calibrated the machine to make sure it would do what needed be done. And then the robot corrected my vision in 10 seconds.

15 years later and I still have 20/20 vision.

Eonjay9h ago

AI in and of itself is not a 'bad'. Money is bad. Money is evil, and corporations will do whatever they can to get more of it. They will find ways to implement AI to replace as may jobs as possible. This isn't even up for debate. It is the charge of the corporation to maximize returns for the investors. They have no choice. I'm a developer and I know that my job will absolutely be replaced. Therefore, I have decided to become an AI dev. AI has a lot of potential to help us solve problem on a scale most can't even imagine. The issue, as ever is that our monetary system only ever allows us to focus on greed and fiscal growth.

But I am a pragmatist. Perhaps an AI model can be built to help protect us from our most dangerous instincts and habits. And perhaps Congress can pass laws to protect us from people who would use AI to manipulate and control us (spoiler: they wont).

160°

Naughty Dog Boss Neil Druckmann Says AI Will 'Revolutionize' Development

Druckmann claims the tech could 'push the boundaries of storytelling in games.'

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gamedeveloper.com
Jin_Sakai20h ago

I’m more interested in what else he said.

“Neil Druckmann says new Naughty Dog title could ‘redefine mainstream perceptions of gaming’

19h agoReplies(6)
H915h ago

It will be something like "we erased gameplay all together it's just a movie now"

purple10115h ago

every time naughty dog make a game, you play it and get the feeling "this is not possible'

from the boulder running towards you in crash, on ps1,
to the massive open world of jak and daxter, on ps2,
to the QuickTime events sequences of uncharted on ps3/4

and now we will see what they do with ps5,

H914h ago

Press X for doubt at "PS5"

-Foxtrot12h ago(Edited 12h ago)

Arrogant asshole who sniffs his own farts bigs up next game…sounds like typical PR to me

You know what I find interesting? Almost every site reporting this as the main title where the REAL interesting bit of the interview is Neil praising AI and saying it will be used to help push story, characters, dialogue and more.

It’s super shitty to big up AI especially when it comes to story telling and other creative elements.

senorfartcushion11h ago

Just because someone says this type of stuff, it doesn't mean that it's guaranteed to be good news.

You can say this about microtransactions. MXTs revolutionised the gaming industry.

+ Show (2) more repliesLast reply 9h ago
Levii_9212h ago

Geez how full of themselves are these guys.

Einhander197211h ago

He also said it has "ethical issues we need to address" but of course that doesn't get the clicks.

CrimsonWing6911h ago

I’m all for it. Cuts the time to make a game. Look, Hellblade 2 took 5 years to make, if AI can do that in half the time, as a consumer, I support it.

Chard54m ago

Things will get far sloppier brother

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