160°

Molyneux: "I don't know if I can make another controller game"

"Going back to that very constrained controller, I'm not sure I will want to."

(OXM)

dirigiblebill4806d ago (Edited 4806d ago )

22Cans iOS game confirmed...? He's already said Microsoft's not the publisher, I think.

Hisiru4806d ago (Edited 4806d ago )

This guy is a lunatic. He always scares me with the "I AM MAKING THE PERFECT GAME THIS TIME" thing.

TekoIie4806d ago (Edited 4806d ago )

Lol Hes was totally being paid by M$ tho to say that:

"I don't know if I can make another controller game"

*COUGH*kinect*COUGH*

BossPerson4806d ago

Yea Peter, Im sure Kinect has so much more possibilities???

BakedGoods4806d ago

"I don't know if I can play another Molyneux game"

Cryptcuzz4806d ago

"I don't know if Molyneux exists anymore"

This guy talks more then he makes games.

This guy can never live up to his own words.

Is he a developer or tool for marketing...that is thee question.

The Meerkat4806d ago

All his best games used a mouse.

xruiner894806d ago

Very true, as soon as he started developing stuff for consoles everything went downhill.

OC_MurphysLaw4806d ago

disagree... Fable was a good first offering... Fable 2 fell short but was solid... Fable 3 was a few steps backwards imo... but the Fable IP is solid and an excellent fantasy setting.

xruiner894806d ago

Yes that's what i mean, Fable 1 was okay and it went downhill.

ziggurcat4806d ago

so instead of using a controller, he's going to stick with games that are on rails, and then try to argue that they're not on rails...

Crap_Turtle4806d ago

Hes a big a joke as inafune is

And when fable journey bombs out, he will say as he always does

I dont mean it

Show all comments (41)
230°

Peter Molyneux recalls how Project Milo, the Kinect game with revolutionary promise, died a death

Vapourware can end up being the stuff of legend, like Rockstar's Agent, Star Wars 1313, or StarCraft: Ghost. Without ever seeing the light of day, these games never risked the possibility of being played and forgotten, and instead live on forever as the subjects of lengthy YouTube essays.

Still, Molyneux's most notable lost game (or tech demo, depending on who you asked at the time) was arguably Project Milo.

Read Full Story >>
gamesindustry.biz
darthv7225d ago

I can see the potential of the kinect hardware... its rather impressive tech, but it was just not meant to be for gaming. If anything, MS had a huge missed opportunity to have used it for the AR/VR projects.

S2Killinit24d ago

Missed opportunity? They lied. It was the biggest lie in gaming history.

merlox24d ago

You can use the Kinect as an SLS camera for paranormal investigations. So it wasn’t a complete failure.

Cacabunga24d ago (Edited 24d ago )

Remember Star Wars Kinect announcement? Biggest laughable acting seen

24d ago
24d ago
rlow123d ago (Edited 23d ago )

Do you mean about project Milo?

+ Show (2) more repliesLast reply 23d ago
-Foxtrot25d ago

It was built on lies Peter...you know this.

isarai25d ago

Bro that thing NEVER existed, what we got was a concept video

Knushwood Butt25d ago

"Unfortunately, as we were developing Milo, so the Kinect device was being developed. And they realised that the device that Alex Kipman first showed off would cost $5,000 for consumers to buy.

"So they cost-reduced that device down to such a point, where the field-of-view...I think it was a minuscule field-of-view. In other words, it could only just see what's straight in front of you."

Hmm, exactly what tech was in it, that was cut, affected the development? It was only ever interpreting visual and audio inputs right? The xbox was processing those inputs.

Nor do I see how the field of view thing is relevant to the discussion.

isarai24d ago

Exactly! Tf kinda BS statement was that? i don't really see how fov is relevant at all, since when do you move all around a room while talking/interacting to someone?

Amplitude24d ago (Edited 24d ago )

This is entirely untrue. There was never a 5000 dollar Kinect prototype that could somehow use a wider field of view to scan and import generated in-game items and advance AI by over a decade. Anybody that fell for this was a stupid moron child, myself included. Anybody that falls for this lie now is a stupid moron child who doesn't realize that these people *only* know how to lie.

Show all comments (22)
150°

Is It Time To Trust Peter Molyneux Again?

Masters of Albion is already promising, but can we trust Peter Molyneux to not let us down again?

Read Full Story >>
thegamer.com
OtterX299d ago

I came here to say that I don't want to hear any grand standing or over promises, and I was not left disappointed when I read: "Molyneux has “kept very quiet” about the project as he wanted to “let the game speak for itself”.

Perfect.

Cacabunga299d ago

Milo and Kate 😆
Stellar lie

DivineHand125298d ago

Project Milo could not have been released even if it existed. Why would a grown man want to simulate talking to young kids?

Profchaos299d ago

No he hasn't done anything to earn it if he actually delivers a fun competent game that's different

DiRtY298d ago

Come on, you can hate him for overpromising, but he made some fun games.
Fable I and II were awesome, as was theme park or Dungeon Keeper.

OldDuffer298d ago

Unfortunately its the haters who will always set the agenda on any such discussion. Peter is a visionary who delivered some exceptional games and invented genres. I consider myself blessed to have worked at Bullfrog and seen such creativity up close. The fact he over promissed on several projects later in his career is hardly an issue limited to just him, and certainly does not undo the huge legacy he has.
I was impressed by the showing at the event, and Im pleased to see he's learnt to shutup and just deliver a game. Maybe one two people can let go of the hate if he delivers on this project, but I doubt it - people love to hate.

CrimsonIdol297d ago

Amen. I respect Peter as a dreamer of interesting and grand ideas. Those who remember the golden years of Bullfrog knows how interesting their games were (and still remain) and the glorious feel of manipulating all the little simulation mechanics. If you understand many of his promises were "wouldn't it be cool if" hypotheticals that were strived for but ultimately not achieved (ie the realities of game dev) it makes far more sense than him being deliberately misleading.

Psychonaut85299d ago

No. Too many other developers who HAVEN’T scammed people and lied to our face for two decades. Don’t have time to listen to this dude anymore. If it’s good, good for those people that like that type of game. I still won’t ever trust him.

Plague-Doctor27299d ago

One of the dumbest questions I've ever heard. Guy hasn't told the truth in over 20 years

DodoDojo299d ago

Exactly, the dude likes to suck his own D and talk everything up.

Psychonaut85295d ago

I’m curious who the dislikes are on our comments. Either people old enough to have some deeeeeeep love for Black and White and Populous, or young enough to not know what a massive huckster Molyneux is. He’s the M.Night Shyamalan of game directors. Did a couple good things early on and somehow has managed to ride that for decades.

Show all comments (25)
230°

Peter Molyneux's new game is set in Fable's Albion

Project currently codenamed MOAT.

JusttJD0099611d ago

M.O.A.T

Misleader of all time?

jznrpg611d ago (Edited 611d ago )

It’s between him and Phil. I’d vote Phil

Obscure_Observer611d ago

"It’s between him and Phil. I’d vote Phil"

If Phil were the man that made my life miserable, I would vote for him as well.

Regarding the topic, it could be both Peter and Phil working together.

M.O.A.T takes place in Albion, so it´s possible that Pete is working on new partnership with Xbox, which imo, is nothing but great news!

GhostScholar611d ago

What exactly has Phil mislead about? I can’t wait to hear the verbal diarrhea you come with.

Cacabunga611d ago

Still waiting for Milo and Kate.. most lmao game OAT

+ Show (1) more replyLast reply 611d ago
Becuzisaid611d ago

Wait.

His name is still used as a selling point for new games? Seriously?

jznrpg611d ago

If anyone knows his name you have to be extremely skeptical that what he delivers will be anything like what he says it would be and that’s best case scenario.

RaiderNation611d ago

He's like the "Tom Clancy" of video games.

InUrFoxHole611d ago

Lol what the hell man?!?!?

ZycoFox611d ago

I remember Black & White (PC) but other than that I can only think of Fable, B&W was a pretty cool game tho at the time.

sagapo611d ago

Populous was another one designed by Peter, released before B&W, godlike game as well, pretty good too.

Giblet_Head611d ago

I quite liked Magic Carpet growing up.

Obscure_Observer611d ago (Edited 611d ago )

"His name is still used as a selling point for new games? Seriously?"

The guy is a gaming legend for gamers who actually knows and played his games, like Dungeon Keeper, Populous, Black & White and Fable for example.

Becuzisaid611d ago

I'm certain that most who actually know who he is would contest your use of legend. He's the living, human embodiment of false advertising.

Obscure_Observer611d ago

@Becuzisaid

There´s an abyss between false advertisement and bad games.

Most gamers will get excited for games from great gaming creators rather than focus on their exaggerated promises.

Kojima described his Xbox exclusive game as "very unusual like no one has ever experienced before, leveraging the cloud." He said all publishers he presented the project, called him mad and rejected his game but Microsoft, because it´s too crazy.

Is Kojima exaggerating? Obviously. It´s gonna be a bad game? Hardly.

+ Show (1) more replyLast reply 611d ago
TheColbertinator611d ago

Imagine a game where Peter Molyneux presents an extraordinary set of ideas that players will enjoy for years to come. Now imagine that this particular game will come out because it will never exist.

Profchaos611d ago

Does Milo live under a bridge there

shinoff2183611d ago

Captain overseller is returning. Ain't heard his name in years.

shinoff2183610d ago

Peter was overselling games way way before cdprojectred, and bethesada

Show all comments (24)