Perhaps further proof that Kinect detection needs improvement, the much hyped Star Wars Kinect has trouble reading essential basic movements to the core experience, lightsaber play. You certainly won’t feel like you’re a Jedi. So without a fun basic core premise, can the rest of the Star Wars themed mini-games live up to the license? Psst. The Answer is No.
Celebrate 13 years of Kinect Star Wars — the game that let you dance as Han Solo and swing invisible lightsabers in your living room.
Kinect Star Wars, a groundbreaking game released in April 2012 for the Xbox 360, utilized the Kinect motion-sensing peripheral to plunge players into the heart of the Star Wars universe.
One of the worst things to happen to Star Wars was it being exclusive to Kinect when PS Move could have been a better version because of "buttons" per Kevin with better tracking. And the controller looking like a light saber hilt. Or, had an actual light saber game similar to the dojo in Vader Immortal.
But the miming lies on the Microsoft E3 stage was icing on the cake of this garage. Wasn't even live gameplay. Just bad acting. Nothing ground breaking about this travesty.
WTMG's Leo Faria: "This piece wasn’t meant to say that Star Wars‘ gaming future is ruined forever, nor that there isn’t a chance for a good AAA Star Wars game to come out in the near future. I need to reiterate that, yes, I’m looking forward to Jedi Fallen Order. Then again, as a massive Star Wars fan, like most of you I miss the days when we would get loads of titles a year, each one focused on one specific feature of the franchise. I’d rather have a slew of smaller Star Wars games being released every year, some good and some not as good, than one big generic title being released every two years. These are always at the risk of being criticized due to typical AAA practices like expensive season passes, cut content, or microtransactions. Had Disney allowed for anyone, especially mid-range developers and publishers, to bring their creative and risk-free ideas to life, I’m sure fans would have rejoiced. And Disney’s pockets would most certainly fill up faster than nowadays."
The rancor section was funny.
from the start.if its not a dance game it wont work at all...EPIC FAIL.
that was funny. I like this dude, and he is right. However studios have to really understand that kinect shouldn't be used this way. Games such as Rise of nightmares, and Mass effect has used it the right way it should be voice activated for jedi spells and mini game puzzles now the story... that has nothing to do with the kinect that's the studio's actions.
they have no shame
Even the biggest hack in gaming journalism can see this game sucks. That's something.