240°

Peter Molyneux: why I quit Microsoft, and why my new game will change the world

Did Milo's cancellation force his hand? What is his deepest regret? And of course, the thorny issue of making promises you can't deliver. Peter Molyneux in his first interview as an independent developer (again).

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eurogamer.net
FlashXIII4816d ago

I never knew he quit Microsoft but hearing about it, the guy has earned my respect again. Microsoft isn't the place to be working if you want to explore new innovative ideas for real gamers. Having Microsoft use such a talented man as they were was a huge detriment to the gaming community.

RIPSKATEDESTROY4816d ago

agreed. say what you want about Molyneux but he has great ideas

Kingdom Come4816d ago

Correct, he does, however, they never truly come into fruition. Molyneux is a brilliant innovator and can devise some magnificent concepts for games, however, he never manages to achieve a satisfying result for the level of hype produced for his game...

baodeus4816d ago

He tends to make the experience more genuine by making them very subtle (if you play the hell out of Fable 2, and in the way that Peter suggested, you would know what i mean).

The problem is that, people would just gloss over it/didn't get to see it therefore the great ideas/experiences that he mentioned thus are lost.

Particularly the NPC interaction. There were quite a bit of WTF moments, in a good way though, and i see what Peter was talking about. It is really great.

Well i hope he is doing well with the new studio.

mcstorm4816d ago

baodeus I agree with what you say here. I really liked Fable 1 and 2. I thought 3 was a let down as I could not quite get into it but I don't think it was as bad as people were making out.

I cant wait to see what he dose with the new company but I wonder if he will go back to games like Black and White again. I would not be surprised if he makes an excusive 360 game again under the new company but what ever he decides to do for his next IP im sure I will end up getting it and I wish him the best of luck and thank you for the amazing games you have given us under Lionhead.

Drake1174816d ago (Edited 4816d ago )

Look this guy has made some empty promises in the past and the last 2 fable games have been pretty sub par, but i'm atleast mildly excited to see what he can come up with.
Without him being a part of a huge company he will have alot of freedom to do what he wants. At Lionhead he became more of a manager and less of a thinker and innovator.
In a smaller company that isn't concerned about what sells and other marketing agendas, he can focus on making something that is truly unique, brilliant, eye opening, and maybe even world changing(idk maybe).

If you take something like milo for instance, that was a pretty brilliant and unique idea that could of changed the way people looked at not necessarily video games but virtual and emotional interactions. But a publisher like Microsoft(or any publisher for that matter) would of been insane to fund that thing till it was perfect. What would the target audience be? Would people buying video games even be interested in it? how long would development time be to make this thing perfect? Would it be worth it? Those are all major concerns when working for any major company, they are out there to sell a product and make money.

This is taken straight from the interview- "The thing is we're not going to make an app for iOS and want it to be in the top 1000 apps. That's not what we're doing here. What we're trying to do is make something that's truly a moment, truly a step change. That's our obsession."-
I sincerely hope this is the way that his new company will be run, it will be a breath of fresh air.

dark-hollow4816d ago (Edited 4816d ago )

I don't care how great he was in the past, his latest offerings were mediocre at best!
This guy is a walking hype machine!

I can't see how being with ms as an excuse for his lame games! Did ms payed him to suck?

Fable one was truly a masterpiece, the second one was a mixed bag, the third one is just....meh!

Who cares if his ideas and "visions" are genius because if they aren't executed very well then they are worthless.

+ Show (2) more repliesLast reply 4816d ago
DrPepper4816d ago

oh my god here we go again. this guy still making big promises which more than likely he will fail to deliver and ultimately disappoint fans considering his track record.

asmith23064816d ago

Glad he quit Microsoft. Now re-open Bullfrog studios or something similar please!

BitbyDeath4816d ago

Hell yea, that would be awesome.

Denethor_II4816d ago

Good old Theme Park. Putting max salt on the fries, then put the drink stand next to it (drinks filled with ice).
This man created these sort of ideas in video games.

Horny4816d ago

Omg this is fantastic news to me. I hope he re-opens bullfrog again. Hopefully he also makes dungeon keeper 3. I've been waiting 13 years.

gaden_malak4816d ago

Dude needs to start putting his money where his mouth is. His stuff has been fairly ordinary recently.

BitbyDeath4816d ago (Edited 4816d ago )

He explains why in the interview.

Hicken4816d ago

You know only about half the people here actually read it. It's all about responding to the headline.

Drazz4816d ago

Good, maybe fable will be awesome again, unlike 2-3...

saladthieves4815d ago

Damn...so many bubbles and still not even read the article.

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230°

Peter Molyneux recalls how Project Milo, the Kinect game with revolutionary promise, died a death

Vapourware can end up being the stuff of legend, like Rockstar's Agent, Star Wars 1313, or StarCraft: Ghost. Without ever seeing the light of day, these games never risked the possibility of being played and forgotten, and instead live on forever as the subjects of lengthy YouTube essays.

Still, Molyneux's most notable lost game (or tech demo, depending on who you asked at the time) was arguably Project Milo.

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gamesindustry.biz
darthv7225d ago

I can see the potential of the kinect hardware... its rather impressive tech, but it was just not meant to be for gaming. If anything, MS had a huge missed opportunity to have used it for the AR/VR projects.

S2Killinit24d ago

Missed opportunity? They lied. It was the biggest lie in gaming history.

merlox24d ago

You can use the Kinect as an SLS camera for paranormal investigations. So it wasn’t a complete failure.

Cacabunga24d ago (Edited 24d ago )

Remember Star Wars Kinect announcement? Biggest laughable acting seen

24d ago
24d ago
rlow124d ago (Edited 24d ago )

Do you mean about project Milo?

+ Show (2) more repliesLast reply 24d ago
-Foxtrot25d ago

It was built on lies Peter...you know this.

isarai25d ago

Bro that thing NEVER existed, what we got was a concept video

Knushwood Butt25d ago

"Unfortunately, as we were developing Milo, so the Kinect device was being developed. And they realised that the device that Alex Kipman first showed off would cost $5,000 for consumers to buy.

"So they cost-reduced that device down to such a point, where the field-of-view...I think it was a minuscule field-of-view. In other words, it could only just see what's straight in front of you."

Hmm, exactly what tech was in it, that was cut, affected the development? It was only ever interpreting visual and audio inputs right? The xbox was processing those inputs.

Nor do I see how the field of view thing is relevant to the discussion.

isarai25d ago

Exactly! Tf kinda BS statement was that? i don't really see how fov is relevant at all, since when do you move all around a room while talking/interacting to someone?

Amplitude24d ago (Edited 24d ago )

This is entirely untrue. There was never a 5000 dollar Kinect prototype that could somehow use a wider field of view to scan and import generated in-game items and advance AI by over a decade. Anybody that fell for this was a stupid moron child, myself included. Anybody that falls for this lie now is a stupid moron child who doesn't realize that these people *only* know how to lie.

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150°

Is It Time To Trust Peter Molyneux Again?

Masters of Albion is already promising, but can we trust Peter Molyneux to not let us down again?

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thegamer.com
OtterX299d ago

I came here to say that I don't want to hear any grand standing or over promises, and I was not left disappointed when I read: "Molyneux has “kept very quiet” about the project as he wanted to “let the game speak for itself”.

Perfect.

Cacabunga299d ago

Milo and Kate 😆
Stellar lie

DivineHand125299d ago

Project Milo could not have been released even if it existed. Why would a grown man want to simulate talking to young kids?

Profchaos299d ago

No he hasn't done anything to earn it if he actually delivers a fun competent game that's different

DiRtY298d ago

Come on, you can hate him for overpromising, but he made some fun games.
Fable I and II were awesome, as was theme park or Dungeon Keeper.

OldDuffer298d ago

Unfortunately its the haters who will always set the agenda on any such discussion. Peter is a visionary who delivered some exceptional games and invented genres. I consider myself blessed to have worked at Bullfrog and seen such creativity up close. The fact he over promissed on several projects later in his career is hardly an issue limited to just him, and certainly does not undo the huge legacy he has.
I was impressed by the showing at the event, and Im pleased to see he's learnt to shutup and just deliver a game. Maybe one two people can let go of the hate if he delivers on this project, but I doubt it - people love to hate.

CrimsonIdol298d ago

Amen. I respect Peter as a dreamer of interesting and grand ideas. Those who remember the golden years of Bullfrog knows how interesting their games were (and still remain) and the glorious feel of manipulating all the little simulation mechanics. If you understand many of his promises were "wouldn't it be cool if" hypotheticals that were strived for but ultimately not achieved (ie the realities of game dev) it makes far more sense than him being deliberately misleading.

Psychonaut85299d ago

No. Too many other developers who HAVEN’T scammed people and lied to our face for two decades. Don’t have time to listen to this dude anymore. If it’s good, good for those people that like that type of game. I still won’t ever trust him.

Plague-Doctor27299d ago

One of the dumbest questions I've ever heard. Guy hasn't told the truth in over 20 years

DodoDojo299d ago

Exactly, the dude likes to suck his own D and talk everything up.

Psychonaut85296d ago

I’m curious who the dislikes are on our comments. Either people old enough to have some deeeeeeep love for Black and White and Populous, or young enough to not know what a massive huckster Molyneux is. He’s the M.Night Shyamalan of game directors. Did a couple good things early on and somehow has managed to ride that for decades.

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230°

Peter Molyneux's new game is set in Fable's Albion

Project currently codenamed MOAT.

JusttJD0099612d ago

M.O.A.T

Misleader of all time?

jznrpg612d ago (Edited 612d ago )

It’s between him and Phil. I’d vote Phil

Obscure_Observer611d ago

"It’s between him and Phil. I’d vote Phil"

If Phil were the man that made my life miserable, I would vote for him as well.

Regarding the topic, it could be both Peter and Phil working together.

M.O.A.T takes place in Albion, so it´s possible that Pete is working on new partnership with Xbox, which imo, is nothing but great news!

GhostScholar611d ago

What exactly has Phil mislead about? I can’t wait to hear the verbal diarrhea you come with.

Cacabunga611d ago

Still waiting for Milo and Kate.. most lmao game OAT

+ Show (1) more replyLast reply 611d ago
Becuzisaid612d ago

Wait.

His name is still used as a selling point for new games? Seriously?

jznrpg612d ago

If anyone knows his name you have to be extremely skeptical that what he delivers will be anything like what he says it would be and that’s best case scenario.

RaiderNation612d ago

He's like the "Tom Clancy" of video games.

InUrFoxHole612d ago

Lol what the hell man?!?!?

ZycoFox612d ago

I remember Black & White (PC) but other than that I can only think of Fable, B&W was a pretty cool game tho at the time.

sagapo612d ago

Populous was another one designed by Peter, released before B&W, godlike game as well, pretty good too.

Giblet_Head612d ago

I quite liked Magic Carpet growing up.

Obscure_Observer611d ago (Edited 611d ago )

"His name is still used as a selling point for new games? Seriously?"

The guy is a gaming legend for gamers who actually knows and played his games, like Dungeon Keeper, Populous, Black & White and Fable for example.

Becuzisaid611d ago

I'm certain that most who actually know who he is would contest your use of legend. He's the living, human embodiment of false advertising.

Obscure_Observer611d ago

@Becuzisaid

There´s an abyss between false advertisement and bad games.

Most gamers will get excited for games from great gaming creators rather than focus on their exaggerated promises.

Kojima described his Xbox exclusive game as "very unusual like no one has ever experienced before, leveraging the cloud." He said all publishers he presented the project, called him mad and rejected his game but Microsoft, because it´s too crazy.

Is Kojima exaggerating? Obviously. It´s gonna be a bad game? Hardly.

+ Show (1) more replyLast reply 611d ago
TheColbertinator612d ago

Imagine a game where Peter Molyneux presents an extraordinary set of ideas that players will enjoy for years to come. Now imagine that this particular game will come out because it will never exist.

Profchaos612d ago

Does Milo live under a bridge there

shinoff2183612d ago

Captain overseller is returning. Ain't heard his name in years.

shinoff2183611d ago

Peter was overselling games way way before cdprojectred, and bethesada

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