"Games do magic a lot. But they don't always do it well."
That judicious lack of oversight permeated everything in Bethesda's RPGs, in a positive fashion.
I much prefer a left alone Obsidian and Larian Studios. Bethesda's formula has grown old for me.
Skyrim blew my mind when it released. That game took me to the gaming, promisedland. Going back to it when it was updated for the PS5, it felt slightly rough around the edges, but great for its time
We should leave Obsidian alone. Bethesda on the other hand should be kept under constant psychiatric observation.
Big Bethesda Nintendo Switch eShop sale now live with lowest prices ever for The Elder Scrolls V: Skyrim, Doom (2016), and more.
The Elder Scrolls V: Skyrim has been updated to support true Physically Based Rendering thanks to the release of Community Shaders 1.0.
There isn't a lot of variety with the magic, take the Destruction magic from example you only have Shock, Frost and Fire....where's Wind, Earth, Water, Poison, Holy magic for example.
Lets not forget that in the other schools of magic like Illusion and Alteration there isn't anything that would make you go "Wow" and want to work towards that type of magic, hell even when you reach Master in them theres nothing amazing which would make you feel like all your hard work has payed off.
Clicked to find out what an 'amateur wizard' is.. disappointed.
Skyrim's gameplay in general is boring, its like being a sumo wrestler on stilts.
magics in western rpgs are generally boring. nuff said.