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150°
9.0

Closure Review: A Brilliant Light in the World of Puzzlers - 1Up

1Up:

Anyone who appreciates the loneliness and isolation in games like Super Metroid and Limbo will fall immediately in love with Closure. Winner of the DICE 2012 Indie Game Challenge, Closure is a puzzle-platformer for PSN that taps into man's primordial fear of the dark in ways which few games has ever quite understood. One of the very first things you're likely to do in the game is walk just beyond a light source and immediately fall to your doom. You see, the world of Closure is sprinkled with light sources that not only illuminate the world, but actually bring it into existence. Step outside the beam of a spotlight or glow of a light bulb, and you'll find yourself tumbling down into a void of nothingness.

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THILLREBORN4406d ago

Reminds me of that game with the boy in the black and white game that was an XBL exclusive but eventually came over to PSN...damn why can I not remember it's name... :X

90°

Why Aren’t These PSN Games On The Vita Yet?

DualShockers' Masoud House writes:

"So some people hate the idea of porting games from the PlayStation Network to the Vita. There’s even been some fantastic debates over the idea of sharing or porting games to handhelds being the detriment of handheld growth, and a significant roadblock to establishing its identity as a viable platform. But with Sony’s insistence that the PlayStation brand will be something that can be played anywhere you go, there’s some games I think not only deserve to be ported over to the Vita, but perhaps could even excel better on the handheld than on home consoles."

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dualshockers.com
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Community3728d ago
Megaton3728d ago

Sony doesn't care about Vita people.

WeAreLegion3728d ago ShowReplies(2)
Cajun Chicken3728d ago

I often wonder why Shatter hasn't been ported either.

30°

Doing More With Less: Gaming's Best Examples of Minimalism

Hardcore Gamer: It's a style that may be in its infamacy, but has still managed to produce a host of incredible games. If you've never really explored this enticing sub-genre, or are looking for some additional examples of it, here is a sampling of some of the best minimalist titles available.

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Community3881d ago
darthv723881d ago

Back before we had seemingly limitless potential from current gen consoles, the systems had limitations that were very noticeable.

it was the creative talent behind the games that found ways to extend their project to pull features and imagery out of hardware that no one had even thought to use in such ways.

Finding ways around things like limited color pallet, fixed resolutions, sprite capabilities and lack of dedicated hardware acceleration for things like scaling and rotation....there were some amazing games created on systems like the master system, genesis, pc engine, nes....and it was all done by people who felt they could do the unthinkable with hardware that seemed incapable.

The old days of minimalism (to me) are the best examples.

Denton563881d ago

I see what you're saying darth, but to me minimalism is an intentional departure from technological innovations, whereas in your example those were developers who were working to get the most out of more limited technology (compared to today).

90°

Gaming Trend Podcast 08//29//2013–Fantastic Arcade!

You may remember him as Mitch Kramer from Dazed and Confused. We know him simply as Wiley Wiggins, game enthusiast and indie developer. On this week's Gaming Trend Podcast, Mr. Wiggins joins Atlas and Matt to discuss Fantastic Arcade, an indie game festival in Austin, TX for which he serves as Creative Director.

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Knightshade3893d ago

Makes me wish I lived in or closer to Austin....