570°

Sorcery shows why 'Move is better than Kinect and Wii', says Sony

PlayStation Move exclusive Sorcery is a title that will demonstrate why Sony's motion control offering is superior to rivals Kinect and Wii, according to Brian Upton, creative director on the game at Sony Santa Monica.

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Dante1124826d ago (Edited 4826d ago )

Gotta agree after I saw and read previews of the Star War Kinect game. Almost all of the gaming sites said that it's not as accurate as it needs to be and that it's on rails. Sorcery looks to atleast be somewhat competent as far as accuracy and movement.

Hisiru4826d ago (Edited 4826d ago )

There is nothing better than 1:1 on motion controllers.

Move and Wii Motion Plus are both 1:1, sony's statemant is basically marketing, but I really want to play this game.

SuperM4825d ago

Wii motion plus is not exactly 1:1. It does not measure its exact position in 3D space while the playstation move does.

Hisiru4825d ago (Edited 4825d ago )

@SuperM
No, Wii motion isn't 1:1, but Wii motion PLUS is 1:1
http://gizmodo.com/5326510/...
http://www.eurogamer.net/ar...
http://www.amazon.com/Wii-M...

Yes, there is no difference between Move and Motion Plus as far as sensibility goes.

FunAndGun4825d ago

@Hisiru

These quotes were taken from your Gizmodo link:

"It is definitely fun, but it's not exactly 1:1"

"Now tennis I do know, and Sega's implementation definitely is not 1:1."

"It is fun, but it's definitely not 1:1."

"the fact that this isn't quite 1:1 makes the process more frustrating."

"If I had to put a number on it, I'd say this was 80% of the way there to delivering true 1:1 motion detection in the hardware."

Sorry, but Wii Motion Plus could not pull off a game like Tumble or The Fight and is NOT 1:1.

Boody-Bandit4825d ago (Edited 4825d ago )

Why is move better than Kinect and the Wii mote? Because it's accurate and can be used with more than shovel ware and games on rails? Yeah, maybe that's why. I mean seriously. The other two don't compete. Move works with main stream and hardcore games because of how accurate it is and easily it's implemented.

The other two only sell because of smoke and mirrors marketing.

Edit: awe poor baby disagrees, don't let the truth leave you twisted. Facts are facts. Move works and the others are fluff and stuff.

baodeus4825d ago

@Brutallyhonest

then why don't the "hardcore" support move then comparing to the Wii and the Kinect?

kaveti66164825d ago

"Why is move better than Kinect and the Wii mote? Because it's accurate and can be used with more than shovel ware and games on rails?"

MOVE offers no compelling gaming experiences in my opinion. After months of reading comments about how "amazing" MOVE was with Killzone 3, I had the opportunity to try it out at a demo kiosk.

Every technical statement that has been made about MOVE is true. It is accurate, it is 1 to 1.

But all the impressions people share on this site are overblown slobberfests.

I hate it when people talk about it like it's a mindblowing thing. It's not. It doesn't really add anything to the experience that isn't forgotten five minutes into playing.

As always, the most important thing about the gaming experience is the game itself, and the only way MOVE could be a compelling purchase is if great games with great stories and great characters that changed the landscape of the gaming industry were made exclusively for the MOVE controllers. And so far, no such game has been released that has done that. And Sorcery isn't going to do that.

It's a 6 hour game so I doubt the story is going to be anything special.

I'm not saying that Kinect or the Wii's Motion Plus are better candidates, just that MOVE isn't a mandatory purchase for gaming.

Dasteru4825d ago (Edited 4825d ago )

@Hisiru: Try reading your own reference.

Final verdict from http://gizmodo.com/5326510/...

"The hardware is a big step forward, but it's not the end of the road. If I had to put a number on it, I'd say this was 80% of the way there to delivering true 1:1 motion detection in the hardware"

I have one of the newer Wii motes with the motion plus built in and i have PS Move also and i can tell you right now there is a difference.

The Wii motion plus only estimates movements with gyroscopes and an accelerometer, It is basically emulating 1:1 rather than being true 1:1. PS Move uses the Playstation eye camera as well as the gyros and accelerometer to accurately determine depth and position of the controller in a 3D space.

Try swinging both of them fast but over short distances and see for your self, The Wii Mote will think the controller moved alot further than it actually did just because of the way the accelerometer detects speed. PS Move will go the proper distance and speed with minimal exaggeration.

joeorc4825d ago (Edited 4825d ago )

There is no difference between Move and Motion Plus as far as sensibility goes.

is not correct, you are missing one advantage that the Move has over Motion Plus.

what you are trying to claim is they are the same which is quite false:

for instance the Wii motion plus has The device incorporates a dual-axis

Tuning fork gyroscope
This type of gyroscope uses a pair of test masses which are driven to resonance. Their displacement from the plane of oscillation is then measured to produce a signal related to the system's rate of rotation.Tuning fork gyroscope

while the Playstation Move uses An internal magnetometer combined with a six axis gyroscope combined with the playstation eye to pinpoint it's location in a 3d field of space due to the magnetometer an gyroscope that combined with color location to offset against the Earth's magnetic field to help correct against cumulative error (drift) by the inertial sensors.

something of which the Wii motion plus cannot do anywhere near as well as the playstation Move.

the idea they are the same in 1:1 is not 100% accurate

RedDead4825d ago (Edited 4825d ago )

This game looks so average though, it's only getting attention because it's made for Move and works for move. It looks like Orcs must die except instead of aiming your self it has auto aim.

I woulda like something like Ryse for the move. Because again the movement would be precise, you could move around the map yourself and it wouldn't be scripted. Unlike Kinect that game woulda flourished on move.

Imagine having a First person Sword and shield game like Demons souls except well..ya know real sword and shield combat. Although it's still a bit hard to do really isn't it? You're not going to parry things

MaxXAttaxX4825d ago (Edited 4825d ago )

It's pretty functional for core games and not just mini-games and gimmicks.
And it's optional, not forced.

The competition can't do all that.
____

@kaveti6616,

You may not find it "mindblowing", but these are the facts.

sikbeta4825d ago

People don't care about what works better, Apple products are not the best at all, but sell the most, people just follow the trends and the popular s*** of the moment, MS spent well their money advertising Kinect to hell and back, now they're getting the sales, Sony didn't gave a s*** about advertising Move and the thing is not selling as well as MS's add-on...

kikizoo4825d ago

Poor desperate kaveti and others fanboyz, always trying to downplay things they just don't have, or just don't understand...

no need for sorcery to know that move is a better motion controler, every single gamer who has played with table tennis knows how much the device is fantastic...sure you can play game without it (you can also live without games you know), but for aiming experiences, or sport (table tennis, etc) it's a must have, even if we don't have tons of games to play with..

that kind of stupid statement "sorcecy show why move is..." (even if it's true) is like xfanboyz saying in 2007, 2008, 2009, 2010..and even 2012 "this game is a good reason to buy a ps3" when real gamers know that you have 1000 reason to buy one ;)

Dee_914825d ago

woah shots fired.

had no clue sony was one person tho.....

+ Show (11) more repliesLast reply 4825d ago
Muffins12234825d ago

I just use my kinect for pausing movies and voice commands to look cool -_-

Machioto4825d ago (Edited 4825d ago )

Like I said they are just high lighting quotes,the lines are from an interview that mr.Upton did with a site called industrygamer that's 105 days old and if anyone clicks on sorcery in the bracket it's on the second page with a similar title.

ritsuka6664825d ago (Edited 4825d ago )

Move is an unnecessary gimmick and Sony done trying to ram it down everybody's throat." Non-gamers love this crap. I don't care how many they sells for casual gamers Sony,Move is a terrible idea, deal whit it.

Consoldtobots4825d ago

that's it folks, lets pack up and go home.
ritsuka666 has spoken and now we have nothing left. We must just deal with it.

lmao..................

Imalwaysright4825d ago

I agree that move is an unnecessary gimmick but to say that Sony is trying to shove their gimmick down our throats is absolute and utter bullshit.

Unlike MS, Sony has more than 1 exclusive that doesnt require the move planned to be released ( If MS hadnt spent 500 million marketing kinect they probably would have more) and unlike Nintendo move isnt the standard contrller for their console.

_Aarix_4825d ago

Are you kidding? I want the move and its not trying to sway me like kinect. I had the money and walked in and I gave in and bough twisted metal instead. Now i hath to wait a while but the game is so awesome.

Titanz4825d ago

They both offer advantages of the other.

And:

http://www.youtube.com/watc...

http://www.youtube.com/watc...

http://www.youtube.com/watc...

http://www.youtube.com/watc...

I'm "not implying that the motion plus is the better device", I'm just stating that only game software can differentiate the two from each other.

+ Show (2) more repliesLast reply 4825d ago
Emilio_Estevez4826d ago

While that's true imo, it still doesn't seem like Sony has used it to full potential.

Rainstorm814825d ago

This is very true, Sony needs to to more to have games that works to its strengths, Deadmunds Quest was nothing but Sports champions as an adventure game. Killzone and Resistance used move well but they need to move beyond FPS games.

Hopefully Sorcery and Bioshock infinite can change that for PS move

Consoldtobots4825d ago (Edited 4825d ago )

I like move, I think it's a great way to get a workout. That said, I have to disagree with move implementation in FPS games. To me the fact that you need to wave your weapon in order to pan left or right totally killed the experience for me. Trying to pan to the right spot and then re-aim at your target while they are they most likely using a controller(online) meant you were getting owned 99% of the time. How they could not incorporate left and right analog stick functionality into these guns is beyond me and a major fail on the designers part.

NYC_Gamer4826d ago

It could be way better if Sony really supported the PSMove with solid exclusive software

Dante1124826d ago

True, I was hopefully an exclusive game similar to Demon Souls would be release for the move but it never came. It has the potential but Sony isn't using it.

TheLastGuardian4825d ago

I hope Sony will have more Move exclusive games like Sorcery in the future but, I'm satisfied with the amount of software that supports both Move and the Dualshock 3.

I really enjoy using Move in games like LittleBigPlanet 2, RE5: Gold Edition, Heavy Rain, Funky Lab Rat, Killzone 3, inFAMOUS 2 and Resistance 3.

I'm really looking forward to playing Sorcery, Dust 514, RE6 and Bioshock Infinite with the Move. I don't regret buying Move and navigation controllers at all.

I_LOVE_MYSELF4825d ago

@TheLastGuardian

I recommend buying Goldeneye or at least playing it if you get the chance. Make sure you get for a relatively cheap price. I hard a brief go and it feels satisfying enough to warrant a purchase at the right price from me.

Move is really under-used. I love wii games such as Metroid, Zelda and Mario where I think the controls really add to the experience. I love how brilliant aiming is on Resident Evil 4 (its actually better than Resident Evil 5). I just want a bunch of PS3 exclusives to shine in the Move department, because I genuinely love motion control.

Does inFAMOUS2 work well?

GribbleGrunger4825d ago

Infamous 2 with MOVE is supposed to be the best use of MOVE on any game

TheLastGuardian4825d ago (Edited 4825d ago )

Oh yeah, the Move implementation in inFAMOUS 2 and inFAMOUS: Festival of Blood works very well. They're some of the best games for the Move imo. The aiming and camera controls are very smooth and it definitely adds to the experience for me.

I'll play inFAMOUS with Move and navigation controllers over the Dualshock any day. Whether you play using Move or a Dualshock, I highly recommend inFAMOUS 2 to every PS3 owner.

@GribbleGrunger

LittleBigPlanet 2 is the best use of Move so far imo.

Fylus4825d ago

DUST 514 ALLLLLL the way! Can NOT wait for it.

shinrock4825d ago

wow, your comment reads like a sony ad.

portugamer4825d ago

@gametimeuk,
I spent the last months playing dozens of games,mass effect 2 got 90 incredible and great hours of my life.
2 weeks ago, I've found a deal, 2 platinum bought=1 platinum free.
I got mass effect 3 ce, which is still waiting, modnation racers, resistance 3(great game) and infamous 2.
Man,I've been playing infamous 2, did about 40%, and played for more than 15-20 hours.I have the move, but I'm playing with a dualshock.
The game is simply incredible,really addictive, and I'm gonna surprise you: the graphics and textures are as good as uncharted.
You have to see those crispy textures,with great colors, hundreads of buildings,each one dfferent,with its own textures.walls are great, the floor,lights, I mean, everything is great.
I can't imagine all the time spenton every building, roof, etc, so each one is unique. Really,the works is simply amazing, when you play it, is like driving a 6cl 300 hp, when you accelerate,you can FELL thatengime working. Well, you feel the same,when playing infamous 2. You can imagine every component on the ps3 giving its maximum power, with all the stuff on the screen,at th same time.

So yes, don't miss infamous 2,I promise you will have a great time playing it.

About move, I bought it day 3 or 4, along with sport champions.the game was incredible, and th french ball game was really accurate,I had a great time playing it,with my family.

I also bought start the party, but not being able to choose all the games, it wasn't great.

I wish there was a 'move only' 20 hours game,with a great story, that 'forces' players to progress, and have fun.

+ Show (3) more repliesLast reply 4825d ago
4826d ago Replies(3)
blue7_74826d ago

Funny how Sony seems to always acknowledge both Kinect and the Wii yet Nintendo and MS don't even seem to acknowledge the existence of the Move.

Bundi4825d ago

Acknowledge? More like troll. But what can you do when your product is trailing and other companies are raking in the profits of their labour? Wii and Kinect don't need to troll Move to be noticed, they are already successful.

Hicken4825d ago Show
GribbleGrunger4825d ago (Edited 4825d ago )

a dildo reference? were do they think it up... unique and hilarious.

from a Sony fan (me): i have to agree that the MOVE has not matched Sony's expectations and that largely speaking the support it's had has been more a token that anything else.

yes, it's great that you can play KZ or RFOM or Infamous with MOVE (and it WORKS), but what a lot of people bought into was the idea of having unique experiences, which frankly is difficult to accomplish on a peripheral that is more or less the Wii with a little more accuracy. what can be done on a peripheral like this has more or less been covered by the Wii already (Sony's biggest problem)

i think the MOVE came out too late, but i'm still not convinced it won't be a success in the long run now we are actually starting to see some interesting games coming out for it such as Sorcery and that Walt Disney game (can't remember the name of it)... but it's up in the air for me.

in a race for numbers sold, perhaps the MOVE will always be a failure for some people, but to me a success isn't about that... and then there's another part of me that actually hopes the MOVE fails (don't be angry, i'm a Sony fan) but look at it this way:

would you sooner Sony spend more money on Uncharted quality games or more money on MOVE type games? i know which one i can sit comfortably with, have a cigarette and drink beer till the early morning with, and it isn't MOVE

gamingdroid4825d ago (Edited 4825d ago )

@Hicken

...except it's not acknowledging, it is to compare yourself to the leaders! Standard PR/advertising tactic.

Nothing wrong with it, but you do want to compare yourself to the leaders not the laggards.

Why do you think MS compared the original Xbox to the PS2?

***It makes you appear more competent, at the very least, and investors take such talk as a sign that you're learning from your rivals to make moves to improve your own offerings.***

Real investors aren't reading PR bullshit to make investment decisions. That's ridiculous.

@GribbleGrunger

***would you sooner Sony spend more money on Uncharted quality games or more money on MOVE type games? i know which one i can sit comfortably with, have a cigarette and drink beer till the early morning with, and it isn't MOVE***

I wouldn't mind PS Move in quality games as long as the experience made sense. At one point, I never thought I would give up the keyboard and mouse. Now, my preference is the controller.

The last thing I want is this industry to stay stale, simply because a section of the market never wants changes.

***don't be angry, i'm a Sony fan***

We know! :D

hesido4825d ago (Edited 4825d ago )

I think the move experience would be much more exciting, if they came as double pack by default and had anaologue controllers on it. No navigation controller, both motion capable, analogue touting controllers would have really gotten us a better experience: Instantly, two player games with basic navigation (without on-rails) would be possible for ALL move users, and single player games without the navi controllers that require precise motion control but more immersive as left hand would be tracked for motion, would be possible too.

It has been a missed chance for Sony to completely enhance motion gaming to a whole new level, but instead we just got something more precise than a Wiimote (and at least the nunchuck has basic motion sensors, while navi controller has not)

Dasteru4825d ago

The Wii Mote and Kinect are more popular than PS Move for the same reason Bose or logitech is more popular than proper hifi audio companies like Klipsch, Paradigm or B&W. Marketing. They market them to appeal to the casual market that knows little about the actual technology involved and fall blindly into gimicks like "Controller Free"
Nintendo also has the advantage of being Nintendo. They are a far more well known and accepted company for gaming than Sony or MS.

+ Show (3) more repliesLast reply 4825d ago
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170°

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There is at least a few good jokes that could come from that title

Cacabunga242d ago

Yet another powerful device Sony gave up supporting. KZ3 move was one of the best motion controller implementation ever

just_looken242d ago

Right the ps move was awesome i have the gun thing from killzone still.

Relientk77243d ago

That's really cool. It's crazy something like that is possible with gaming controllers 1000's of miles away.

Lexreborn2243d ago

Guess that submarine should’ve used move controllers instead of logitech

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