Since the introduction of PlayStation Move one and a half years ago, covers of supporting games have been featuring special blue labels with words like "Required", "Compatible" and "Features". But what do they actually mean?
A group of surgeons made headlines after they managed to perform an endoscopic procedure on a pig located in Hong Kong by using PlayStation controllers. It involved the use of a PS5 DualSense controller as well as a PlayStation Move controller.
That's really cool. It's crazy something like that is possible with gaming controllers 1000's of miles away.
Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.
Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.
Lack of games that proved the concept that 3rd parties could then copy en masse?
Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.
Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.
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was this really necessary?
Yeah... now I see what they mean about "slow news days." This is extremely ridiculous.
I'd like to understand Playstation Move game implementation.
KZ3 - was great
Infamous 2 - was good but why didn't they allow you to control cursor speed is beyond me, as it was way too jumpy.
Resistance 3 - almost perfect until you realize that the cursor is massive and down-the-sites aiming is removed and replaced with with a huge solid cursor that doesn't allow for precise shots at all.