If you’ve been playing Mass Effect 3 lately, you’ve no doubt heard a Normandy-load of people complaining about the game ending. It’s had a ton of feedback, mostly negative, from fans who blitzed their way through the game, complaining about…something.
One of the best things about the Mas Effect series is the companions you meet along the way. So here is a tier list of all the companions from Mass Effect!
To think that Bioware at some point was capable of doing games like this, you see those characters and remember them like good old friends, and now check ME Andromeda, Anthem, Veilguard etc and wonder what the hell happened.
Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.
He was one of my least favorite characters. I wish they would have done the Proths different.
This Canada Day, explore our homeland with the best video games that have adapted or reimagined the Great White North in digital form.
Both are equally important, the journey is the overall experience of the player throughout the game. The ending, is the culmination of the journey and as such, should reflect that.
It has to be the journey for me. No ending really ever top's the journey.
I'd like to say Both are important
But in reality,I play the journey to see how it ends.
Although sometimes,you get to play a game with this magical world that keeps you asking for more and more,not wanting the journey to end.
Both are important and having one that is bad can ruin the experience
If you have a bad journey you may never see the ending, and if you have a bad ending it may ruin the good memories you got from the journey. The main problem with ME3's ending, as I understand it anyway, is that it throws the main draw of the game out the window by making your decisions count for nothing in the end. In my opinion that ruins the journey.