1030°

BioWare responds to Mass Effect 3 ending furore

Mass Effect 3 developer BioWare has responded for the first time to fans furious at the game's ending. Director and executive producer Casey Hudson explained that a "polarising" finale was necessary to get fans talking.

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digitaltrends.com.
shodan744839d ago

Hang on a minute. Is Hudson actually admitting that BioWare effectively trolled their fanbase in order to provoke a debate?

Wow.

iamnsuperman4839d ago (Edited 4839d ago )

If you read between the lines it seems they never actually finished and pushed the content back (hopefully not to charge for it but who knows).

edit: either that or they really messed up on creating an ending to keep people talking. An ending that gets people talking isn't meant to make people angry and start a petition but to discuss what it means

Godmars2904838d ago

In other words, responding to your edit, they've again failed as story tellers.

Big surprise.

gaffyh4838d ago

I think BioWare needs to listen simply to understand why people are angry. As far as I can tell, people are angry that none of the choices you make seem to have any effect on the endings. Example (spoiler alert just in case):

Most people will have played through and tried to go full paragon (because they don't want to be jerks). If you go full paragon, you save the Geth and you also become friends with EDI. However, the "Good" ending, which is what you are going for during the whole game, forces you to destroy all synthetic races, including the Geth and EDI.

Then on the other hand, if you choose the "Bad" ending, you die, but you are going along with Cerberus thought, which is what you are going against throughout the entire game. Then the synthesis ending is actually the best, but it is pretty much the same as the "Bad" ending.

I think that's why people are angry, because the ending choices are a bit stupid, and the "Bad" ending is more good than the official "Good" ending.

Legionaire20054838d ago

@ gaffyh

(Spoiler Alert)

Not just that reason, but the whole destroy all Mass Relay thing, the war assets that are nonexistent, The Normandy crashed on a unknown planet thing, and the choices that don't even matter. The Witcher 2 next month will rip this a new one. Now how do I know that? I got Witcher 2 on PC, and you won't be disappointed like this.

Patriots_Pride4838d ago

Are you really that gullable? If you do not see DLC/Milking out of the ending then you must be one of those person that loves to give Bobby Kotic free money.

I am a die hard ME fan and bought played the first one to death and the same for ME2 so I thnk I deserve a proper ending to the trilogy that Bioware promised me and not some BS ending that leaves more questions than answers.

ziggurcat4838d ago

@ Patriots_Pride:

can you provide a quote where bioware promised you the ending you were expecting?

Bobby Kotex4838d ago

Yes! We need to start a petition for bioware to have us pay for dlc to fix the ending!

blitz06234838d ago

What's also getting more annoying with Bioware is the storyline of the games they are making lately. I'm sure I'm not the only one who noticed this:

Dragon Age - gather allies against Darkspawn
Mass Effect 2 - gather allies against Collectors
Mass Effect 3 - gather allies against Reapers

Their games are getting old really quick. The ending of Mass Effect 3 also made things worse for them. I hope they don't become like Square.

da_2pacalypse4838d ago

To me, it felt like the ending of the story was outsourced... there was not even a dialogue wheel... I've never played a bioware game where one chooses their ending by walking towards a path....

This is similar to how the Deus Ex bosses were outsourced and came out horrible....

anyways, I doubt they were actually outsourced, Bioware just cheaped out at the end and didn't want to do too much work in order to accommodate for all of the players previous choices... GOOD JOB CASEY HUDSON, YOU FAILED!

Nimblest-Assassin4838d ago

@godmars

Well if we look at it in the "destination doesn't matter, but the journey does"

It was a hell of a journey, but the destination sucked and just made this incredible journey meaningless.

They did not fail as story tellers, they failed as ending crafters.

Which a lot of games nowadays are struggling to do.

Im getting annoyed with the irritating concept of the hero dying, and then their is a hint at the end in which they survived.

SPOILERS FOR A LOT OF GAMES FOLLOWED

GOW3: Kratos body disapears

Infamous 2: Lightning Bolt shaped question mark

ACB: Lucy gets stabbed, and turns out being a
templar

ME3: Sheppard breaths

Force Unleashed 2: THE WHOLE F**KING GAME!

EITHER KILL OF A CHARACTER AND GIVE THEM THE SEND OFF THEY DESERVE, OR LET THEM LIVE!

NOT THIS ANNOYING BS THEY COULD HAVE LIVED/DIE CRAP

ITS A COMPLETE KICK IN THE NUTS

zeeshan4838d ago

I haven't played the game yet but to all those gamers who have, do you think that the game truely deserved the 10/10 ratings that it got? I am asking you this because I don't trust "journalists" anymore so I'd rather listen to the people who really matter (the gamers) instead of bunch of idiots (journalists, bloggers etc).

justpassinggas4838d ago (Edited 4838d ago )

@zeeshan

No, the game does not deserve a 10/10. It deserves a 9/10 for all of it except the last 15 minutes. The last 15 minutes bring it down to a 6/10 AT BEST. Why? Because the entire purpose of ME games and Bioware games in general is choice. When the ending rips that away from you and forces you down a linear path where your actions are of no consequence and you get the same cookie cutter ending regardless, then you feel cheated for investing 5 years of your time into your Shepard and your squad mates.

Oh, and there's zero closure. You don't find out what happens to your squad mates (not even your love interest), nor what happens to the other alien civilizations, and the backbone of the mass effect universe is destroyed so you can't even FIX such a thing in a possible post-game without retconning the ending or without introducing another idiotic Deus ex machina. Oh did I not mention that? The ending is the biggest example of Deus ex machina that you'll literally cry out WHY?!?!?!

Rageanitus4838d ago

i smell DLC coming to redo an ending 5 bucks here and there is alot of money

NewMonday4838d ago

MGS4 showed how to tie up complex loos threads

GribbleGrunger4838d ago

wow, this controversial ending as created a pretty negative mass effect

Hayabusa 1174838d ago (Edited 4838d ago )

@Godmars290

I agree. I'm begining to question why Bioware are so applauded as story tellers. I read the hype, how they want the player to have an emtional connection through their own choices e.t.c but when I hear about the actual finished product, it seems miles behind. I actually haven't played that many Bioware games, because they tend to fail to grab me in the first couple of hours of gameplay (including ME) but it seems, predictably, that they tend to screw up alot (same thing I heard about Dragon Age Origins).

And why can't video game writers provide closure? The biggest problem with most video game trilogy endings is that they never feel like they conclude all the narrative threads proprly. Same problem Halo had.

EDIT: @newmonday Yes, MGS4 is a good example, even if the ending was a little cheesy, at least it finished the story.

Morgue4837d ago (Edited 4837d ago )

Good luck on getting a " logical " discussion on N4G.

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ninjahunter4839d ago

Authors do it, movies to it. In fact its good conversation topic. I have not played ME3 yet (waiting to see how this DLC thing rolls over), but im well aware of the concept. Just because it wasnt powerful enough of an ending to knock up your mom, kill your neighbors dog and make your balls drop all at once doesnt mean its a bad ending.
People need to click on their brains every once in a while and do that thinking thing.

JaredH4839d ago (Edited 4839d ago )

I would really love to hear a person that says the ending is "sophisticated" or "intelligent" explain the numerous plot holes.

Pintheshadows4838d ago

It's evident that you don't know what you're talking about. Perhaps if you had some context, ie, go complete Mass Effect 3.

theDECAY4838d ago

@ ninjahunter

OWNED, like a b*tch!

NeoTribe4838d ago

You should prolly play it before saying stuff like that.

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kingdavid4839d ago

This Hudson guy is obviously a donnie darko fan.

I dont mind a good ambigious ending but it really just doesnt suit the series..

SilentNegotiator4838d ago

(Hint: It suits DLC or another trilogy, though)

dedicatedtogamers4838d ago

Having seen all three endings and the plot (or lack thereof) leading up to it, Bioware just got lazy, plain and simple. Every single aspect of the last hour of the game was so poorly done, it's as if they hired 3rd-party contractors outside of Bioware to write the ending or something.

Bioware, you are full of crap. Go home.

kneon4838d ago

I just finished the game and I wasn't even sure what decision I was making at the end as there was only one obvious thing to do, I didn't see how to make the other choices.

But now having finished it the whole story is basically Terry Pratchett's "Hogfather" meets Ray Kurzweil's "The Singularity is Near".

Tr10wn4838d ago

Is not trolling because the ending wasnt as bad as the fans put it, they just dont understand it, is the same thing that happen in Inception most people dont like the ending because they cant understand it, read some mass effect books, novels and comics then the codex and review everything in ME3 and maybe you'll understand, but if the fact that the game doesnt have a happy ending is what fans dont like well, grow up then lol.

aliengmr4838d ago

We understand that the ending doesn't make any sense. In fact it only gets more ridiculous the more you study the ME universe.

house4838d ago (Edited 4838d ago )

as house says "you dont get what you deserve you get what you get and theirs nothing any of us can do about it"

Tr10wn4838d ago (Edited 4838d ago )

@aliengmr "We" you are speaking for the whole group now? anyways since you are the group leader and you clearly understand the ending and the whole mass effect universe explain me the ending in details on how it happen, keep in mind that you must read at least a book to understand few little details and that's leaving out the comics and the novel.

Even after all that, the ending is open for debate, like i said its and ending similar to Inception, same thing is happening here, i'm not saying i fully understand the ending but since i read the books/novels/comics i understand it better than the people whining.

I found a video explaining something similar to what i understand happens. http://youtu.be/PZ7bsIpEKIg

theDECAY4838d ago

@ Tr10wn

Inception's ending isn't hard to understand at all. Either you believe he made it home, or he didn't. That's a poor analogy and you fail.

Tr10wn4838d ago (Edited 4838d ago )

Same thing goes to this ending and if you don't see it well maybe you are a retard literally, obviously they are completely difference endings but in the end you don't know what really happen and there is the link to Inception.... that's something a 5 years old could understand, anyways in the end Shepard made it the citadel or he didn't oh wait looks similar to Incept.... never mind you still dont get it right?

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Rowland4839d ago

Bioware stands for laziness. From dumbing down the RPG to duplicating levels in DA2 to this and a whole lot more inbetween.

Baka-akaB4839d ago

Really ? if the ending actually sucks , i doubt i'd be talking about it , it would just wanna deck the whole franchise on shelves and not bother with it and most things bioware again for a while .

I know , i can't comment further on the issue , as i havent finished the game yet , but i smell BS here .
They just did a crap ending , and didnt expect such uproar and people noticing

Simon_Brezhnev4838d ago

well take your very sweet time before you finish the game. Thats all ima say.

Captain Qwark 94839d ago

i havent seen the ending yet so dont spoil it but......even if you got the ending changed, would it even matter? you already know how it was intended to end so thats always going to be in the back of your mind, even if they do change it.

Grap4839d ago

No. it will change my mind the take back earth was bad really bad BW need to recreate this mission.. keep in mind i don't hate the ending nor i like it if fans want to change the ending go ahead and change it..

sly-Famous4839d ago

""polarising" finale was necessary to get fans talking."
Well you didnt just get them talking, you got them reeling.

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70°

Inside the ‘Dragon Age’ Debacle That Gutted EA’s BioWare Studio

The latest game in BioWare’s fantasy role-playing series went through ten years of development turmoil

In early November, on the eve of the crucial holiday shopping season, staffers at the video-game studio BioWare were feeling optimistic. After an excruciating development cycle, they had finally released their latest game, Dragon Age: The Veilguard, and the early reception was largely positive. The role-playing game was topping sales charts on Steam, and solid, if not spectacular, reviews were rolling in.

HyperMoused12h ago

Its easy they called the die hard fans people in their nerd caves who will buy anything and then went woke to reach modern audiences....insulting the nerds in their caves along the way showing utter contempt for their fan base. very hapy it failed and any company who insults their fan base and treat their customers with contempt and insults, in future, i also hope fail.

neutralgamer19928h ago

It’s disappointing but not surprising to see what's happening with Dragon Age: The Veilguard and the broader situation at BioWare. The layoffs are tragic — no one wants to see talented developers lose their jobs. But when studios repeatedly create games that alienate their own fanbase, outcomes like this become unfortunately predictable.

There’s a pattern we’re seeing far too often: beloved franchises are revived, only to be reshaped into something almost unrecognizable. Changes are made that no one asked for, often at the expense of what originally made these games special. Then, when long-time fans express concern or lose interest, they’re told, “This game might not be for you.” But when those same fans heed that advice and don’t buy the game, suddenly they're labeled as toxic, sexist, bigoted, or worse.

Let’s be clear: the overwhelming majority of gamers have no issue with diversity, LGBTQ+ representation, or strong female leads. In fact, some of the most iconic characters in gaming — like Aloy, Ellie, or FemShep — are proof that inclusivity and excellent storytelling can and do go hand in hand. The issue arises when diversity feels performative, forced, or disconnected from the narrative — when characters or themes are inserted not to serve the story, but to satisfy a corporate DEI checklist. Audiences can tell the difference.

When studios chase approval from a vocal minority that often doesn’t even buy games — while simultaneously dismissing loyal fans who actually do — they risk not just the success of individual titles, but the health of their entire studio. Telling your core customers “don’t buy it if you don’t like it” is not a viable business strategy. Because guess what? Many of us won’t. And when the game fails commercially, blaming those very fans for not supporting it is both unfair and self-defeating.

Gamers aren’t asking for less diversity or less progress. We’re asking for better writing, thoughtful character development, and a respect for the franchises we’ve supported for decades. When you give people great games that speak to them — whether they’re old fans or new players — they will show up. But if you keep making games for people who don’t play them, don’t be surprised when those who do stop showing up

Armaggedon2h ago

I thought the writing and character development were fine. Sometimes things just dont resonate with people.

70°

BioWare Co-Founder’s Dream: Transforming EA from Within Through SWTOR Success

BioWare co-founder Greg Zeschuk reveals his unrealized dream of transforming EA from within, with hopes pinned on SWTOR’s success.

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swtorstrategies.com
LordoftheCritics108d ago (Edited 108d ago )

for us gamers

Dragon Age 4: A Dream Unrealized

SWTOR was a great game on a bad engine.

JunonZanon107d ago

Agreed, SWTOR still has some of the best dialogue from any Star Wars work. I think we all miss this old Bioware the most.

210°

Mark Darrah: stop harassing devs because you don't know what caused "the thing that you're mad at"

Former BioWare executive Mark Darrah says "be a human being, have some empathy."
Fans don't know who is actually to blame.
Darrah throws up a hypothetical that someone might not like how an actor delivered a line. Sure, it could well be down to the actor, but it also might be down to who was directing them, how the writer asked their work to be delivered, or maybe that was the only take they got.

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gamesradar.com
-Foxtrot113d ago

This line from the video though

"Maybe the CEO of the entire company really wanted his nephew to be hired as a script consultant and this guy with literally zero experience was coming in and pushing for mandatory changes"

Like others have said that seems far too specific to just be an example...

Eonjay112d ago

Exactly. And the crazy part about this is that the people there just doing their job and trying to make a living are the one's getting hurt and losing their jobs. I am also not a fan of targeting specific individuals. Its poor form. These are video games.

RiseNShine112d ago

If only there was a single problem with this game, it was a train wreck waiting to crash and burn.

thorstein112d ago (Edited 112d ago )

As usual, common sense falls on deaf ears. I mean, he thinks this article is about Dragon Age Veilguard. He rejects logic and evidence.

What possible logic or evidence can you provide to convince him otherwise.

Notellin111d ago

The community has spoken and would like for you to stop instead.

Armaggedon111d ago (Edited 111d ago )

@Thorstein

Cant expect people to see reason now a days.

@Notellin
Sure. Go ahead and bury yourselves beneath your own ignorance.

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thorstein112d ago

This article isn't about that game.

Gamingsince1981111d ago

Veilguard was complete trash though anyway.

Notellin111d ago

Then don't use it for the thumbnail. It's misleading on purpose to draw this reaction.

thorstein111d ago

Or...I don't know... read the article.

staticall112d ago

Personally, i think we should always blame and criticize the management (especially top management; like with EA - every screw up should be blamed on Andrew Wilson and his goons). They're the ones with the power, the ones who have the last say in the matter - whatever is the plot details, gameplay, microtransactions, budget and «It's ok that it's buggy and crashes constantly, release the game ASAP, we'll fix it later».

Harrasement is not ok in my book, although, nowadays, many people paint every type of criticism (whatever warranted or not) as harrasement. Which is a very narrowminded and waters down actual harrasement problems. But, i guess, it makes it easier to ignore everything bad you see aimed towards yourself.

I would also like to add, that this topic is a double-edged sword, some developers are being mean to their customers, calling them names or any sort of -isms, that happens. In that case, don't be surprised, that, when you're «firing shots», customers are «shooting back» at you.

SimpleDad112d ago

We do want better games, and we get them by criticizing bad ones.

Eonjay112d ago

No you don't. Everything is criticized by somebody these days. By that logic everything is bad. Thats just more fuel for the echo chamber. The way you get games you want is by supporting the types of games you want by buying them. You want more games like Astrobot? Buy Astrobot. Recommend it to others. Its not about bashing what you don't like. its about supporting what you do like. Money talks.

SimpleDad112d ago

Absolutely, I buy my games cause subscriptions are also part of the problem. I don't criticize myself personally, but by observing criticism by others, I avoid purchasing games with problems.

TheColbertinator112d ago

No we don't. FIFA and Madden get criticized every year and the games get worse and more overpriced.

Christopher112d ago

Lack of profit is the only way to do it, but people are fine buying shit games every day, just not the shit games we talk about regularly here. We distract ourselves with this stupid 'social mirage' issue and the corporations get to keep doing less and less but selling it for more and more.

Armaggedon112d ago

“Better game” with big air quotes. What you like more, makes more sense.

Gamingsince1981111d ago

Says the only guy in the world that likes vanguard, I bet you like avowed aswell huh

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leahcim112d ago

Empathy has no value when it comes to killing a franchise loved by thousands.

Eonjay112d ago

Empathy always has value when dealing with other human beings. This includes empathy towards the fans who feel scorned and the devs who worked their asses off.

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