Softpedia: Todd Howard, who is one of the leading developers working on the Bethesda developed The Elder Scrolls V: Skyrim, has stated that he prefers mods over downloadable content when it comes to video games and would like to see more companies release tools that help the game community to create new content.
Speaking to the X-Play show on G4, the developer says that Bethesda directly benefits from the launch of complex modding tools because players are taking another look at their games when community-made content is launched and this leads to increased sales even years after the initial release date.
As The Elder Scrolls IV: Oblivion Remastered takes up 125GB, original designer Bruce Nesmith recalls fitting Skyrim into a tiny file size.
Skyrim is still my favorite ES game. I’m playing through it again right now since I never finished it.
That judicious lack of oversight permeated everything in Bethesda's RPGs, in a positive fashion.
I much prefer a left alone Obsidian and Larian Studios. Bethesda's formula has grown old for me.
Skyrim blew my mind when it released. That game took me to the gaming, promisedland. Going back to it when it was updated for the PS5, it felt slightly rough around the edges, but great for its time
We should leave Obsidian alone. Bethesda on the other hand should be kept under constant psychiatric observation.
Big Bethesda Nintendo Switch eShop sale now live with lowest prices ever for The Elder Scrolls V: Skyrim, Doom (2016), and more.
Mods are great and definitely add to the value of games like TES, but that said, if Skyrim's DLC is similar in scope to Shivering Isles, I'll be very eager to get my hands on it....
Skyrim is proof that they don't hire testers at Bethesda games.
*counts all the different nude mods*
Erm...I'm not disputing that but...
Not a thing wrong with the nude mods :)
I like both...but that's just me =)