320°

Game Storylines Suck: I Don't Want to Save the World

Gamers Nexus: "Not only am I desensitized to the world-threatening drama found in many games by the plethora of films that tackle the subject, but the world surrounding my in-game character simply isn't my world. I haven't assimilated it yet, and without any collateral to save this world I've never learned about, I can't really be bothered to feel attached. Better games will try to establish an emotional connection between the player and the game world before threatening to take it away; most games fail to create any sense of attachment whatsoever."

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gamersnexus.net
5yN4MWQU4872d ago

I'm having trouble figuring out what you mean: Are you saying Mass Effect is one of the few that actually builds a bond between the player and the world, or are you saying that it's one of many that fails to do this?

jony_dols4872d ago

The ME series does a better job at portraying character driven stories than most films do. The player doesn't feel forced down a boring linear path into going through the motions of saving the world, they damn well do it because you want to save the universe and all it's intriguing characters.

That's the hallmark of a great game.

OhMyGandhi4872d ago

@ jony_dols

you are a riddle wrapped in an enigma.

Velox4872d ago

I dun need a storyline, just gimme a gun lol

5yN4MWQU4872d ago

I believe the word we're all looking for here is ... "owned."

Nicely done, good sir.

Velox4872d ago

Lol will do it's better then stupid dragon games

dedicatedtogamers4872d ago

I like videogame storylines, but I'm hella sick of games thinking "storyline" means "explosion-filled Michael Bay movie". If we had storylines like the ones in Planescape Torment, Half Life, or the old Final Fantasy games, no one would complain, but instead we just watch a bunch of cutscenes while being told "THIS IS YOUR EPIC STORYLINE! ENJOY IT!"

Snookies124872d ago

I never got to play Planescape... Heard it was awesome though... I agree, I WANT storylines, it just seems like games these days don't care about that sort of thing. Either that, or like you said, they think a story is about how many action sequences and explosions they can fit in the screen.

dedicatedtogamers4872d ago

All four Baldur's Gate games, Planescape Torment, both Icewind Dale games, and Temple of Elemental Evil are all available for ~$20 on a collection. I bought it at Target recently.

Yup, the gameplay is archaic, but the storylines are timeless.

5yN4MWQU4872d ago

This is a great point! Yeah, storylines have shifted toward the movie/cinematic approach, as opposed to a more longevity-influenced approach. Movies are short. In general, games tend to be a bit (even if not by much) longer and have the room to build a *real* storyline without excessive use of explosives, as you say.

I'd also like to point out that Baldur's Gate II, Neverwinter Nights, and Icewind Dale do an amazing job at building back-story.

OhMyGandhi4872d ago

I understand what you are getting at.
but many story driven games use explosions quite regularly.
Mass Effect and Half Life being exhibits 1 and 2.

I think it's not so much the action heavy nature of a game that offsets any atmosphere or emotional connection, but rather a lack of character development or story.

You can have a great story with great action.
It doesn't have to be a "Take Shelter" to be an amazing game.

Call of Duty Single player experiences are invigorating,tension heavy, and simply well executed.
I'm sick of people knocking call of duty. trust me, I got sick of the multiplayer rather quickly and barely played MW2's online, but I say that if the game's intent is on crazy action-y set pieces, and the campaign of said game accomplishes what it set out to do, then how the hell can they be reprimanded?

it simply sounds like so many people don't want Call Of Duty to be Call of Duty....

Anyways, the topic entails the concept of saving the world. JRPGs use this game trope quite often, makes things feel quite epic, and grand. You, a small boy with not a name (yet) to embark on a grand adventure to save the villagers around you from certain doom.

While the author has a point, what is sorely lacking from most games nowadays is the sense of adventure. And without the ploy of saving the world, it's quite hard to travel around the globe if the threat isn't universal in nature.

5yN4MWQU4872d ago

I thought I'd mention this: I think it's hilarious when MMOs say that you're the "chosen one" or the "only hope," and then instantly surround you with 500,000 other players that are equally chosen.

It completely kills the mood.

Alos884872d ago

I'd like to see a game where being the "chosen one" is a total lie, and you eventually find a cave full of the bodies of previous "chosen ones"- better yet, it should have the villain turn out to be a "chosen one" the discovered the truth, became cynical and disillusioned with the idea of heroism and betrayed his village.

5yN4MWQU4872d ago

And then you turn out to be the villain, and every enemy you've ever slain was one of the "chosen ones." Shortly after encountering the hero-turned-bad guy in the cave, you reveal that, in fact, the entire thing was a dream and your character wakes up with his head resting on his keyboard. He sits up and realizes that he'd been playing a game, and in the game he was playing, his character has woken up and is playing a game.

Directed by M. Night Shamlayamgmaghram

OhMyGandhi4872d ago

Alan Wake did that to a certain extent, as well as Fable, and Heavy Rain.

but as much as I like that twist, it's one that most anticipate nowadays.

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170°

Skyrim lead recalls Bethesda working their “a**es off” to make the game just 4.8GB

As The Elder Scrolls IV: Oblivion Remastered takes up 125GB, original designer Bruce Nesmith recalls fitting Skyrim into a tiny file size.

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videogamer.com
jznrpg38d ago

MS could compress their games on disc

raWfodog38d ago (Edited 38d ago )

Skyrim is still my favorite ES game. I’m playing through it again right now since I never finished it.

jznrpg27d ago

Morrowind is by far my favorite. But I’m getting old and played Daggerfall Morrowind and Oblivion before Skyrim

ActualWhiteMan37d ago

Yeah totally. Definitely won’t be hacking it Nintendo 🤞🏻

😏

110°

Fallout and Skyrim show us that talented developers make great games when you leave them alone

That judicious lack of oversight permeated everything in Bethesda's RPGs, in a positive fashion.

Christopher67d ago

I much prefer a left alone Obsidian and Larian Studios. Bethesda's formula has grown old for me.

anast65d ago

Larian hit another level with DOS:2 and then took it even further with BG3. They do high quality work.

jznrpg66d ago (Edited 66d ago )

Skyrim was a letdown compared to previous games and so was Fallout 4

Kosic65d ago

I agree, I found it an interesting game. But nowhere near worth the hype (unless you include mods)

dmonee65d ago

Skyrim blew my mind when it released. That game took me to the gaming, promisedland. Going back to it when it was updated for the PS5, it felt slightly rough around the edges, but great for its time

TheColbertinator65d ago

We should leave Obsidian alone. Bethesda on the other hand should be kept under constant psychiatric observation.

anast65d ago

Skyrim feels like the game was made in a hurry with a disorganized team.

80°

Bethesda Nintendo sale: lowest prices ever for The Elder Scrolls V: Skyrim, Doom (2016), more

Big Bethesda Nintendo Switch eShop sale now live with lowest prices ever for The Elder Scrolls V: Skyrim, Doom (2016), and more.

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nintendoeverything.com
Lionsguard105d ago

At this point, if you still don't have these games, just wtf are you even doing?