320°

Game Storylines Suck: I Don't Want to Save the World

Gamers Nexus: "Not only am I desensitized to the world-threatening drama found in many games by the plethora of films that tackle the subject, but the world surrounding my in-game character simply isn't my world. I haven't assimilated it yet, and without any collateral to save this world I've never learned about, I can't really be bothered to feel attached. Better games will try to establish an emotional connection between the player and the game world before threatening to take it away; most games fail to create any sense of attachment whatsoever."

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5yN4MWQU4449d ago

I'm having trouble figuring out what you mean: Are you saying Mass Effect is one of the few that actually builds a bond between the player and the world, or are you saying that it's one of many that fails to do this?

jony_dols4449d ago

The ME series does a better job at portraying character driven stories than most films do. The player doesn't feel forced down a boring linear path into going through the motions of saving the world, they damn well do it because you want to save the universe and all it's intriguing characters.

That's the hallmark of a great game.

OhMyGandhi4449d ago

@ jony_dols

you are a riddle wrapped in an enigma.

Velox4449d ago

I dun need a storyline, just gimme a gun lol

5yN4MWQU4449d ago

I believe the word we're all looking for here is ... "owned."

Nicely done, good sir.

Velox4449d ago

Lol will do it's better then stupid dragon games

dedicatedtogamers4449d ago

I like videogame storylines, but I'm hella sick of games thinking "storyline" means "explosion-filled Michael Bay movie". If we had storylines like the ones in Planescape Torment, Half Life, or the old Final Fantasy games, no one would complain, but instead we just watch a bunch of cutscenes while being told "THIS IS YOUR EPIC STORYLINE! ENJOY IT!"

Snookies124449d ago

I never got to play Planescape... Heard it was awesome though... I agree, I WANT storylines, it just seems like games these days don't care about that sort of thing. Either that, or like you said, they think a story is about how many action sequences and explosions they can fit in the screen.

dedicatedtogamers4449d ago

All four Baldur's Gate games, Planescape Torment, both Icewind Dale games, and Temple of Elemental Evil are all available for ~$20 on a collection. I bought it at Target recently.

Yup, the gameplay is archaic, but the storylines are timeless.

5yN4MWQU4449d ago

This is a great point! Yeah, storylines have shifted toward the movie/cinematic approach, as opposed to a more longevity-influenced approach. Movies are short. In general, games tend to be a bit (even if not by much) longer and have the room to build a *real* storyline without excessive use of explosives, as you say.

I'd also like to point out that Baldur's Gate II, Neverwinter Nights, and Icewind Dale do an amazing job at building back-story.

OhMyGandhi4449d ago

I understand what you are getting at.
but many story driven games use explosions quite regularly.
Mass Effect and Half Life being exhibits 1 and 2.

I think it's not so much the action heavy nature of a game that offsets any atmosphere or emotional connection, but rather a lack of character development or story.

You can have a great story with great action.
It doesn't have to be a "Take Shelter" to be an amazing game.

Call of Duty Single player experiences are invigorating,tension heavy, and simply well executed.
I'm sick of people knocking call of duty. trust me, I got sick of the multiplayer rather quickly and barely played MW2's online, but I say that if the game's intent is on crazy action-y set pieces, and the campaign of said game accomplishes what it set out to do, then how the hell can they be reprimanded?

it simply sounds like so many people don't want Call Of Duty to be Call of Duty....

Anyways, the topic entails the concept of saving the world. JRPGs use this game trope quite often, makes things feel quite epic, and grand. You, a small boy with not a name (yet) to embark on a grand adventure to save the villagers around you from certain doom.

While the author has a point, what is sorely lacking from most games nowadays is the sense of adventure. And without the ploy of saving the world, it's quite hard to travel around the globe if the threat isn't universal in nature.

5yN4MWQU4449d ago

I thought I'd mention this: I think it's hilarious when MMOs say that you're the "chosen one" or the "only hope," and then instantly surround you with 500,000 other players that are equally chosen.

It completely kills the mood.

Alos884449d ago

I'd like to see a game where being the "chosen one" is a total lie, and you eventually find a cave full of the bodies of previous "chosen ones"- better yet, it should have the villain turn out to be a "chosen one" the discovered the truth, became cynical and disillusioned with the idea of heroism and betrayed his village.

5yN4MWQU4449d ago

And then you turn out to be the villain, and every enemy you've ever slain was one of the "chosen ones." Shortly after encountering the hero-turned-bad guy in the cave, you reveal that, in fact, the entire thing was a dream and your character wakes up with his head resting on his keyboard. He sits up and realizes that he'd been playing a game, and in the game he was playing, his character has woken up and is playing a game.

Directed by M. Night Shamlayamgmaghram

OhMyGandhi4449d ago

Alan Wake did that to a certain extent, as well as Fable, and Heavy Rain.

but as much as I like that twist, it's one that most anticipate nowadays.

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70°

I'm Replaying Skyrim (again), and So Should You

Replaying Skyrim after 13 years is a reminder of the progress made in western RPGs over the last decade, but also what's been lost.

anast20d ago

I tried, but it's a poorly made game that insults its customers.

lucian22920d ago

nah, only mods make it decent, and even then it's bad, and this is after i modded for at least 3 years

Nittdarko20d ago

Funnily enough, I'm about to play it for the first time in VR with 1000 mods to make the game playable, as is the Bethesda way

110°

The 7 Best Western RPGs: Immersive Adventures

RPGs are often huge, sprawling endeavours. With limited playtime, we have to choose wisely, so here's the best western RPGs available today.

SimpleSlave20d ago

"I started playing games yesterday" the List... Meh!

How about a few RPGs that deserve some love instead?
1 - Alpha Protocol - Now on GOG
2 - else Heart.Break()
3 - Shadowrun Trilogy
4 - Wasteland 2
5 - UnderRail
6 - Tyranny
7 - Torment: Tides of Numenera

And for a bonus game that flew under the radar:
8 - Banishers: Ghosts of New Eden

DustMan20d ago

Loved Alpha Protocol in all it's glorious jank. Great game.

SimpleSlave20d ago (Edited 20d ago )

Not only glorious jank, but the idea that the story can completely change depending on what you do, or say, or side with, makes it one of the most forward thinking games ever. The amount of story permutation is the equivalent of a Hitman level but in Story Form. And it wasn't just that the story changed, no, it was that you met completely new characters, or missed them, depending on your choices. Made Mass Effect feel static in comparison.

Alpha Protocol was absolutely glorious, indeed. And it was, and still is, more Next Gen than most anything out there these days. In this regard at least.

Pity.

60°

Nintendo starts Partner Spotlight Sale on the Switch eShop

A new Partner Spotlight Sale is now live on the Switch eShop, including Skyrim, lowest price ever for Bomb Rush Cyberfunk, and more.

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