DSOGaming writes: "Remember when Oblvion was announced and Bethesda showcased the amazing dynamic lighting system that would be featured in it? Oh God, you can’t imagine how disappointed I was when I found out that our beloved company had decided to dumb it down. And guess what; Skyrim suffers from the very same thing. Oh yeah, a lot of light sources are don’t cast shadows and as a result of that, most of the interiors look flat. A nice workaround is the implementation of SSAO but lets be honest, a dynamic lighting system should be present in most modern-games."
That judicious lack of oversight permeated everything in Bethesda's RPGs, in a positive fashion.
I much prefer a left alone Obsidian and Larian Studios. Bethesda's formula has grown old for me.
Skyrim blew my mind when it released. That game took me to the gaming, promisedland. Going back to it when it was updated for the PS5, it felt slightly rough around the edges, but great for its time
We should leave Obsidian alone. Bethesda on the other hand should be kept under constant psychiatric observation.
Big Bethesda Nintendo Switch eShop sale now live with lowest prices ever for The Elder Scrolls V: Skyrim, Doom (2016), and more.
The Elder Scrolls V: Skyrim has been updated to support true Physically Based Rendering thanks to the release of Community Shaders 1.0.
nice cant wait to see future demos of the newly added features looking good so far!