Today Bethesda marked the launch of its Creation Kit with a tweet thanking its longtime PC fan base for essentially getting them to the level of success the developer has achieved off the back of the Elder Scrolls series.
As The Elder Scrolls IV: Oblivion Remastered takes up 125GB, original designer Bruce Nesmith recalls fitting Skyrim into a tiny file size.
Skyrim is still my favorite ES game. I’m playing through it again right now since I never finished it.
That judicious lack of oversight permeated everything in Bethesda's RPGs, in a positive fashion.
I much prefer a left alone Obsidian and Larian Studios. Bethesda's formula has grown old for me.
Skyrim blew my mind when it released. That game took me to the gaming, promisedland. Going back to it when it was updated for the PS5, it felt slightly rough around the edges, but great for its time
We should leave Obsidian alone. Bethesda on the other hand should be kept under constant psychiatric observation.
Big Bethesda Nintendo Switch eShop sale now live with lowest prices ever for The Elder Scrolls V: Skyrim, Doom (2016), and more.
"Skyrim was built for peak functionality on a high end PC"
360 version is lead. Which is why the Pc version is so average looking, the released a high res texture patch along with the creation kit and it still looks majorly dated.
Games like Arma II, X-Rebirth, Shogun 2: Total War, Microsoft Flight Sim ect are made for high end PC's cause of the detail, draw distances, physics, A.I., and all the other intricate abilities of these titles and not just graphics.
Skyrim has a large open world and OK detail but that's about it. STALKER has the same thing but the A-Life A.I. system really pushes things a lot further almost taking a SP game and making it a MMO with the way the NPC's act and all this intelligent A.I. requires power.
Coming from the devs who were complaining about PC leading up to Skyrim's launch. Still plugging away at the preferential treatment towards the 360 with DLC, too.
I understand where their coming from but feck where's the PS3 love?
So let me get this straight, Bethy focuses on the console versions of skyrim. Gives its "Longtime PC fanbase" a shotty port. Then releases the creation kit with a thank you note basically stuck to its ass, thanking us for doing all the heavy lifting to get the PC version of the game to the point of playability? How thoughtful.