D+PAD Magazine writes:
When it was released in June 2007 on the PSP, Zoë Mode’s Crush was pipped to the post by Super Paper Mario in claiming ownership of a genuine innovation – – namely the mechanic whereby three-dimensional worlds can be flattened two dimensions. Though the developer was likely left gnashing its teeth at this turn of events, some solace could be taken in the knowledge that Crush offered a very different experience from that of Nintendo’s paper-thin plumber. Where Super Paper Mario was a bouncy, carefree romp through Mario lore, Crush served up fiendishly mind-bending puzzles capable of challenging even the highest ranking member of MENSA.
Regardless of the cruel blow that was dealt to it by the Big N, Crush was an accomplished title that was certainly deserving of another outing...
SPC writes: "With hundreds of games released yearly and with the advent of digital games, there are now more games than ever, and it is so incredibly easy to have your game slip through the cracks and fade into obscurity. The latest edition of the popular Most Overlooked series of articles on SuperPhillip Central delves into five more underrated and overlooked gems on the Nintendo 3DS that failed to generate a high amount of attention, buzz, and/or sales... Will this list inspire you to check out a title you might not have been interested in? Let's find out!"
GotGame: Being crushed may also activate a few special abilities as well. These range from a higher jump to not being able to uncrush to trying to collect a trophy in each level.
Overall, the game features 40 levels that are identical to the PSP version. The main difference is visual, as things look a bit better in the 3DS version. As far as the levels go, they are the same as the previous version.
FanBolt writes: "Looking for the next hidden gen for your Nintendo 3DS game collection? Crush 3D is just the game for you. This latest puzzle game from Sega will keep you occupied for hours upon end."