There are few games that exude such a manic sense of complete, undeniable fun that you can't help but get carried away by proceedings, no matter how many niggles might pop up and try and spoil things. Case in point: Katamari Damacy - it's technically unimpressive, repetitive and way, way too short. Thing is though, it's such an absolutely joyous experience, anyone with a soul would rightly stick a long, pointy middle finger in the general direction of any naysayers in the vicinity.
Just Cause 5 could be a turning point for the franchise. Here are five things Avalanche Studios could do to keep Just Cause fresh.
Avalanche Studios' open-world franchise is due to make its next-gen debut, as the franchise is ripe with potential for a comeback.
I dunno man, 4 kinda sucked compared to 3 personally, i do wish they would take on a Mercenaries sequel though
I think the game needs a reboot.
Same save the island situation since the first. Each iteration feels mostly a tech upgrade.
They're busy working on Contraband, a new IP. I like Just Cause but they don't need to pump them out one after another. Mad Max showed they're far more than a one trick pony, so just let them do what they want to do.
In an interview with Wassup Conversations, Mikael Säker writer of such games like Battlefield 3,4,1 and The Darkness, talks about a cancelled steampunk open-world game in an alternative history of the 1950s of London. The game was in production at Avalanche Studios, the developer behind Just Cause games but it was cancelled due to economical crisis of the studio at the time. More about the game in the link.
"That was not fun. I think they had to let the half of the studio go, over a night because of the economic collapse. The publisher cancelled all their games except one, and it was a big publisher. But had been working on this awesome open-world game set in an alternative reality version of 1950s. It was insane! We had a huge this huge version of London that looked spectacular. We didn't have skyscrapers, but we had, like inverted heights, so the city grew downwards, to the ground. You could fly ziplines, airships, planes and jump down to these really, really deep holes in the middle of the city. So it was visually, and world-building wise spectacular and It had some really great gameplay ideas." Unfortunately, the game was cancelled because it needed another two years of development during those hard times of Avalanche.
Why do we miss out on such gems?
"steampunk open-world game in an alternative history of the 1950s of London."
That sounds awesome, and of course it's cancelled. *Sigh*
Looks interesting. Microsoft or Sony could help (€€€) with this game's development.
BTW, wouldn't mind a Mad Max sequel from Avalanche.
It sucks when games get canceled especially if they’re bringing something unique to the market.
Looks like a great game, held back by bugs and glitches. The good thing is though, that with live, patching it should not be a problem. I'll definetely grab this once a patch is released.
Awesome that another great game is out on the 360
Man, that article just sucked Just Causes d!ck, huh? The demo was fun enough... I just wonder if the game is worth full price.
did you see that IGN has two reviews of this game?
One has a rating of 8.8 and the other 6.8, whats all this garbage about.
Seriously IGN and Gamespot are some of the worst mainstream review sites online.