Gran Turismo. These two words are enough to light the gaming community on fire. The popular racing series has been a staple for both hardcore and casual racing fans alike for over ten years. While the series has always managed to impress gamers in all areas such as graphics, realism, and computer AI, the series has been long overdue for a next generation sequel to match the pace of modern racing titles. Thankfully, we won't have to wait for much longer.
Most appropriately titled Gran Turismo 5: Prologue, Polyphony's latest game may appear at first to have a deceiving title. However, further playtime quickly proved to solidify the game's release as more than a trivial tech demonstration.
iLLGaming contributor Anikait Makkar writes about the gaming industry's current business practices, and how it affects the consumer.
free to play no matter how good the game is if it is a free to play i dont play.
i want to pay full price for a full balanced experience unlocks shouldn't be earned by money but by the hard work you put in the game.
my free to play nightmares are borderlands,diablo,titanfall,w arhawk 2,halo and star wars battlefront.
Worst business practices
Paying to play online (PS+, XBL)
Season passes
disc locked content
Paid DLC (DLC should be free unless it is significant enough to be an expansion)
Paying to use your own internet, DLC (all of it, I'd rather have expansion packs with a ton of content), DLC coming out a week after the game's release, incomplete games with missing sections sold as DLC, pre order bonuses, short and pointless campaigns, not having server lists (like COD which insert you into random games and maps), expensive and permanent digital prices, yearly sequels with minor changes at full price, lack of challenging AI, lack of originality, and most of Micro$ofts "business practices." This may sound like a hateful statement, but I blame M$ for bringing most of these things to consoles. I remember when there free and inexpensive map packs on Live in the early years of 2006 and 2007, then they started pinching pennies.
Who else here has been gaming long enough to remember when paying $50 got you the WHOLE game? No left-out content sold as DLC, disc-locked content, season passes, outfits, avatars, etc.
Excuse me, I need to go have a cry at what has happened to my beloved hobby.
TechPrezz: The Grand Turismo 5 update 2.08 is set to be released and coming with a trio of new DLCs and will be launched on coming Tuesday
The new cars include the Nissan GT-R N24 GT Academy ’12, the Subaru BRZ S ’12 and the Honda weider HSV-010 (SUPER GT) ’11, with a cost of $0.99 for each of them. The update also include some enhancements apart from the fix to reported bugs.
With this update, you will be bale to select “Disable collisions” in the [Event Settings] of online races and the clutch pedal response while using the steering wheel controllers “G25 Racing Wheel”, “G27 Racing Wheel”, “T500RS” and “TH8RS” has been adjusted. The ID’s are now shown above cars when watching online races. There are also some other improvements. The Grand Turismo 5 2.08 is coming as free downloadable update.
that's why i love the real driving simulator.
Wow updates for this game are still coming. i wish all companies were like this
Chillopedia.com | PlayStation 3 is the hot favourite console in the console gaming community. Game developers know this and they try to make the best out of it by introducing addictive and interesting games now and then. We have compiled a list of top 10 driving games for PS3.
did I just read this right??
"You'll also be able to tell if you have any mods installed in your car by simply listening. That super charger you just installed sounds just like its real life counterpart. Many fans of the series may also be pleased to learn that damage modelling has finally been implemented with Prologue. On the whole, the damage effects are quite realistic and we can safely say that the days of the Gran Turismo series being called a 'bumper car simulator' are over."
uhhh... wasnt expecting prolouge to have damage.. and didnt even care about it, but if it has it.. one less thing to harp about i guess. I just hope the windshield doesnt shatter when i dent my bumper, or paint looking like it got hit by a sand blaster when i crash.
gotta disagree with the "computer AI."
however, it seems as though they've fixed this in gt5. the prologue demo had cars passing each other.
anyways, yes, those two words have enough weight on them to move millions of systems.
time out.. damage? man, i really need to read articles before i comment on them.. lol
Grand turismo the only racing game worth mentioning
True 1080p
locked 60fps
Best cars modeling in a game
Damage
16 cars races
True sound
Rumble
Where are the nacie pancies that kept screaming pgr or forza were better?
i will smoke em like i have on the demo
I cant wait for this game!!
I have been playing GT games for years
This and burnout will be my racers for a very long time
Till atleast the full version of GT5 comes out
"Cars in Gran Turismo 4 were composed of an average of 4000 pixels. In GT5: Prologue, cars will be composed of an average of 200,000 pixels"
Lol @ pixels...I think they mean polygons. I can't wait to see the score Famitsu gives Prologue.