It’s well know by now that several PS3 users who’ve spent a lot of time playing The Elder Scrolls V: Skyrim, have experienced lag and shuttering, making the game almost unplayable.
As The Elder Scrolls IV: Oblivion Remastered takes up 125GB, original designer Bruce Nesmith recalls fitting Skyrim into a tiny file size.
Skyrim is still my favorite ES game. I’m playing through it again right now since I never finished it.
That judicious lack of oversight permeated everything in Bethesda's RPGs, in a positive fashion.
I much prefer a left alone Obsidian and Larian Studios. Bethesda's formula has grown old for me.
Skyrim blew my mind when it released. That game took me to the gaming, promisedland. Going back to it when it was updated for the PS5, it felt slightly rough around the edges, but great for its time
We should leave Obsidian alone. Bethesda on the other hand should be kept under constant psychiatric observation.
Big Bethesda Nintendo Switch eShop sale now live with lowest prices ever for The Elder Scrolls V: Skyrim, Doom (2016), and more.
I've yet to experience these issues, but am only around 25 hours in.
Good to know there's a fix
I don't know, this might work, might not. The real solution must come from Bethesda's side. Also, turning off such a major feature shouldn't be the long-term solution. I expect better from a game I paid 50 dollars for.
Shame on you Bethesda, you can't fix the lag but one guy can.
Interesting. All information pointed towards it being an unfixable RAM issue...
Edit: I have no "corrupted files" though, but mine isn't running that badly. May disable the autosaves anyway.