Reports are coming in from many PlayStation 3 owners who claim that Skyrim becomes virtually unplayable once their savegame file size reaches around 6MB and above.
That judicious lack of oversight permeated everything in Bethesda's RPGs, in a positive fashion.
I much prefer a left alone Obsidian and Larian Studios. Bethesda's formula has grown old for me.
Skyrim blew my mind when it released. That game took me to the gaming, promisedland. Going back to it when it was updated for the PS5, it felt slightly rough around the edges, but great for its time
We should leave Obsidian alone. Bethesda on the other hand should be kept under constant psychiatric observation.
Big Bethesda Nintendo Switch eShop sale now live with lowest prices ever for The Elder Scrolls V: Skyrim, Doom (2016), and more.
The Elder Scrolls V: Skyrim has been updated to support true Physically Based Rendering thanks to the release of Community Shaders 1.0.
Mine is at 8 and everything is fine :0
I had this issue with New Vegas.
When the save file reached 11MB, the game would crash all the time. Hope they fix it.
I really hope they fix that, havent had he issue on the 360 yet but its making me scared to play it.
My friends complained about this same issue on PS3 for Fallout 3 and New Vegas and its like they just completely ignored the issue, I would really be upset if this happened
They have to fix this. Bethesda has no right to release a game like this with this type of bug. It essentially is game breaking given enough time.
why im not surprised.