Complex Magazine: The chief argument in the games-as-art debate seems to be that if games can produce emotionally evocative experiences then they have to be considered art, as that’s the definition of artistry. We may all get a rush facing down a Zerg brood or pulling off a slick 360® no-scope, but these are basal emotions that the medium has always excelled at.
What takes real finesse is for a game to deliver an experience that makes us feel something other than the blunt thrill of violence, and there are few titles that do it well. They may be a little more abstract than your usual linear titles, but these are the games that make the best effort to let their player get in touch with their feelings.
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For those times when you’d rather watch than play — these games are as binge-worthy as your favourite Netflix series.
Pokecology is a real book based on the behavioral science and ecology of Pokemon, and it's coming (to Japan) in mid-June.
Cutest picture ever.