This weighty tome clocks in at 656 pages. It is around 550,000 words. It has over 150 maps and well over 1,000 screenshots. It has an interactive online version with a malleable world map (and an iPad map app). But more importantly, it’s been designed to fundamentally aid the adventurer no matter what their skill level, knowledge of the series, or familiarity with past Bethesda titles. Here’s how the guide breaks down:
As The Elder Scrolls IV: Oblivion Remastered takes up 125GB, original designer Bruce Nesmith recalls fitting Skyrim into a tiny file size.
Skyrim is still my favorite ES game. I’m playing through it again right now since I never finished it.
That judicious lack of oversight permeated everything in Bethesda's RPGs, in a positive fashion.
I much prefer a left alone Obsidian and Larian Studios. Bethesda's formula has grown old for me.
Skyrim blew my mind when it released. That game took me to the gaming, promisedland. Going back to it when it was updated for the PS5, it felt slightly rough around the edges, but great for its time
We should leave Obsidian alone. Bethesda on the other hand should be kept under constant psychiatric observation.
Big Bethesda Nintendo Switch eShop sale now live with lowest prices ever for The Elder Scrolls V: Skyrim, Doom (2016), and more.
Just reading about the guide gets me excited :)