170°

Digital Foundry: What if Uncharted 3 ran at 60FPS?

In common with most console titles, Drake's new adventure runs at a capped 30 frames per second - a necessity when you factor in the sheer amount of processing going on behind the scenes in rendering the state-of-the-art visuals. However, Jorge Soares, the editor of Eurogamer Portugal, noticed something rather interesting in a recent Uncharted 3 marketing video - the game was clearly and obviously running at 60 frames per second.

Read Full Story >>
eurogamer.net
nycredude4975d ago

I like to say games are locked at 30fps unless of course it drops below that on a regular basis, in which case it would be "capped" at 30fps.

BiggCMan4975d ago

Naughty Dog have optimized the games to run so well, that it looks like they play at way above 60 frames. I've played games on my computer at 100 frames, and Uncharted plays just as well as those do. Dunno how they do it, but they still seem to amaze me.

bumnut4975d ago

Thats got to be the funniest comment I have read today.

D3athc3ll4975d ago

haha, he may be wrong, but Uncharted at 60fps won't be such an upgrade. Its not a fps! Its not cod!!!

Kur04975d ago

most people have trouble seeing the difference of 60fps-30fps on TPS.

bumnut4975d ago

@disagrees

sorry I meant to say Uncharted Rules!

ABizzel14974d ago

If you have a TV that has motion flow, 120hz or more then the game looks like this even at 30fps. I always play my games with Motion plus on and I have a 240hz Samsung so all my games run like this, but I guess it's pseudo 60fps or just looks like it.

LightofDarkness4975d ago

There was a video on IGN a while back with the same framerate. Possibly it was running on a dev PC, but I always understood that the code ran slower on dev PCs than on dev kits because of cell optimization.

ElDorado4975d ago

If it would have been possible ND would have done this for sure, since no one but ND(except maybe GG) knows how to max out the PS3. The beautiful graphics would not have been possible @ 60FPS, that's why GG and Naughty Dog make their games @ 30 FPS so the game looks a lot better. Next generation will be amazing, just imagine.

kennyboy4975d ago

worse, many cgs run at less than 30fps as uncharted and other ps3 exclusive games aim for that type of visual look anyway, so 30fps is the only way to make the game have that cinematic look 60fps probably wouldnt look any where near as good as the 30fps cause it would be to fast for it to be cinematic, and on the subject of a pc dev kit, there are none they make ps3 and 360 games on their own hardware and software kits, so dont hype the "mighty" pc as doing anything other than designing these games

death2smoochie4975d ago (Edited 4975d ago )

Jesus Christ do you even know what CG is?
You know what? Here is the definition for CG that you keep sprouting about and know absolutely NOTHING about.
FYI: ALL VIDEO GAMES USE IT. The more realistic forms of CGI requires more polygons per rendering model.
You are the Sarah Palin of N4G.COM

http://en.wikipedia.org/wik...

"so 30fps is the only way to make the game have that cinematic look 60fps probably wouldnt look any where near as good as the 30fps cause it would be to fast for it to be cinematic"

You do suffer from something. The higher the frame rate the smoother the game you dolt.
60fps would make the game look more cinematic because it would be more fluid in gameplay. Good god man you should stop smoking Crack.

Uncharted 3 like many other console games that have intensive graphics RUN at 30fps because they cannot run higher then that unless they want screen tearing, lower resolutions and less detailed textures and environments. Name me ONE exclusive PS3 game that has intensive graphics, interactive backgrounds and not static ones like racing games and fighting games that is NOT an PSN title that runs at 60fps?

Name me ONE 3rd person or 1ST person shooter that runs 60fps on the PS3 that is not from the PS2 era.
Do not bring up Rage as that game has MAJOR issues with visuals and textures to achieve 60fps on consoles. Lets not even mention the dog breakfast for the PC version.
I will tell you why there are none and none on the Xbox360 as well:

The reason because these consoles have limited memory/bandwidth/processing power....
Good god look who I am explaining this to? The N4G member that went Full Retard at birth.
Forget what I said Kennyboy. Continue to live in ignorance and the belief that the PS3 is more powerful than a High End PC.

STK0264975d ago

I'm sorry, but the whole "30 FPS is more cinematic than 60 FPS" argument needs to die. Take a look at the first MAdden on the PS3, it looked pretty much like the X360 version, but ran at 30FPS while the X360's version ran at 60 FPS. And no, the PS3 version did not look more cinematic, nor did it look more like the NFL on TV.

I'm not saying every game needs to be at 60 FPS, but claiming it's better to have a game run at 30 rather than 60 doesn't make much sense to me. Now, since consoles have limited power (and to some extent, the PC as well), it's undertandable that most games will be locked at 30 in order to provide better graphics. But, if you could have Uncharted 3 look like it does right now, but running at 60fps, I'm pretty sure every one would agree it's the superior version.

Show all comments (21)
50°

Uncharted Cast Doesn’t Take the Games’ Success For Granted at MCM Comic-Con

During MCM Comic Con London X EGX, CGM got the chance to be part of a press group interview with the stars of the Uncharted titles, namely the legendary Nolan North, who played protagonist Nathan Drake, Emily Rose, who portrayed Elena Fisher and Richard McGonagle, who took on the role of Victor ‘Sully’ Sullivan,

Read Full Story >>
cgmagonline.com
160°

Analyzing 'Uncharted: Drake’s Deception' – Wait, What is The Game About?

Uncharted 3: Drake’s Deception has a lot to live up to as Uncharted 2: Among Thieves is an incredible and near-perfect game.

Read Full Story >>
goombastomp.com
Profchaos1320d ago

It's about retirement...oh wait

UNCHARTED2FANATIC1320d ago (Edited 1320d ago )

I cant even say what the point was its easily the worst story in the series. The online was a whole lot of fun though but overall doesn't come even close to 2

porkChop1320d ago (Edited 1320d ago )

It was a step back for sure. Personally, I thought even the MP was way better in U2. Solid game, glad I played it. I just think they didn't push as hard as they did with U2.

UNCHARTED2FANATIC1315d ago

Yes both the online and story was better in 2 no doubt

Flewid6381320d ago

The "young Drake" portion was pretty top notch, story-wise. But yeah, everything outside of that I felt was inferior.

DanielEndurance1320d ago

Villains were all over the place in this… one second they wanted Drake dead, the next they needed him, then they want him dead again, then they coulda killed him, but poisoned his friend instead, then coulda shot him again, but had brunch with him, then needed him alive, then coulda mowed him down, but decided to kill him by fire and let him escape… Uncharted 2 was way better. 😅😅

slowgamer1320d ago

=D Sounds crazy. I don't remember any of that. Played it on ps3 and I remember thinking that why was this game so bashed compared to second one. I liked it.

Chocoburger1319d ago (Edited 1319d ago )

Another thing that annoyed me about UC3 events was the agent Talbot teleporting around Turkey. It just felt off to me, and made no sense.

Also, for about one third of the game, you go on a wild goose chase to rescue Sully, who wasn't even there to be rescued, and you end up back where you started again. There was simply no pay off for all the events you go through, so it fell flat in that regard as if they couldn't figure out how to make the game longer, so they decided to side-track you to do something with no pay off, hoping you wouldn't notice due to all the incredible action set pieces they made.

Overall though, even with its flaws, I still enjoy the game.

TheEnigma3131320d ago

This was actually my least favorite in the series. Didn't have that same impact that part 2 set.

Flewid6381320d ago

Uncharted 2 is the pinnacle of the series (to me).

Granted, 4 had the best story in my opinion, but 2 was the overall best game.

Show all comments (12)
210°

Uncharted 3 Anniversary Retrospective: Shackled By Its Precursor's Legacy

A decade after its release, how does Uncharted 3 fare today? Does its story still work? Was its precursor’s legacy a bedrock or quicksand for its own aspirations?

Read Full Story >>
techraptor.net
1321d ago Replies(2)
SullysCigar1321d ago

When arguably the weakest game in the series is still awesome and more fun than most games today, you know you're onto a winner!

coolbeans1321d ago

I'd extend "arguably" before awesome too. Many technically demanding scenes were jaw-dropping for the time, but it's tough to ignore the sub-par context propelling the action forward.

SullysCigar1321d ago

Tough for you, perhaps, and that's fine. I enjoyed it very much. Perhaps a little less than the others in the series, but then the bar is extremely high.

I remember being blown away by the water and sand tech in U3 for the time too. It certainly was a visual treat!

LucasRuinedChildhood1320d ago (Edited 1320d ago )

It is very good, but when I originally played Uncharted 3 it was the most disappointed I'd ever been in a video-game because Uncharted 2 was just that good. I enjoyed 3 much more when I replayed it in the Nathan Drake Collection though. I could just enjoy it for what it is and accept that it's not Uncharted 2 - it's not a roller coaster, and it doesn't balance and rotate between action, puzzles, platforming and set-pieces in the same way.

Uncharted 3's gameplay is a bit more compartmentalized and focused on one thing at a time. I'm not surprised the scrapped version of Uncharted 4 was going to have no gunplay for the first half. It's also paced much differently - it takes a long time to get to the notable set-pieces. Uncharted 2 is insane from Nepal onwards which is about an hour into the game. haha.

I did like the introduction of chase sequences, and I love first hour (bar fight, young Drake) and from the airplane sequence onwards but I just think the rest of it just sort of meanders along without as much purpose as 2.

When it comes to the script, you can feel the absence of Neil Druckmann and Josh Scherr (writer on every other console Uncharted game). Drake gets hit in the face, and the game goes on a random side plot for an hour to give you some boat set-pieces. He then washes up on a beach close to where Elena is staying to get you back to the real plot. Drake just says "How convenient" to try make you laugh off how sloppy the plot got.

In retrospect, I'm not sure if Naughty Dog were ready to work on 2 different games at once. 3 clearly had production issues that 1 and 2 didn't have, and Hennig's version of 4 didn't work out. They had to crunch so hard to get the rebooted version done on time that Bruce Straley gave up making video-games.

coolbeans1320d ago

I'll give you some props for the extra analysis. I remember Druckmann climbing his way to a writer spot in UC2, but wasn't aware of Josh Scherr. I didn't know that was the reason for Straley's departure either. That's pretty damn rough.

GhostofHorizon1320d ago

They had to make some weird choices as far as story went because the actor for Cutter had to bail which left a few holes in the story.

Uncharted is one of my favourite series and while the leap from 2 to 3 was not nearly as big as the leap from 1 to 2, I think it was an amazing experience none the less.

coolbeans1320d ago

Graham McTavish's departure wasn't easy, but I don't think that would fix many holes tbh. Because the main issue to consider is the precarious mindset Naughty Dog was operating on: an increased emphasis in set pieces that HAD to go in and worrying about the context later.

Petebloodyonion1320d ago

I really liked part 3 ( Among Thieves is still the best in my opinion) My only complaint was the interactions with the villains and how they were a missed opportunity, Linda MacMahon (Marlowe) was an interesting antagonist due to the history with Sully and Nate but it fails basically flat especially with her ending. And I couldn't care about Navaro 2.0.

What I did love and made me care was Cutter, in the short time he was in the game you could feel that the guy was a good treasure hunter for example when he pulled his own notebook with the clues he founds so the team can escape a room.
It was a small touch that add a lot to the character.

Good-Smurf1320d ago

Marlowe was played by Rosalind Ayres.

MadLad1320d ago (Edited 1320d ago )

I have mixed feelings on the series. I still own all of them on the PS3, and the collection for PS4, but I didn't truly "love" any of the games until 4.

They're good games, but they always stumble on some element.
The first is good, but the climbing mechanics weren't exactly fine tuned with the first showing. Not to mention the spongey enemies if you played on anything past normal; but you're then faced with a fairly unchallenging game experience.
The second mostly fixed the climbing, but added in a pretty clumsy stealth mechanic.
Three was just two with a new story.

Four got it right though.
I don't remember once getting annoyed by any mechanic had in the game.

I know that everyone has a soft spot for 2, and 3 is sort of the black sheep of the series; but they did, overall, get progressively better. Which doesn't always happen.

Show all comments (28)