200°

Gran Turismo 5: Spec 2.0: What Could It Be? (Gamerlive.tv)

Gran Turismo creator Kazunori Yamauchi has hinted at Spec 2.0 coming in October, with DLC to follow. But what could this new mode be? Gamerlive.tv speculates on a few ideas.

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gamerlive.tv
NotSoSilentBob4644d ago

This was promised to the fanbase in September. It was suppose to come after Augusts "Lean(we added more bugs then fixed)update". I don't have high hopes for it, that way when it does actually get released I might be pleasantly surprised.

saoco4644d ago

im a little upset myself but, give them a break! they did have a tsunami and then a nuclear meltdown and a blizzard. they also moved their headquarter to another building.

yes i like gt that much.

farhad2k84644d ago (Edited 4644d ago )

5 cars, one new track and maybe new weather settings?
Oh, and maybe some fun unranked multiplayer modes.

shikamaroooo4644d ago

Spec 2 on gran turismo 5 prologue added I think 27 or 17 new cars someone correct me but if spec 2 on gran turismo 5 adds that much I'm happy

Redempteur4644d ago

actually the spec update in prologue added 34 cars ...

SoapShoes4644d ago

Incorrect. It was not promised in September, it was merely hinted that it would be around September or October. Now it's more precise and not just a vague timeline. I expect it to be out when he says it will since it's pinpointed(they kept their promise that it'd be out by 2010 too).

Spec II added 37 cars and 1 track to GT5 Prologue. I'm expecting Spec II for this to be features with DLC being cars/tracks and stuff.

NotSoSilentBob4644d ago

http://www.gtplanet.net/gt5...

Taken from GTPlanet. We were promised stuff in September but got nothing.

n4gisatroll4644d ago

I'm expected some new features, spec 2 in prologue added a good amount of stuff, for free. So even if it allows one new car and one new track, I'm extremely happy.

n4gisatroll4644d ago

It's not a sequel, nor dlc, its like an overhaul kinda. It adds a big amount of things in a patch, basically.

mayberry4644d ago

hopefully some "new" tracks! I'd love "Infineon raceway-sears point"! back!

Kluv4644d ago

then number one thing i want is premium versions of the standard vehicles, before anything new, upgrade the old.

sikbeta4644d ago

I'd take more tracks over Premium cars without just because I know they can't model 800 cars in 1 year, so if there are some new updated cars, there will be some awesome cars left behind like the Buick Special, Furai, Shelby GT350, all Vettes, Countachs and so on, of course I want all tracks from previous games and all Premium cars and I can't wait for Spec II

PS3Freak4644d ago

This times a billion. Need more Premium!

Heishiro__Mitsurugi4644d ago

Some standards are impossible to find todamy, But....I"d love premiums of new to the series cars like the Countache and ...THE VEYRON...as premium.

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120°

Sony launches AI racing agent Sophy 2.0 worldwide for Gran Turismo

Sony AI and Polyphony Digital announced the global release of Gran Turismo Sophy 2.0, an innovative AI racing agent in the Gran Turismo 7.

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venturebeat.com
EazyC226d ago

Between Sophy and PSVR 2, Polyphony is REALLY pushing videogames forward into a whole new era.

crazyCoconuts226d ago

"Gran Turismo has to run on the PlayStation 5, and that means Sophy cannot consume all the computing resources of the machine."
Interesting - I thought at first Sophy was controlled from their server farms. Seems like they've got it running locally.

220°

Yamauchi on Why Gran Turismo Works in VR Without Making You Sick

Remon: "I didn't expect Gran Turismo 7 to be the most relaxing and soothing game on Playstation VR2 . Yes, it's a high speed racing game with extremely realistic physics. But for me, next to Tetris Effect Connected, it's become the most meditative PSVR 2 experience. What's even more surprising is that Gran Turismo 7 in PSVR 2 doesn't make me sick despite its high speeds.

Gran Turismo series producer Kazunori Yamauchi spoke to me via video chat to discuss why the GT7 feels so enjoyable to drive and what inspired his design choices."

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lomazoma-com.translate.goog
Babadook7419d ago (Edited 419d ago )

I was very careful not to push myself when i first popped GT7 in VR, by limiting myself to 30 min sessions. I got sick from Drive Club VR. Surprisingly, even after hours of playing on a Gr 3 race, I don’t get sick now.

SullysCigar419d ago

Yamauchi has suggested in the past that choosing a slower car that's a convertible is a good choice for your first drive, because it makes you feel less enclosed, but you still have the frame of reference of the car itself.

When I put friends or family into GT7 on PSVR2, I sit them in front of my wheel, put them in a Mazda MX-5 / Miata, roof off and tuned to remove body roll, improved brakes, slick soft racing tyres and a turbo. This seems perfect, as they spin out less and can get started again more easily if they do. It's not too fast, but fast enough for a first timer. Set up a fan facing them too - that certainly helps.

But people quickly adjust and you just want more variation, speed and handling as you get better at the game. It's the most hooked I've been for years.

XiNatsuDragnel419d ago (Edited 419d ago )

Congratulations Yamauchi

Viljong419d ago

Is vr sickness even a thing. 30 fps games are worse

mandf419d ago

Nothing to do with frames although that has a part. Walking and then saddening stopping messes with your brain for some people. Me included

Viljong419d ago

Switchback is the only game which give me slight nausea same as irl rollercoaster. When it go highspeed and steep downhill comes it feel like my stomach is moving up and im falling off my stool. Interesting that i get the same effect than irl coaster without movement. But i dont call it vr sickness its just very immersive. Other games i play with freemovement and all vignette effects off.

Have GT7 too and playing it without nausea. Its superb in vr mode. Wish i could get the logitech g923 for it. But dualsense is very good aswell and feel right at home after playing forza on series x. Ofc with better haptics that dual sense offer. Only bad thing about gt7 is the unskipable movie when you play it first time. I was getting frustrated after all the motor history it start showing ingame racing i think the whole thingh lasted like 20-30min. Then you get the coffeeshop things and tutorials going on and finally when you get to race you have 120hp hybrid family car.

lucian229419d ago

Any artificial movement can cause motion sickness. Certain games I can't play in vr be cause of it. That's why I prefer games like superhot thst move only when your body moves

kneon418d ago

It's the discrepancy between what you are seeing and feeling and what your brain expects to be seeing and feeling that causes issues in VR. That's why latency is a killer. if you turn your head and the image lags behind it messes you up.

mandf418d ago

Kneon
You're right about that. Gt7 gave me motion sickness in the beginning but went away. I play for 12 hours a day on the weekend with no problems now. Pavlov still gets me. Resident evil is awesome but when I walk it gets me. It gets less over time.

RPGer419d ago

Because the nature of GT games. The game and the camera is static as ever, and it very usable and a prefect way to play racing game with long sessions in VR.

Einhander1971419d ago

I must say I'm still feeling sick when playing Turismo.

Babadook7418d ago (Edited 418d ago )

That’s too bad. Take it slow. Don’t push through uncomfortable feelings. Just play within your limit and build your VR legs over the course of a month or two. Eventually you’ll be able to play much more and with faster cars. It’s worth it, trust me.

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70°

Celebrating 25 Years of Gran Turismo

Polyphony Digital CEO Kazunori Yamauchi shares a personal message to celebrate this momentous milestone.

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blog.playstation.com
darkrider541d ago

Keep up the good work and bring more free updates. More cars and circuits!

Knushwood Butt541d ago

And PSVR2 support.

I recently got back into this and am really enjoying it. Working mainly on Circuit Experience to save up enough cash for the Porsche 917K. Should be there after another five or six sessions.

darkrider541d ago

Damn, that should be very cool

CobraKai541d ago

I remember my mind being blown at the reflective cars for the PS1.

HeliosHex541d ago

Wow 25 yrs just like that. Feels like only yesterday I was amazed by the first one.

darthv72541d ago

90 million units sold for the series... pretty damn impressive.