This article over at Gameplayer examines the game Portal and explores the genius in its design: making us fall in love with a simple crate.
A gameplay demo of the cancelled Portal prequel F-Stop using recreated assets features no portals, and a unique camera that duplicates items.
From GamesReviews:"Portal with RTX is a fresh look for the 2007 classic. But it's not easy to run, and the results may not impress everybody."
Portal RTX may look like a quant remaster, but that couldn't be further from the truth. It's one of the most demanding games available today.
And in a bad way! This is not where gaming should be going. We should focus more on better physics, AI, more meaningful writing, substance in storytelling and overall art over reflections and lighting effects. But hey, you've got billion dollar companies trying to sell you stuff, so I guess you have to make a whole ecosystem around ray tracing because people make a living out of it on youtube. Talk about losing touch with reality and taking eye off the ball. Advancing gaming as a whole my ass!
great article for a gr8 game!!!!valve has created one of the most unique and easily one of the greatest games ever
hmmm...
The enrichment center reminds you that the Weighted Companion Cube will never threaten to stab you and, in fact, cannot speak............
......In the event that the Weighted Companion Cube does speak, the enrichment center urges you to disregard its advice.
If it could talk - and the enrichment center would like to take this opportunity to remind you that it cannot - it would tell you to go on without it because it would rather die in a fire than become a burden to you.
R.I.P. Companion Cube =(
Stupid Double Post
I love my Companion cube and Companion sphere on the advanced levels!
I hated when I had to euthenize it.