The latest screenshots further the argument that 4A can make an exceptional looking title. Released earlier today as part of the Gamescom presentation these screen show off just dire the situation is in the Russian Metro.
The Metro video game series started with a humble b-list title, before building a strong fanbase and becoming a pioneer in the industry.
4A Games celebrates the 10th anniversary of its first-person shooter by offering it free for a week.
4A Games' Metro: Last Light originally launched on Xbox 360, PlayStation 3 and PC 10 years ago today, and still holds up.
I got bored of Hogwarts crazy quick and it's bugs, was looking for just any good game got the Metro trilogy for about £8.50 in a Steam sale played through 2033 Redux, Last Light Redux and now am on Exodus. The series is awesome, the first two are like more liner story driven FPS with a few options to confront the levels, stealth, no kill runs and guns blazing, depending on how you play effects the story and its outcome. Third game I'm playing now is heavy story driven (but optional if you don't want to listen you can just walk away... I don't know why you would though) with large open levels that take hours to explore and still some of the best use of RTX I've seen to date, can play this game on ultra with DLSS set to quality, raytracing set to ultra at 4K with no dips, played on Extreme setting and was getting a few drops around water and some interiors.
Cant recommend this series enough and as a new fan I can't wait to see the next game in 2024... I also got the audio books so looking forward to see how well the games follow the original books. A4 Games are extremely talented.
Oh man these pictures look AMAZING so it has to be PC. I hope the PS3 version doesn't suffer from any performance issues since the last title was 360/PC only
this looks like mostly concept art.
Metro is probably going to be the frist game to contain tessellated foliage. Im not sure if everything on screen will be tessellated or not but according to Epic Games it will be possible to do that if GPUs can deliver 10 billion triangle per second. 580 can deliver 2 billion and kepler might deliver upto 6 so two keplers in SLI will be enough ....
Its a shame crytek did not deliver tessellated foliage even though they had enough resourse to do it.