120°

Hands-on: Little Deviants -- Examiner

At the PlayStation NGP debut earlier this year, Sony showcased an interesting little title that was called Little Deviants. Developed by BigBig Studios, developers of the PSP Pursuit Force series and MotorStorm Artic Edge, Little Deviants is looking to have the potential to be the WiiSports of the Vita launch as the title highlights all of the new capabilities Vita introduces to the game industry.

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examiner.com
miyamoto4639d ago

I love the game idea buy I hate the character designs!

PSVita4639d ago (Edited 4639d ago )

there more characters then just the orange circle ones. it depends on the level.

SamPao4639d ago

I liked it at first, but then they showed its just about mini games...

blackburn104639d ago

The point of that is so you can play games for short bursts. How is it that no one has anything against games like Wii Sports, Mario Party and Wario Ware being nothing but a collection of mini games but everyone keep bringing that up with Lil Deviants?

Axonometri4639d ago

I have to agree with you here. Is this not the point with this game in the first place?

TheLastGuardian4639d ago

PS Vita has so many great looking titles scheduled for launch. It's going to be hard for me to choose which ones to get.

I gotta have Uncharted and LBP. Little Deviants looks great but I can't see it lasting me very long.

90°

10 PlayStation Vita Software Missed Opportunities

VGChartz's Adam Cartwright: "Many would argue – and I wouldn’t really disagree – that the PlayStation Vita never really had a killer app. There wasn’t that one piece of software that helped change the console’s fortunes. The closest we got was arguably Persona 4 Golden, an early release that received huge critical acclaim, but it was part of a niche series and as such its sales impact from a hardware perspective was muted.

There were missed opportunities along the way, as certain titles had the potential to change the Vita’s fortunes, but the way the final product was delivered (if indeed it was delivered at all) left a lot to be desired and so they didn’t reach their full potential. It’s these games I’m aiming to look at this in this article – 10 games that were missed opportunities on Vita. I’m not saying that every release I’ll be talking out here had the potential to be a “killer app”, but if they had been executed a little better they would have undoubtedly been a key factor in helping the console reach a wider audience."

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vgchartz.com
ilikestuff1671d ago

Still thinking about the that last of us 2 multiplayer missed opportunity

isarai1670d ago

My soul still aches over the idea of making 3D Dot Game Heroes a Vita series never happening after the dev studio expressed interest in doing so. Could've been a flagship for it, or at least carried it a bit further.

Abcdefeg1670d ago

The vita contributed to the ps3 having less support from Japanese devs. I hope sony keep focusing on one console at time like they are now in the future

1670d ago
60°

10 Games That Best Used the Vita's Unique Inputs

VGChartz's Adam Cartwright: "There are examples out there of games being developed for Vita that truly make the most of its inputs, coming up with unique ways of interacting with the hardware to make for a memorable gaming experience. It’s these titles I’m looking at in this article – what they are and how they worked on Vita, both in terms of what they did right and what they could have done better."

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vgchartz.com
80°

Games with Gold VS PlayStation+ Free Games June 2016 - MONG

It’s that time of the month again folks. The time where gamers collectively gather all over the internet to criticize what free games they get this month. So, who plundered the other’s fanboys for all their self-worth and gratification in life? Who was the victor in June? Let’s take a look.

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middleofnowheregaming.com