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Top 7... Insanely stupid video game storage media that had no right to work (GamesRadar)

Video games, we're sure we can all agree, are pretty great. In their completed form (or at their least ready-for-fourteen-patches-for m) they illuminate our lives with multitudinous delights, beaming purest joy from our TVs, through our eyes, and straight into our brains. But they don't just appear in the world fully-formed. No, they must first be birthed from whatever storage device their magical digital code of dreams is stored on.

Usually these days, that means discs or cartridges, or maybe an internet pipe and your hard drive if you're downloading. But it wasn't always like this. Over the years we've seen some weird, foolhardy, and downright certifiably, illogically insane ways of getting games from developers' computers to your home. In fact one or two of them only just stopped short of steam-power and shamanic ritual. You've probably forgotten a lot of them, or maybe never even knew them. And in many cases that's a good thing. But we're going to remind you regardless, because we're like that.

List after the break

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Wintersun6164670d ago

Cardboards I can somewhat understand, because there was no spinning hard drives with high capacity back then and they had to start somewhere. But the rest of those are just ridiculous.

darthv724669d ago

there was potential there but sony didnt really make them "universal" in the sense that you could play them (at least the movies) hooked up to a tv.

I'm sure there were plenty of people (myself included) that gave sony the message to at least make a USB attached UMD drive for the PS2. That way you could play the psp games on tv and watch umd movies.

And who is to say they never made one...just never brought it out to the public. The format was sound but their execution in using it wasnt.

darthv724669d ago

but to bad his comment doesnt fit here seeing as they were never used for video games.

Arnon4670d ago

HD-DVD was actually a perfectly fine format and would've benefited the 360 massively, the Blu-Ray was just a better version of it.

But man... those UMD discs are terrible. I have people bringing in their UMD games constantly with the plastic pushed in so they're always defected out.

MaxXAttaxX4669d ago

360 could have benefited from HD-DVD IF it was even built into the system for gaming. But it wasn't. It was sold as a separate device to play movies.

But good thing the PSV will be using new NVG cards.

darthv724669d ago

It wouldnt surprise me if someone picks it up for use as a game media. The hardware differences between blu and hd are minimal. With the popularity of blu so high, hddvd would be a great anti piracy format.

The hardware and media could be controlled unlike blu and how there are lots of companies making bluray burners and media.

Spitfire_Riggz4670d ago

For UMD's I didnt think it was about getting dust on the disc I thought it was more about protecting it from getting scratched.

MaxXAttaxX4669d ago (Edited 4669d ago )

Same here. I didn't think dust was an issue. Isn't the plastic cover meant to protect the disc from scratching?

I actually think the only issue with UMDs was the fact that it was slooow.

potedude4670d ago

Casettes anyone? The ol' Commodore64 with the casette player, it used to forward and backward reading. So friggin slow...

MSpence5164669d ago

load"*",8,1

Ahhhhhhh, the good old days.

hazelamy4670d ago

they keep saying umd died, but movies were still released on it.

like the harry potter series, up to at least the half blood prince, and i got sherlock holmes on umd a few weeks back.
though the announcement of the vita does seem to have finished it off, for movies anyway.

seinfan4670d ago

Movies were released in beta format along with VHS. But beta died off.

Movies were released in HD DVD format along with Blu-Ray. But HD DVD died off.

UMDs are in the same boat as all alternate formats that were simply never adopted as a standard.

darthv724669d ago

but you have to consider how those formats failed. Beta was superior to VHS quality but sony didnt want to license the tech to other companies to make player/recorders. So JVC did and VHS became the standard.

HDDVD lost out due to pressure from Sony towards the other studios about the soon to be released (at the time) PS3. They basically used their own studios (sony pictures, columbia tristar) and the popularity of the PS2 to sway the other studios into believing the PS3 will be the big push for the format like the PS2 did for DVD.

Thing is, DVD was new and didnt have a competitor and offered more worthwile features than VHS at the time. Blu didnt offer anything new other than HD. Same can be said about HDDVD. Nothing new to the table other than HD. Toshiba had an open licensing agreement and there were other companies that made players. But with Toshiba not owning any movie studios (unlike Sony) they really had nothing to showcase their tech.

It is the classic example of a stacked deck in one person's favor. It didnt mean the format was bad in any way, it just didnt (couldnt) get the studio backing like Sony had. Guess that is why it really paid off for Sony to have studios in house unlike the days of Beta. If sony had studios back then, the VHS/Beta could be different. Of course you are going to back your own format so long as you have content to produce for it.

Sony failed with the mini-disc as well. I thought UMD was a nice alternative but again, like beta, they didnt open it up to other companies to make players. Even if it it was just for the movies. The convenience in size and the quality of a UMD movie is really good.

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100°

Senua's Saga: Hellblade II Review - A Visual Feast Lacking Depth | Chit Hot

Senua's Saga: Hellblade II has now launched, bringing with it some of the most stunning visuals you've ever seen in a game.

Sonic188110h ago(Edited 10h ago)

The first game lacked depth as well, but the graphics were phenomenal

darthv728h ago

...not to mention the sound / atmosphere. Especially when using headphones.

Deathdeliverer4h ago

Going to be real. I’m playing on my PC and every setting is on high at 60fps locked. The game is beautiful, sounds good in headphones (I’m sorry but Returnal still holds the aural crown), and has an impressive photo mode. Can literally hit that at any time. You won’t have full control at certain times, but it’s impressive. After more than an hour I’ve already started to get bored. The fights are brain dead so far and it is a CRAP ton of walking and listening. I’m over the beginning “theme” of you did this to us (people that have played will get this as not to spoil anything). I literally non stop run every chance I get. Obviously isn’t the whole game but gahdamn. Hopefully it picks up soon. Definitely can’t see this being a 10/10 by any stretch of the imagination because the beginning has gotten so boring. Here’s to a better experience tomorrow or Friday when I pick it back up.

Elda3h ago

Agreed. I've played about 34 mins & it was boring. I'm going to try again tonight for another half hour or so & see if it gets better.

RhinoGamer8854m ago

I felt this way with Alan Wake 2. I lasted four hours and then quit...walking sim with weak combat.

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Hunt: Showdown Upgrade to CryEngine 5.11 That Ends Support for Last-Gen Drops Aug. 15

The Hunt: Showdown upgrade to CryEngine 5.11 drops this Aug. 15! Players can expect "a mountain of new content" throughout summer of 2024.

RaidenBlack7h ago

Can't wait ... the already good lookin' game'll look even better!

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9.0

Review | Way of Rhea (PC) - 8Bit/Digi

Way of Rhea is a puzzle game that is easy to learn and relaxing to play while also putting your critical thinking skills to the test.

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