Even today Oblivion is a stunning looking game. However, the graphics engine is over five years old now, and it's really starting to show its age in places. With Skyrim due out at the end of the year, including a (kind of) brand new graphics engine, some of Oblivion's limitations will be overhauled with the new game - including the levelling system which this time around will actually reward players for levelling up, rather than punishing them.
But what else could do with tuning up? PlayStation Future takes a look...
As The Elder Scrolls IV: Oblivion Remastered takes up 125GB, original designer Bruce Nesmith recalls fitting Skyrim into a tiny file size.
Skyrim is still my favorite ES game. I’m playing through it again right now since I never finished it.
That judicious lack of oversight permeated everything in Bethesda's RPGs, in a positive fashion.
I much prefer a left alone Obsidian and Larian Studios. Bethesda's formula has grown old for me.
Skyrim blew my mind when it released. That game took me to the gaming, promisedland. Going back to it when it was updated for the PS5, it felt slightly rough around the edges, but great for its time
We should leave Obsidian alone. Bethesda on the other hand should be kept under constant psychiatric observation.
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The graphics for face animation would be a good advancement. I heard a podcast where Todd Howard and other developers were making it a high priority for Skyrim.
It's going to be tough, but I am going to avoid fast travel in Skyrim. I used it too often in Oblivion, and it separated me from the massiveness of Tamriel. Also, I am going to avoid abilities that break the game. For example, I had a Chameleon set of clothing that made me 100% invisible. It just made the game too easy. Also, I had a spell that with one touch would drop the deadliest of opponents (even on a hard setting).
As long as there are TES Mods then no problem will be too large to fix.
Sounds like nit picking here... but I can see some of these things making sense.
This is really the answer all open world games need....
http://www.youtube.com/watc...
Meh feels like a list of unimportant stuff . The biggest flaws were imo the horrid dialogue system , wich i believe i heard they'd fix .
Then the abysmal character facial designs , wich they've already truly improved so far .
The leveling system , already looking better .
And some weird IA behaviors and kinks